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Huron & SNAP Documentation

Huron & SNAP Documentation

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Starting<br />

↓ To access HeadScape<br />

Setting the Angle Channel<br />

↓ To set the angle channel number<br />

Figure 41 — The HeadScape main interface<br />

THE SIMULATION TOOLS<br />

HeadScape must be loaded into the VRack through the<br />

New/Simulation Tools submenu. (for loading instructions see<br />

the System Tools section of this manual). Once loaded, The<br />

HeadScape rack panel will appear in the VRack, and its<br />

associated patchset will appear in the Patch Bay.<br />

• Click on the HeadScape panel in the VRack.<br />

The HeadScape main interface will appear (Figure 41).<br />

The Angle channel is the channel over which the orientation of<br />

the listener is transmitted. In a HeadScape simulation this<br />

channel is most often utilised by a headtracking device such as<br />

the Polhemus InsideTrak system communicating using <strong>SNAP</strong><br />

commands.<br />

• Type the Angle Channel Number in the Angle edit box.<br />

Adding the Environment Related Transfer Functions (ERTF’s)<br />

↓ To load the ERTF’s into<br />

HeadScape<br />

The ERTF’s in a HeadScape simulation represent the room<br />

reverberation or the tail part of the composite HeadScape filter.<br />

By changing these filters it is possible to alter the type of room<br />

the sound appears to be generated in.<br />

1. Click Browse … next to the Left edit box. The following<br />

dialogue box will appear.<br />

HURON TECHNICAL MANUAL PAGE 118

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