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<strong>Appendix</strong> 7<br />

Understanding File<br />

Architecture<br />

Final Cut Pro, Cinema Tools, and Pro Tools<br />

Final Cut Pro, Cinema Tools, and Pro Tools use a similar architecture. A central project fi le controls<br />

the entire project yet contains no actual media. It is simply a complex road map with links to scores<br />

of other fi les, often hundreds of fi les. In Final Cut Pro, this central fi le is referred to as the “project<br />

fi le.” In Cinema Tools, it is known as the “database.” In Pro Tools, it is the “session.” The central<br />

fi le is small, perhaps a few hundred K. It contains hundreds of links to the actual media, which are<br />

often huge fi les, sometimes hundreds of gigabytes for a feature fi lm.<br />

If the link between the central fi le and the media is broken, either because the media has moved or<br />

been removed entirely, the media is “off-line” or “missing.” The media can be relinked to the central<br />

fi le or sometimes recaptured from the original tapes or other media. The online media can even be<br />

relinked to different media, for example, the same shots with the same names, but at a new frame<br />

rate or a higher resolution.<br />

As this architecture is simplest in Pro Tools, let’s start with that. When a new session is created, a<br />

folder is created labeled with the name you have given the session. Inside this folder are the “session”<br />

fi le (the central fi le) and three more folders, the “audio fi les” folder, the “region groups” folder, and<br />

the “fade fi les” folder (see Figure A7.1). Any audio recorded to the session will be written into the<br />

audio fi les folder and a link between that media and the session fi le is created. Any automated fades<br />

created in the session will be written as a fade fi le into the fade fi les folder and again, a link connected<br />

to the session fi le.<br />

If all we were doing was recording new audio, this simple architecture would suffi ce for the entire<br />

session. However, we also need to import our video and many new audio fi les from scores of other<br />

189

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