siOBX; - Smithsonian Institution
siOBX; - Smithsonian Institution siOBX; - Smithsonian Institution
156 BUEEAU OF AMEEICAlsr ETHNOLOGY [Bull. 103 won the winner casts the stone and eleven is up; they hurl this stone and pole with wonderful dexterity and violence, and fatigue themselves much at it/' Cushman also has something regarding this game They also indulged in another game in which they took great delight, called Ulth Chuppih, in which but two players could engage at the same time; but upon the result of which, as in the Tolih, they frequently bet their little all. An alley, with a hard smooth surface and about two hundred feet long, was made upon the ground. The two players took a position at the upper end at which they were to commence the game, each having in his hand a smooth, tapering pole eight or ten feet long flattened at the ends. A smooth round stone of several inches in circumference was then brought into the arena ; as soon as both were ready. No. 1 took the stone and rolled it with all his strength down the narrow inclined plane of the smooth alley ; and after which both instantly started with their utmost speed. Soon No. 2, threw his pole at the rolling stone instantly No. 1, threw his at the flying pole of No. 2, aiming to hit it, and, by so doing, change its course from the rolling stone. If No. 2 hits the stone, he counts one ; but if No. 1 prevents it by hitting the pole of No. 2, he then counts one ; and he, who hits his object the greater number of times in eleven rollings of the stone was the winner. It was a more difficult matter to hit either the narrow edge of the rolling stone, or the flying pole than would be at first imagined. However, the ancient Chahtah Ulth Chuppih may come in at least as a worthy competitor with the pale-face Ten-pin-alley, for the disputed right of being the more dignified amusement.** Halbert says that this game "became practically obsolete in the early years of the nineteenth century, though it was occasionally played by the Six Towns Indians as late at 1842." He continues The achahpi game, called chungkee by eighteenth century writers, was played with poles and a circular stone about six inches in diameter (called tali chanaha, " stone wheel " (or ring) ). It was a game common to all the Southern Indian nations. To play the game an oblong piece of ground was well cleaned and sprinkled over with fine sand. The two players took their stand about eighteen feet from one end of the achahpi ground. One held the stone. Their poles were about eight feet long, smooth and tapering at each end with a flat point. They were anointed with bear's oil. When the players were ready, they started from their stand, and as they reached the edge of the achahpi ground, the one with the stone hurled it towards the middle of the yard, and as it rolled along the ground, the two men, after running a short distance darted their poles at it. When the throw was completed, the player the head of whose pole lay nearest to the stone, counted one for himself ; and otherwise, one was counted for the pole lying nearest to the stone. The Indians were very much given to this play, the players often engaged in it the greater part of the day, and staking upon the issue their silver ornaments, and even all their clothing, except their flaps.'* In another place he has left us a more extended description, varying in some details from the one just given. Some ten years ago there lived in Neshoba County an aged Choctaw named Mehubbee, who had often seen the achahpih game played in his youth, and who «s Romans, Nat. Hist. E. and W. Fla., pp. 79-80. «> H. S. Halbert, Ms. notes. »* Cushman, Hist. Inds., p. 190.
SWANTON] CHOCTAW SOCIAL AND CEKEMONIAL. LIFE 157 Still had an achahpih stone in his possession. One day in the summer of 1876, this aged Indian prepared an achahpih yard, in an old field on Talasha Creek, and instructed some young Choctaws how to play this almost forgotten game of their forefathers. This was, undoubtedly, the last time this ancient Indian game was ever played in the State of Mississippi. From a recent conversation with one of the players on that occasion, the following facts about the achahpih are here given A level piece of ground is selected, and an achahpih yard (ai achahpih) is laid off, being about one hundred feet long and twelve feet wide. The yard is cleared off, tramped hard and made as smooth and level as possible. The achahpih iwles were made of small, slender swaiup hickoty saplings, from which the bark was stripped, and the poles scraped down perfectly smooth and then seasoned over a fire. They were about ten feet long and the size of an ordinary hoe handle. The head or striking end of the pole (noshkobo) was made rounded. Near the head were cut around the pole four parallel notches or grooves. One-fourth of the way down were cut two more notches, and then a single notch around the center of the pole, making seven notches in all. Twelve was the number of the achahpih game, and the play alternated from one end of the yard to the other. Two men played the game. Taking their stand at one end of the yard, a third man stood between them, whose duty it was to roll the stone towards the other end. The two players, whom we will name Hoen- tubbee and Tonubbee, held their poles, so to speak, in a pitching position ; that is, with one end of the pole resting against the palm and on the upturned fingers of the right hand, which was thrust to the rearward, while the body of the pole rested loosely in the left hand. As soon as the thrower had launched the stone, and it began to roll along the gronnd towards the other end of the yard, both players darted their poles at it, each endeavoring to strike it with the head. Their object in hitting the stone was, that in so doing, there was a greater probability than otherwise, of the pole of the striker and the stone stopping and lying near each other. As soon as the throw was completed, the distance of the nearest notch or notches on the respective poles was then meas- ured. If, for instance, the four notches on Hoentubbee's pole should lie nearest to the stone, and nearer than any of the notches on Tonubbee's pole, then Hoentubbee counted four for himself. If, however, the single notch around Hoentubbee's pole should be the nearest of all the notches on either of the poles, then Hoentubbee counted one for himself. And if Hoentubbee's two notches should lie nearest of all to the pole, then Hoentubbee counted two of the game for himself. But if the nearest notch or notches on each pole should be exactly the same distance from the stone, then it was a tied game, and both parties tried it over. Sometimes, by extraordinary good fortune, the achahpih player could make the game in three throws, making four each time. If two achahpih players should happen to have no one to throw the stone for them, they then threw it, alternately, for each other. The achahpih play was not unfrequently kept up during the entire day. As usual in all Indian games, there was much betting on the ground, both by players and spectators. My informant considered the achahpih as a very tedious game, and expressed some surprise that his ancestors should have taken any pleasure in such a dull, uninteresting pastime. An immense amount of labor was unquestionably used by the ancient Choctaws in making their achahpih stones, which were handed down as precious heirlooms from one generation to another."" «> H. S. Halbert, The Choctaw Achahpih (Chungkee) Game, in the American Antiquarian, vol. X, pp. 28S-284.
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SWANTON] CHOCTAW SOCIAL AND CEKEMONIAL. LIFE 157<br />
Still had an achahpih stone in his possession. One day in the summer of 1876,<br />
this aged Indian prepared an achahpih yard, in an old field on Talasha Creek,<br />
and instructed some young Choctaws how to play this almost forgotten game<br />
of their forefathers. This was, undoubtedly, the last time this ancient Indian<br />
game was ever played in the State of Mississippi. From a recent conversation<br />
with one of the players on that occasion, the following facts about the achahpih<br />
are here given<br />
A level piece of ground is selected, and an achahpih yard (ai achahpih) is<br />
laid off, being about one hundred feet long and twelve feet wide. The yard is<br />
cleared off, tramped hard and made as smooth and level as possible. The<br />
achahpih iwles were made of small, slender swaiup hickoty saplings, from which<br />
the bark was stripped, and the poles scraped down perfectly smooth and then<br />
seasoned over a fire. They were about ten feet long and the size of an ordinary<br />
hoe handle. The head or striking end of the pole (noshkobo) was made<br />
rounded. Near the head were cut around the pole four parallel notches or<br />
grooves. One-fourth of the way down were cut two more notches, and then a<br />
single notch around the center of the pole, making seven notches in all. Twelve<br />
was the number of the achahpih game, and the play alternated from one end<br />
of the yard to the other. Two men played the game. Taking their stand at<br />
one end of the yard, a third man stood between them, whose duty it was to roll<br />
the stone towards the other end. The two players, whom we will name Hoen-<br />
tubbee and Tonubbee, held their poles, so to speak, in a pitching position ; that<br />
is, with one end of the pole resting against the palm and on the upturned<br />
fingers of the right hand, which was thrust to the rearward, while the body<br />
of the pole rested loosely in the left hand. As soon as the thrower had launched<br />
the stone, and it began to roll along the gronnd towards the other end of the<br />
yard, both players darted their poles at it, each endeavoring to strike it with<br />
the head. Their object in hitting the stone was, that in so doing, there was a<br />
greater probability than otherwise, of the pole of the striker and the stone<br />
stopping and lying near each other. As soon as the throw was completed, the<br />
distance of the nearest notch or notches on the respective poles was then meas-<br />
ured. If, for instance, the four notches on Hoentubbee's pole should lie nearest<br />
to the stone, and nearer than any of the notches on Tonubbee's pole, then<br />
Hoentubbee counted four for himself. If, however, the single notch around<br />
Hoentubbee's pole should be the nearest of all the notches on either of the poles,<br />
then Hoentubbee counted one for himself. And if Hoentubbee's two notches<br />
should lie nearest of all to the pole, then Hoentubbee counted two of the game<br />
for himself. But if the nearest notch or notches on each pole should be exactly<br />
the same distance from the stone, then it was a tied game, and both parties<br />
tried it over. Sometimes, by extraordinary good fortune, the achahpih player<br />
could make the game in three throws, making four each time. If two achahpih<br />
players should happen to have no one to throw the stone for them, they then<br />
threw it, alternately, for each other. The achahpih play was not unfrequently<br />
kept up during the entire day. As usual in all Indian games, there was much<br />
betting on the ground, both by players and spectators. My informant considered<br />
the achahpih as a very tedious game, and expressed some surprise that his<br />
ancestors should have taken any pleasure in such a dull, uninteresting pastime.<br />
An immense amount of labor was unquestionably used by the ancient Choctaws<br />
in making their achahpih stones, which were handed down as precious<br />
heirlooms from one generation to another.""<br />
«> H. S. Halbert, The Choctaw Achahpih (Chungkee) Game, in the American Antiquarian,<br />
vol. X, pp. 28S-284.