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Appendix 1

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3 Initial Audio Workfl ow,<br />

Importing Production<br />

Audio, and Syncing<br />

The Production Audio Recorder<br />

There are several decisions made in production that determine workfl ow in postproduction. The use<br />

of time code recorders and slates, analog or digital recorders, optical disc recorders, and fl ash<br />

memory recorders dramatically alter the postproduction workfl ow. You may have little or no input<br />

on the choice of the recorder, but if you understand their operation, you will be better able to plan<br />

your workfl ow.<br />

Audio recorders, used in motion picture production, must be able to play back at the exact speed<br />

they recorded. Nagra (and some other) analog recorders achieve this by recording a pilot signal in<br />

the audio and then comparing it to a known reference in playback. Several Nagra models, such as<br />

the one shown in Figure 3.1, can record time code, but most do not. For years, this was the standard<br />

for motion picture production and is still widely used by analog purists and low-budget, independent<br />

productions. It’s an excellent system and outperforms many digital alternatives. Analog<br />

recorders usually record to one-quarter-inch reel-to-reel tape; however, some record to audio cassette<br />

tape.<br />

Digital recorders are much more widely used. They achieve sync by sampling the sound at a very<br />

accurate rate and playing those samples back at the exact same rate. While 48 KHz and 96 KHz are<br />

most often used, several sample rates are used and new ones come along now and then. But the key<br />

to sync is accuracy: playing at the exact same sample rate as the recording.<br />

In production, sync is achieved by locking each device to its own internal clock. In postproduction,<br />

all playback machines and recorders need to be locked to the same clock. While sync can be held<br />

35

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