siOBX; - Smithsonian Institution
siOBX; - Smithsonian Institution
siOBX; - Smithsonian Institution
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140 BUREAU OF AMEEICAliT ETHNOLOGY [Boll. 103<br />
GAMES<br />
As was the case with all of the other tribes of the Southeast, the<br />
2-stick racket game ^° was the most important, and we probably have<br />
more descriptions of this game from the Choctaw than from any<br />
other in the region. The earliest of these is in the French memoir<br />
of which we have made such constant use. These people were, the<br />
author says<br />
. . . very great gamblers in a ball game •which is like the long racket [game].<br />
They place about twenty of one village against as many of another, and put<br />
up vpagers against each other to very considerable amounts for them. They<br />
wager a new gun against an old one which is not worth anything, as readily<br />
as if it were good, and they give as a reason that if they are going to win<br />
they will win as well against a bad article as against a good one, and that<br />
they would rather bet against something than not bet at all. . . . When<br />
Ihey are very much excited they wager all that they have, and, when they have<br />
lost all, they wager their wives for a certain time, and after that wager them-<br />
selves for a limited time.<br />
They count by nights, and when they wish to play with another village,<br />
they send a deputy, who carries the word, and who delivers to the chief a<br />
number of little sticks. Every day one is thrown away, and the last which<br />
remains shows that the next day is the day chosen."<br />
Bossu's account is nearly as old as this. He says<br />
The Chactas are very active and very nimble. They have a game similar<br />
to our long racket game at which they are very skilful. Neighboring villages<br />
invite one another, inciting their opponents with a thousand words of defiance.<br />
Men and women gather in their finest costumes and pass the day singing and<br />
dancing; indeed they dance all night to the sound of the drum and rattle.<br />
Each village has its own fire lighted in the middle of a wide prairie. The<br />
day following is that on which the match is to come off. They agree upon<br />
a goal 60 paces distant and indicated by two large poles between which the<br />
ball must pass. Usually they play for 16 points. There are forty players<br />
on a side, each holding in his hand a racket two and a half feet long, of almost<br />
the same shape as ours, made of walnut [hickory] or chestnut wood and<br />
covered with deer skin.<br />
In the middle of the ball ground an old man throws up a ball made by rolling<br />
deer skin together. At once each player runs to try to catch the ball in his<br />
racket. It is a fine sight to observe the players with their bodies bare, painted<br />
in all sorts of colors, with a tiger tail fastened behind and feathers on their<br />
arms and heads which flutter as they run, giving a remarkable effect. They<br />
push. They tumble over one another. He who is skillful enough to catch the<br />
ball sends it to the players on his side. Those on the opposite side run at the<br />
one who has .seized it and return it to their own party, and they fight over it,<br />
party against party, with so much vigor that shoulders are sometimes dislocated.<br />
The players never become angry. The old men present at these games<br />
constitute themselves mediators and consider that the game is only a recreation<br />
and not something over which to fight. The wagers are considerable; the<br />
women bet against one another.<br />
^ Usually called Toli, but that word is applicable to any kind of ball game and the<br />
specific term for the game under discussion is ishtaboll.<br />
8* Appendix, p. 254 ; Mem. Am. Anth. Assn., v, p. 68.