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Appendix 1

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The Filmmaker’s Guide to Final Cut Pro Workfl ow<br />

mind by the process of “persistence of vision,” the phenomenon where bright images are held in the<br />

retina of the eye for a fraction of a second.<br />

Modern Digital Formats<br />

With the newer digital video formats, often the interlacing is removed or never used in the fi rst place.<br />

These formats are referred to as “progressive” because the entire image is traced in one pass of the<br />

fl ying spot. This creates a much more stable image with much less jitter. However, if the frame rate<br />

stays at 29.97 or, even worse, 24, the image is now fl ashing on and off at such a slow speed that the<br />

image will appear to be fl ickering. To solve this problem, the image is traced in more than once. On<br />

most HD sets, all images are displayed interlaced at 59.94 fi elds per second. On some monitors,<br />

every frame is displayed twice, a process called line doubling.<br />

This same system is used with motion picture fi lm projection. In the theater, each frame is projected<br />

twice; the screen is fl ashing on and off 48 times per second. If the image were fl ashing at the frame<br />

rate of 24 per second, the image would be unwatchable.<br />

New video formats contain an I or P in their names to indicate if they are interlaced or progressive.<br />

A format of 720p is therefore progressive, 1080i, interlaced. The number in the name of the newer<br />

HD video formats refers to the number of scan lines. The exception to this rule is 24P, an expression<br />

that refers to the frame rate. 24P is not a video format, but rather a collection of formats that run at<br />

a 24 or 23.976 FPS rate. The expression 60i also refers to the frame rate or, in this case, the fi eld<br />

rate. The 60i simply refers to common 29.97 FPS interlaced video. This is called 60i instead of 30i<br />

to reinforce that in 60i interlaced video, each fi eld is a unique slice of time. The image, and therefore<br />

the movement, were sampled and recorded almost 60 times every second and so is much smoother.<br />

Remember, 30 is a misnomer, the true frame rate is 29.97 and so the fi eld rate is 59.94. 24P is also<br />

a misnomer; the real frame rate is usually 23.976, which also is usually rounded off as 23.98. It all<br />

means the same thing except there is a rarely used, true 24 FPS version of 24P.<br />

While digital images are still displayed using Farnsworth’s line scan system, digital video is recorded<br />

as frames of pixels, tiny picture elements of recorded color. Each pixel’s color is recorded as a number<br />

value in binary code, and each number represents one specifi c color. The larger the number recorded,<br />

the more colors that can be reproduced. Most formats record this value as three separate binary numbers,<br />

one for the red component, one for the green, and one for the blue. Most formats record an 8-bit binary<br />

value, or 256 values of red, green, and blue for a total of 16,777,216 colors. Some high-end formats<br />

record a 10-bit number or 1,024 values of red, green, and blue for a total of 1,073,741,824 colors.<br />

Some formats also use a “lookup table” of colors. Here is analogy for the way a lookup table works.<br />

In “standard” 8-bit color formats, every binary number represents a color, like a huge room with<br />

more than 16,000,000 crayons in it. Different formats have a different “color space.” In other words,<br />

they use a different set of crayons. Each crayon has a code number on it and each pixel is colored<br />

in with the corresponding crayon. With a lookup table, there are an infi nite number of crayons. At<br />

the beginning of the image, a code sets the lookup table; it picks 16 million of these crayons to put<br />

in the room and use in the image. If there are no reds in the image, there will be no red crayons<br />

placed in the room. Depending on the image, this dramatically increases the apparent “color space,”<br />

but to truly increase this space, you need a bigger room. One that will hold more crayons, such as a<br />

10-bit room with space for more than a billion crayons.<br />

154

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