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Huron & SNAP Documentation

Huron & SNAP Documentation

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No Room simulation<br />

↓ To select No Room simulation<br />

Room Simulation<br />

↓ To select Room Simulation<br />

Door Simulation<br />

↓ To select Door Simulation<br />

DSP Usage<br />

THE SIMULATION TOOLS<br />

When the room simulation option is not checked MultiScape<br />

acts as if sound objects and listener objects were placed in a<br />

non-reverberant room of unlimited size. The spatialising of<br />

sounds, and the apparent movement of Sound objects will still<br />

occur.<br />

• Uncheck the Room Simulation option.<br />

When Room Simulation is checked, any defined room segments<br />

and their associated properties will come into effect. Any doors<br />

which have been defined will operate in a simplistic manner,<br />

behaving as if they were a point source with the volume<br />

dependent on the distance of sound objects from the door and<br />

the relative closure of the door.<br />

• Check the Room Simulation option.<br />

Door simulation can only be enabled when Room Simulation is<br />

turned on. With door simulation checked, extra DSP resources<br />

are utilised to make door effects more realistic. When this<br />

option is turned on, doors allow sounds to be processed using<br />

room impulses. Up to sixteen doors can be added for each DSP<br />

used.<br />

• Check the Door Simulation option (this option is only<br />

available when Room Simulation is checked).<br />

Multiscape’s DSP requirements are illustrated in the following<br />

table:<br />

Each user<br />

requires<br />

Each room<br />

requires<br />

Door mixer<br />

(all doors)<br />

No room /<br />

door<br />

simulation<br />

Room<br />

simulation<br />

only<br />

Room and<br />

door<br />

simulation<br />

1 DSP 3 DSP 1 DSP<br />

— — 2 DSP<br />

— — 1 DSP<br />

HURON TECHNICAL MANUAL PAGE 115

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