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Mental Math Grade 6 Teacher's Guide

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0.71 + 0.09 = 0.56 + 0.08 = 0.32 + 0.19 =<br />

4.52 + 0.98 = 1.17 + 0.39 = 25.34 + 0.58 =<br />

Add your own practice items<br />

The reinforcement activities for each strategy should be varied in<br />

type and include frequent discussions. Progress should be<br />

monitored and assessed in a variety of ways to help determine how<br />

long students should spend on a particular strategy.<br />

• Make 10s, 100s, or 1000s (Review)<br />

Make 10 is a thinking strategy introduced in grade 2 for addition facts<br />

which have an 8 or a 9 as one of the addends. It involves taking part of<br />

the other number and adding it to the 8 or 9 to make a 10 and then<br />

adding on the rest. For example, for 8 + 6, you take 2 from the 6 and<br />

give it to the 8 to make 10 + 4. Students should understand that the<br />

purpose of this strategy is to get a 10 which is easy to add.<br />

Examples<br />

a) For 58 + 6, think, “58 plus 2 (from the 6) is 60, and 60 plus 4 (the<br />

other part of 6) is 64.”<br />

b) For 350 + 59, think, “350 plus 50 is 400, and 400 plus 9 is 409.”<br />

c) For 7400 + 790, think, “7400 plus 600 is 8000, and 8000 plus 190 is 8190.”<br />

Practice Items<br />

58 + 6 = 5 + 49 = 29 + 3 =<br />

38 + 5 = 680 + 78 = 490 + 18 =<br />

170 + 40 = 570 + 41 = 450 + 62 =<br />

630 + 73 = 560 + 89 = 870 + 57 =<br />

780 + 67 = 2800 + 460 = 5900 + 660 =<br />

1700 + 870 = 8900 + 230 = 3500 + 590 =<br />

2200 + 910 = 3600 + 522 = 4700 + 470 =<br />

Add your own practice items<br />

<strong>Mental</strong> <strong>Math</strong> – <strong>Grade</strong> 6 31

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