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Huron & SNAP Documentation

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Editing a Sound Object<br />

↓ To edit the configuration of a<br />

Sound object<br />

Removing a Sound Object<br />

↓ To remove a Sound object<br />

Adding Editing and Removing Speaker Arrays<br />

Adding a Speaker Array<br />

↓ To add a speaker array<br />

THE SIMULATION TOOLS<br />

1. Select a Sound object from the MultiScape List. The Sound<br />

object will be highlighted.<br />

2. Click Edit.<br />

The Sound object Dialogue box will appear (Figure 36).<br />

3. Edit the required fields.<br />

4. Click OK to save the configuration changes.<br />

— or —<br />

Click Cancel to Cancel the changes made to the Sound<br />

object.<br />

1. Select the Sound object to remove from the MultiScape<br />

List.<br />

2. Click Delete.<br />

The Sound object will be deleted from the MultiScape List.<br />

Speaker Array objects in MultiScape represent real-world<br />

speaker arrays designed for the playback of audio simulations to<br />

a listener.<br />

Speaker arrays in MultiScape are handled via the MultiScape<br />

list speaker dialogue (Figure 37). Each Speaker object<br />

represents an array of up to 12 speakers, about which virtual<br />

sound objects can be panned.<br />

1. Click Add.<br />

2. Select Speaker.<br />

The MultiScape object dialogue box will expand to include a<br />

series of speaker related options (See Figure 37).<br />

HURON TECHNICAL MANUAL PAGE 108

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