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Appendix 1

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The Filmmaker’s Guide to Final Cut Pro Workfl ow<br />

There is another workfl ow where the negative is conformed and spliced just as with standard<br />

negative cutting. Transitions are also handled by printing them optically just as with non-A-B<br />

roll negative conforming. This cuts the cost of DI because there is no conforming of the DI<br />

fi les. However, now there is the cost of negative conforming and opticals. Also, there is a problem<br />

when splices are scanned: they “bump.” The thickness of the splice holds the emulsion on the<br />

top half of the frame, away from the scanner, causing it to go out of focus. Because this is<br />

digital, it can be repaired in color correction. There is a function of DI known as “restoration,” where<br />

damage to the negative can be repaired by copying parts of one frame onto another. This process<br />

makes removing the “bump” fairly easy, but it takes time, and as noted, in DI, time is defi nitely<br />

money. The real advantage of this workfl ow is that the negative can be scanned to DI or printed to<br />

fi lm. The fi lm can be fi nished to a print and then if the decision is made to go to DI, it can still be<br />

done.<br />

This system has been used since 1989 when it was used in The Abyss to composite digital effects. It<br />

is still used this way in fi lms where the negative will be cut. In these cases, DI is only used to composite<br />

the effects shots. The footage shot to fi lm to be used as the foreground action or background<br />

plates is scanned. The fi lm elements are combined in software, computer-generated images (CGI)<br />

such as 3D animation; particle effects and painted mats are also composted into the shots.<br />

It wasn’t until the Coen brother’s fi lm O Brother, Where Art Thou? in 2000 that the entire fi lm was<br />

scanned to DI. In this case, it was done not to composite effects or add CGI effects, but for color<br />

correction and stylistic reasons.<br />

Titles in Digital Intermediate<br />

Titles can be made digitally and added to the DI in conforming. This is especially handy on<br />

fi lms with “intertitles” over picture throughout the fi lm. The titles can be color, 3D, hidden<br />

“watermarks,” and lots of other options. Yet many projects still shoot end title crawls on fi lm<br />

and scan the fi lm. Digital title crawls are often more expensive than fi lm titles, and they have a<br />

“digital look,” which some fi lmmakers don’t like. Digital crawls tend to do odd things as the words<br />

step over the pixel lines. Either rendering them at higher resolution and down sampling and/or special<br />

rendering processes to blend the edges can deal with this. However digital title crawls are expensive<br />

because of the tremendous computer rendering needed to create smooth movement on 2 K or 4 K<br />

titles.<br />

Scanning to Digital Intermediate<br />

16 mm and 35 mm, as well as some exotic formats of fi lm, can be scanned to DI. The cost has been<br />

extremely high. The cost to scan a 90-minute fi lm, historically, has topped $100,000, and recording<br />

back to fi lm once costs twice that. But, competition and new technologies are causing these prices<br />

to plunge. Unfortunately, some of this cost reduction has been accomplished by compromising<br />

quality. Some argue that the compromises can’t be seen, that the fi nished quality of the digital intermediate<br />

release print is still better than a traditional release print pulled from a photochemical internegative.<br />

However many “analog purists” disagree.<br />

The most obvious compromise is in resolution. Resolution is quantifi ed by the number of horizontal<br />

pixels; the average negative scan for digital intermediate is 2 K; that is to say, approximately 2,000<br />

72

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