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Huron & SNAP Documentation

Huron & SNAP Documentation

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Other Simulation Tools<br />

This sub-section describes the other simulation tools provided<br />

by Lake Technology for their <strong>Huron</strong> systems.<br />

These tools can be used in association with other VRack<br />

applications to provide an enormous range of sound processing<br />

configurations. Some of the more commonly used<br />

configurations are described below:<br />

Locator: used to send positional information for sound objects<br />

in AniScape, MultiScape, and Space Array simulations. In<br />

addition, it provides a simple scripting interface through which<br />

rooms and acoustic spaces can be configured in AniScape,<br />

MultiScape, and Space Array. The Locator can also be used to<br />

load, associate, and play wavetable sounds through the<br />

WavePlayer application. Finally, the Locator provides facilities<br />

for sending MIDI messages and program control messages to<br />

the Convolver.<br />

WavePlayer-2: An enhanced version of WavePlayer featuring<br />

large sample playback and zero DSP load.<br />

WavePlayer: primarily used in AniScape, MultiScape, and<br />

Space Array simulations, and provides a facility for playing<br />

*.WAV files (converted to the *.SIM file format) to be used as<br />

input to other applications.<br />

Tracker: primarily used in headtracking applications such as<br />

HeadScape. It can also be used to position sound objects in<br />

AniScape, MultiScape, or Space Array simulations, or be used<br />

to input trajectories into Sonic Animator.<br />

Socket: when used in conjunction with the <strong>SNAP</strong> Spatial<br />

Network Audio Protocol, the Socket interface can be used to<br />

control almost every aspect of a <strong>Huron</strong> from a remote<br />

workstation.<br />

Makeroom: The make room utility is a stand-alone Windows<br />

application with the ability to create room impulse response<br />

filters for use in Convolver, AniScape, MultiScape, and Space<br />

Array simulations.<br />

HURON TECHNICAL MANUAL PAGE 133

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