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Appendix 1

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Sound Edit Workfl ows<br />

audio fi les were imported from original fi les or backups. One audio fi le was lost as there was no<br />

backup. Unfortunately, this was the electronic helicopter from the “Apocalypse” scene. This had<br />

taken four hours to create, and it needed to be re-created. The other repairs required only about two<br />

hours to make. This really drove home the importance of making backups. The next steps were:<br />

A temp dub was made and recorded to DA88 tape.<br />

The temp dub DA88 was interlocked with the work print and projected.<br />

At this point, the new portable drive with the Pro Tools Session crashed. This time the session had<br />

been backed up in its entirety and so recovery only required going to the backup and confi rming that<br />

everything was intact. The fi nal stages of the workfl ow went smoothly.<br />

The answer print was telecined to DVCam and Beta SP for use as the dubbing picture.<br />

A copy of the original Pro Tools session was made to preserve the temp dub settings.<br />

All levels and EQ in the Pro Tools session used in the temp dub were removed.<br />

The fi nal dub was preformed at Todd AO.<br />

Dolby LCRS was encoded to DA88 tape.<br />

Surround effects tracks were added to the session.<br />

The Pro Tools session with the mix levels intact was remixed to 5.1 at Sunset Screening Room.<br />

Dolby 5.1 was encoded to DA88 tape.<br />

Encoded audio from the DA88 was recorded to optical fi lm at NT audio.<br />

A second answer print was printed with sound and screened.<br />

The six-channel mix was exported as six separate AIF fi les and sent to the DVD author for 5.1<br />

encoding. Delivery was on CD.<br />

The fi nal release prints were made with two sound tracks, one in 5.1 Dolby and an optical LCRS<br />

Dolby track. All theaters can play the optical track; most can also play the 5.1 digital track.<br />

Because audio is so fundamentally different than picture, many picture editors fi nd it intimidating.<br />

And while the two are very different, and sound is normally handled by a “special team,” in terms<br />

of postproduction workfl ow the two are inseparable and totally intertwined. When designing the<br />

workfl ow, they are both equally important.<br />

117

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