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Huron & SNAP Documentation

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Starting<br />

↓ To access the WavePlayer<br />

Configuring Voices<br />

↓ To adjust the number of voices<br />

played by the WavePlayer<br />

Loading, Playing, Stopping and Controlling WavePlayer<br />

wavtosim [-s] [-l] [-S] [-E]<br />

<br />

specify s if the wave file already uses the *.SIM<br />

file format. l specifies the addition of a loop to<br />

the sample, and S and E specify the start and<br />

end samples to be converted.<br />

OTHER SIMULATION TOOLS<br />

The WavePlayer must be loaded into the VRack through the<br />

New/Simulation Tools submenu. (for loading instructions see<br />

the System Tools section of this manual). Once loaded, the<br />

WavePlayer panel will appear in the VRack, and its associated<br />

patchset will appear in the Patch Bay tool.<br />

• Click on the WavePlayer panel in the VRack.<br />

The WavePlayer configuration window will appear (see Figure<br />

50).<br />

The WavePlayer supports the simultaneous playback of<br />

multiple wave files or “voices”. Each DSP in the <strong>Huron</strong> system<br />

can play back up to eight simultaneous voices, with the<br />

WavePlayer being able to control a total of up to two million<br />

samples of wave data.<br />

• Select the number of voices required from the drop down<br />

voices list.<br />

The WavePlayer will reserve the necessary DSP space required<br />

for playback and provide patchpoints for each voice in the Patch<br />

Bay.<br />

It is not possible to directly load wavetable samples into the<br />

WavePlayer via its VRack interface. Files must be loaded and<br />

subsequently triggered via <strong>SNAP</strong> or Locator commands. All<br />

wave files must be in a 24bit binary *.SIM format, and must<br />

have an even number of samples.<br />

Standard wavefiles may be converted to the *.SIM format by<br />

using the wavtosim program contained in the<br />

c:\<strong>Huron</strong>32\bin directory.<br />

The two most common methods for loading and triggering<br />

wave files in the WavePlayer are using a Locator script, or by<br />

issuing TCP/IP command packets via <strong>SNAP</strong> and the Socket<br />

application. The commands to perform these functions are<br />

described in the <strong>SNAP</strong> and Command Reference subsection at<br />

the end of this section.<br />

HURON TECHNICAL MANUAL PAGE 148

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