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Appendix 1

Appendix 1

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The Filmmaker’s Guide to Final Cut Pro Workfl ow<br />

Shooting Standard Defi nition Digital Video at 24P (23.98)<br />

The 24P format was created in an effort to make digital look more like fi lm and be more compatible<br />

with fi lm. The 24P workfl ows are also derived from fi lm workfl ows, so it is necessary to understand<br />

the workfl ows from Chapter 1 before moving on to a 24P workfl ow. A 24P camera mimics a fi lm<br />

camera and telecine. The 24P camera shoots approximately 24 (23.976) digital still pictures every<br />

second. Rather than record these pictures, the camera applies the same 3 : 2 cadence and interlacing<br />

that the telecine machine applies when transferring fi lm to digital video. Unlike 24 FPS fi lm, there<br />

is no need to pull down 24P because the actual frame rate is already video speed, 23.98. There are,<br />

therefore, no pull-up, pull-down issues with standard defi nition 24P.<br />

This introduces the same step-frame look of fi lm transferred to video. While many fi nd this look<br />

distracting and less appealing than 29.97 interlaced video, 24P advocates feel it evokes a “fi lm<br />

feel.”<br />

In postproduction workfl ow, the 24P video can be treated like any other 29.97 video. The 24P look<br />

is achieved entirely in the camera and no special workfl ow is required. However, just as fi lm that<br />

has been telecined can be reversed back to the original frames, 24P can also be reverse telecined<br />

back to the original 23.98 digital still pictures. There are several reasons you may choose to reverse<br />

the footage and edit at 23.98:<br />

• To “up rez” the standard-defi nition video to high-defi nition 23.98 or 24 FPS HD digital video: It<br />

is much more diffi cult to change this frame rate after the project has been edited.<br />

• To copy the project to fi lm for projection, also known as “fi lm out”: By reversing the video to the<br />

original digital still pictures captured in the camera, each digital frame can now be shot onto<br />

individual fi lm frames, creating a high-quality fi lm transfer.<br />

• To make 23.98 FPS DVDs: All of the newer DVD players can play 23.98 video and add the 3 : 2<br />

cadence sending 29.97 FPS to the video monitor. This allows for better compression and longer<br />

program material on the DVD.<br />

If you are not planning any of these fi nishing workfl ows, there is no reason not to treat these formats<br />

as 29.97 video and follow that workfl ow.<br />

Reverse telecine is achieved exactly as it is in fi lm workfl ow. However, there are a few differences<br />

from the fi lm workfl ow when working with 24P. As you don’t have a negative, you don’t need a cut<br />

list. And, you don’t have a telecine log. You don’t need a database either; however, the database is<br />

the easiest way to reverse telecine.<br />

To create a database from 24P footage, begin the process in Final Cut Pro. Log and capture all of<br />

the shots. Then export the Final Cut Pro batch list, go to File > Export > Batch List. Now open<br />

Cinema Tools. Create a new database. Import the Final Cut Pro batch list. Link the media. You can<br />

now batch reverse telecine just as with a fi lm project.<br />

24PA “Advanced” Video Capture<br />

Many of these cameras can also employ an “advanced” or “24PA” 2 : 3 : 3 : 2 cadence that makes<br />

reverse telecine real time and part of the capture. The advanced 2 : 3 : 3 : 2 cadence is set in the<br />

26

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