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Huron & SNAP Documentation

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Operation<br />

Starting<br />

↓ To start the Locator tool<br />

Figure 47 — Locator main interface<br />

OTHER SIMULATION TOOLS<br />

The Locator is started from the Windows 2000 start menu.<br />

1. From the Start Menu select <strong>Huron</strong> 3.2<br />

2. Click on the Locator icon.<br />

The Locator main interface will appear (see Figure<br />

47).<br />

Setting a Symbol to Represent a Sound object or Listener object<br />

↓ To associate a symbol with a<br />

location channel<br />

Each symbol on the Locator Control Canvass can be set to<br />

represent the location of a sound object in two dimensions. By<br />

associating one of these symbols with the channel of a sound<br />

object (set in the AniScape, MultiScape , or Space Array<br />

simulation tools) it is possible to use the Locator Control<br />

Canvass to move sound or listener objects around the<br />

Soundscape.<br />

• Enter the number of the location channel number next to the<br />

symbol you wish to represent it.<br />

The symbol on the Locator Canvass will now control the<br />

location of the sound object associated with the location<br />

channel number.<br />

HURON TECHNICAL MANUAL PAGE 136

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