hârnworld introduction 1
hârnworld introduction 1
hârnworld introduction 1
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HÂRNWORLD INTRODUCTION 1<br />
ABOUT<br />
This document acts as a brief <strong>introduction</strong> to the world of Hârn for new players.<br />
More detailed information can be found in HârnWorld, 2 nd edition or HârnPlayer<br />
both available from Columbia Games, Inc.<br />
LOCATION AND GEOGRAPHY<br />
Hârn is an island lying 160 km off the north-west coast of the continent Lythia.<br />
Hârn measures roughly 250 Hârnic leagues (1000 km) north/south and 375 leagues<br />
(1500 km) east/west.<br />
Hârn is a rough, hazy, forested isle with maritime-temperate climate (cool<br />
summers, mild winters, and damp). Fog, drizzle and overcast skies are common.<br />
The moist climate promotes luxurious vegetation, mostly summer-green deciduous<br />
forest and woodland.<br />
Hârn’s centre is dominated by fresh water lake Benath and island’s highest<br />
peak is Mount Wynan at 9766’ in Felsha mountain range. Hârn has three other<br />
mountain ranges and much of Hârn is hilly.<br />
CULTURES AND NATIONS<br />
There are nine civilized states on Hârn, seven human, one elven (Sindarin) and<br />
one dwarven (Khuzdul) cultures. There are also numerous barbarian nations or<br />
tribes throughout Hârn. Also considerable population of orcs (Gargun) live in cavecomplexes<br />
or as wandering nomadic bands in Hârn.<br />
Principal language in Hârn is Hârnic. Other languages spoken in Hârn are<br />
Jarinese (by jarins), Orbaleese (in Orbaal) and demi-human tongues of Khuzan and<br />
Sindar.<br />
Azadmere<br />
Kingdom of the Hârnic Khuzdul (dwarves) centred on the city of Azadmere, but<br />
including most of the mountains surrounding Lake Arain in the eastern Hârn. Ruled<br />
by King Hazmadul III. Kingdom of Azadmere also includes the impressive Zerhun<br />
fortress.<br />
Chybisa<br />
Smallest state in Hârn located on the south bank of Ulmerien River in the east.<br />
Chybisa is ruled by King Verlid IV from Burzyn. Unlike other feudal kingdoms in<br />
Hârn, Chybisa is not divided into shires and has no earldoms.<br />
Evael<br />
Kingdom of the Sindarin (elves) is the last remnant of elven kingdom that once<br />
ruled all of Hârn. Evael’s borders are the Farin River on the west, the Wend on the<br />
north and the Kald on the East. There are only two large settlements: Ulfshaven<br />
and Elshavel, the royal seat of King Aranath. Entrance to the Evael is very<br />
restricted; only few non-elves are permitted within.<br />
Kanday<br />
Feudal kingdom located in the south-western Hârn ruled by King Andasin IV<br />
from his seat at Dyrisa. Bloody skirmishes along Rethemi border are common and<br />
represent the aftermath of Ezar's War when Kanday defeated Rethem. Recently,<br />
Kanday suffered a defeat to the Thardic Republic in Kuseme War.<br />
Kaldor<br />
Located in the eastern interior of Hârn, Kaldor is a feudal realm ruled by aging<br />
King Miginath of clan Elendsa. Royal castle is located in the city of Tashal with<br />
population of roughly 11 000. Other major fiefs and their tenants-in-chief include<br />
Gardiren (Earls Curo), Kiban (Earl Dariune), Minarsas (Earl Caldeth) and Qualdris<br />
(Earl Meleken).<br />
Kaldor has a claim on Chybisa.<br />
Melderyn<br />
Island kingdom off the south-east coast of Hârn which also includes extensive<br />
lands on the Hârnic mainland. Melderyn, sometimes called as ”the Wizards’ Isle”, is<br />
ruled by King Chunel from Cherafir.<br />
Melderyn has a claim on Chybisa.<br />
Kethira<br />
Kethira is Hârn’s planet. The planet is<br />
slightly smaller than Earth and has one<br />
moon called Yael. Kethira orbits the sun<br />
called Nolomar.<br />
Scripts<br />
Hârnic script is called Lakise. Other<br />
scripts include Runic (in Orbaal and<br />
Azadmere) and Selenian (Sindarin).<br />
Lakise<br />
Lakise<br />
Runic<br />
Runic<br />
Achievement of Clan Elendsa<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 2<br />
Orbaal<br />
Pre-feudal state in the north-eastern Hârn ruled by King Alegar II from<br />
Geldeheim. Orbaal was proclaimed after Ivinian conquest of the indigenous Jarin,<br />
who live in enslaved and rebellious. Orbaal is ruled by clans who owe it to the<br />
king.<br />
Rethem<br />
Feudal kingdom located in the western Hârn ruled by King Chafin III from his<br />
seat in Shostim. Rethem has a violent history and is Hârn’s most unstable,<br />
trecherous ,and dangerous state. Many believe that Chafin III is able to unite<br />
Rethem and redress the “wrongs” suffered at the hands of hated Kanday.<br />
Thardic Republic<br />
A plutocratic state governed by republican senate from city of Coranan which<br />
is Hârn’s largest town with population of 12 500. Tharda, as it’s unofficially called,<br />
is located in the western Hârn. The republic is divided into six administrative<br />
provinces.<br />
Barbarian nations<br />
Hârnic barbarian nations include Adaenum, Anoa, Bujoc, Chelni, Chymak,<br />
Equani, Gozyda, Hordiri, Kabloqui, Kamaki, Kath, Kubora, Pagaelin, Solori, Taelda,<br />
Tulwyn, Urdu and Ymodi. Total population of these barbarian nations exceeds<br />
100 000, but individual tribes rarely exceed 200 in size.<br />
LIFE ON HÂRN<br />
Feudalism<br />
Prevailing form of government in civilized Hârn is feudalism. All lands are<br />
owned by the king, who grants fiefs to his vassals to provide for local government<br />
and defence. Nobility in Hârn commonly consists of earls, barons, manorial lords<br />
and knights.<br />
The distinction between noble and commoner is the most significant in Hârnic<br />
society. The exclusive rights and privileges of the nobility include the right to bear<br />
heraldic arms and chivalric weapons, ride warhorses, organize military forces, hold<br />
fortifications and dispense justice at feudal courts.<br />
Guilds<br />
A guild is a brotherhood of craftsmen who have banded together to control<br />
economic activity in specific or related trades. In Hârn all significant commercial<br />
and professional activities are in controlled by guilds. The Mangai is the association<br />
of all guilds operating under the Charter of the Mangai.<br />
Guilds grant franchises to qualified masters that allow them to operate within<br />
specific area. Although the custom varies there are usually three ranks within each<br />
guild: Apprentice, Journeyman, and Master.<br />
Chivalric arms<br />
Weapons and armour commonly<br />
considered as chivalric include estoc,<br />
broad-, bastard- and battleswords; mace,<br />
warhammer, battleaxe, ball and chain, lance,<br />
poleaxe, crossbow, and kite and knight<br />
shields.<br />
Hârnic coins<br />
The coinage system on Hârn is based on<br />
a single coin, silver penny. Most civilized<br />
states produce their own silver pennies.<br />
Silver penny can literally be divided into<br />
four quarters, farthings.<br />
Coins from Azadmere have universal<br />
acceptance, but coins minted elsewhere are<br />
usually discounted 10-20% outside their<br />
own territory.<br />
Hârnic measurements<br />
1 foot = 12 thumbs<br />
1 hand = 4 thumbs<br />
1 span = 8 thumbs<br />
1 pace = 3 feet<br />
1 yard = 1 pace + 1 span<br />
1 fathom = 2 yards<br />
1 league = 5000 paces<br />
1 stone = 14 pounds<br />
1 quarter = 2 stones<br />
1 hundred weight = 4 quarter<br />
1 ton = 20 hundred weights<br />
1 grain = weight of a grain of wheat<br />
1 dram = 25 grains<br />
1 ounce = 16 drams<br />
1 pound = 16 ounces<br />
1 pint = volume of a pound of water<br />
1 quart = 2 pints<br />
1 gallon = 4 quarts<br />
1 pony keg = 10 gallons<br />
1 hogshead = 50 gallons<br />
1 tun = 5 hogsheads<br />
1 day = 6 watches<br />
Hârnic league = 4 Terran kilometres<br />
Hârnic yard = 1 Terran metre<br />
Hârnic gallon = 4 Terran litres<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 3<br />
RELIGION<br />
The inhabitants of Hârn are pantheistic; their pantheon consists of ten major<br />
deities, but most worship only one of these. Apart from the ten major churches,<br />
there are hundreds of lesser divine and semi-divine entities who are worshipped by<br />
various folk.<br />
Agrik<br />
Agrik is the evil god of war, the breeder of violence for its own sake, the deity of<br />
those who enjoy rapine, pillage, cruelty and destruction. His element is fire. The<br />
church is a hotbed of internecine strife.<br />
The worship of Agrik is concentrated in the Thardic Republic and the Kingdom<br />
of Rethem. It is a proscribed faith in Chybisa, Kaldor, Melderyn and Kanday.<br />
Agrik is worshipped by more than half a dozen different clerical sects, each of<br />
which sponsors its own fighting order.<br />
Halea<br />
Halea is the amoral Goddess of wealth and pleasure. She is the deity of those<br />
who seek hedonistic joy. She is a schemer who demands unswerving devotion of<br />
her adherents and loves flattery. Halea’s priesthood is composed entirely of women<br />
with pleasant appearance; males are used as temple guards and consorts .<br />
Halea has modest support among merchants and guildsmen, but is most<br />
dominant in Thardic Republic. There are no fighting orders dedicated to Halea and<br />
the Order of the Silken Voice is the only clerical order.<br />
Ilvir<br />
Ilvir is the amoral creator of the Ivashu. His ethical code is centered on self<br />
preservation. His adherents are individualistic, creative, and fond of mysticism.<br />
Downs of distinct sects worship Ilvir, although his adherents are not numerous.<br />
Ilviranism is known for its fractious and esoteric ritualism.<br />
The worship of Ilvir is scattered widely throughout Hârn, but is uncommon<br />
except among the Jarin of Orbaal. There exist over half a dozen clerical orders<br />
devoted to Ilvir, none of which sponsors a fighting order.<br />
Larani<br />
Larani is the benevolent goddess of chivalry and battle, the reluctant warrior.<br />
She is the deity of those who make war in a just and honourable cause.<br />
Larani is the lady of chivalrous knights worshipped in all of Hârn. Larani’s<br />
church is comprised of two principal clerical sects, both with their own fighting<br />
order and region of operation.<br />
Morgath<br />
Morgath is the master of chaos, evil, and the undead. He is a god of retribution,<br />
caring nothing for justice, and despising all things fair and noble. His clerical<br />
followers belong to the Order of the Lord of Chaos, a dour and ruthless<br />
organization, infamous for its practice of human sacrifice.<br />
Worship of Morgath is largely confined to Tharda, elsewhere his clergy are<br />
covert. In Kaldor, Chybisa and Melderyn the worship of Morgath is punishable by<br />
death.<br />
There is only one clerical sect devoted to this deity, the Order of the Lord of<br />
Chaos. It has major temples in Golotha and Coranan.<br />
Agrik<br />
”Knower of the Ten Thousand Ways , The<br />
Breeder of Plague, Squallor, and Decay, The<br />
Immortal Warlord of Balgashang, The Tyrant<br />
of the Foul Chamber ,The Lord of the Four<br />
Horsemen , The Reasonless Reaper, The Master<br />
of the V’hir”<br />
Halea<br />
”The Empress of Opulence, Queen of<br />
Pleasures and Self-fulfilment, Maker of<br />
Bargains, Guardian of the Treasure Hoardes of<br />
Heaven, Enslaver of Hearts and Loins, Unchaste<br />
Lady of the Ten Forgotten Acts, Golden<br />
Temptress of the Crimson Chamber”<br />
Ilvir<br />
”Master of Araka-Kalai, Brooder in the<br />
Blasted Plains, The Serpent that Dwells Below,<br />
Accursed Lord of the Barren Cycle, Prince of the<br />
Fatherless Multitude, Craven Lord of the Sterile<br />
Lands”<br />
Larani<br />
”Lady of Flowing Red, Guardian of<br />
Dolithor, Shield Maiden to Hyvrik, Protector of<br />
the Brave, The Unwilling Warrior, The Lady of<br />
Paladins”<br />
Morgath<br />
”Tormentor of the Unlamented Dead,<br />
Master of the Principle of Evil, Lord of the<br />
Gulmorvin of the Black Pit, Wielder of the<br />
Shadow of Incarnate Evil, Wreaker of Chaos”<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 4<br />
Naveh<br />
Naveh is perhaps, the most merciless of the gods, motivated by cold implacable<br />
intelligence. A god of darkness, he is often worshipped by thieves and assassins. He<br />
is considered a doer of the impossible and a master of lies and deception. Best<br />
known as the bringer of nightmares, Naveh is associated with inexplicable and<br />
untimely death. His clerics are amazingly well disciplined, and have been known to<br />
commit suicide to prove a point.<br />
Any temple of Naveh is always well hidden from public view, even where<br />
lawful. Therefore, very little is known of the church by outsiders.<br />
Peoni<br />
Peoni is the gentle goddess of healing and agriculture. She is a forgiving deity,<br />
worshipped by many farmers, and those who use their skills to aid the meek and<br />
powerless. Temples have the habit of disbursing their funds to the poor and are,<br />
consequently, always on the edge of poverty.<br />
Peoni is the most popular deity among the peasantry. There are two, celibate<br />
clerical orders, the Balm of Joy (female) and the Irreproachable Order (male).<br />
Sarajin<br />
Sarajin is the amoral god of battlelust, requiring fearlessness and bravado (the<br />
code of the Ljarl) of his adherents. He loves the sport of war, and sometimes<br />
participates in human battles. He is the principal god of vikings and of the lvinians.<br />
Sarajin’s followers are informal in their religious organization.<br />
Sarajin is mainly worshipped in Orbaal. Clerical functions are performed by<br />
traditional ”priestly” clans who recognize no central authority.<br />
SaveK’nor<br />
Save-K’nor is the god of knowledge, and the seeker of enlightenment. His<br />
adherents have no particular moral bent besides loyalty to the church, although<br />
their belief in an ordered society generally precludes evil behaviour.<br />
Clerics and laymen of the religion are found in high offices throughout Hârn,<br />
particularly in Melderyn. Three main clerical sects exist each stressing a different<br />
personal aspect: Hyn-Aelori, Rydequelyn, and Shea-al-Aecor.<br />
Siem<br />
Siem is benign god of mystery, magic and dreams. Siem is primarily<br />
worshipped by elves and dwarves of Hârn and is sometimes considered the eldest<br />
of the gods.<br />
Names of the various orders worshipping Siem are not known. Followers of<br />
Siem build no temples, preferring to worship under the stars without formal church.<br />
Naveh<br />
”Lord of the Pitch Shadows, Master of<br />
Deceit and Evil Dreams, Lord of the Last<br />
Illusion, The Merchant of Death,The Unseen<br />
Lifter of Lives, Trancer the Cat, Wealth’s Worry”<br />
Peoni<br />
”Lady of Truth and White Virtue, The<br />
Restorer and Bringer of Life Renewed, Maker of<br />
Balms, Guardian of the Meek, Lady of<br />
Industrious Labours and the Ripe Harvest,<br />
Confidant of Lovers, Chaste Lady of Honest<br />
Love.”<br />
Sarajin<br />
”King of the Icy Wind, Lord of the Perilous<br />
Quest and Wielder of the Bloody Axe, Master of<br />
Frosty Climes, the Grey Slayer”<br />
SaveK’nor<br />
”Lord of Puzzles, Conundrums and Mazes,<br />
Sage of the Gods, Lord of Jesters, Mixer of<br />
Potions, Knower of Many Things, Keeper of the<br />
Var-Hyvrak, the Lost Guide”<br />
Siem<br />
”Master of the Lords of Dream, Bringer of<br />
Meritorious Dreams and Blessed Forgetfulness,<br />
Lord of the Starlit and Thriced-Blessed Realm,<br />
King of the Uttermost West, Master of the<br />
Sundered Ones in Exile, Spirit of the Mist, The<br />
Never Changing Lord of the Azure Bowl,<br />
Exalted Guide to the Mysteries of the Waking<br />
Dream”<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 5<br />
MAGIC<br />
There is clear difference between magic and religion. Miracles come from gods,<br />
magic, on the other hand is caused by the manipulation of non-sentient forces by<br />
skilled practitioner.<br />
An important distinction between religion and magic is legality. In many<br />
regions, it is illegal to conjure or consort with demons, or “dispose of souls”. These<br />
are religious acts considered witchcraft. Most sorcerers deem it wise to avoid all<br />
charges of witchcraft by staying well clear of any religious acts.<br />
Magic itself is not illegal in most regions. However, the definition of witchcraft<br />
also includes the casting of inimical spells. Party who believes to have been harmed<br />
by malicious magic may charge his alleged tormentor. This, of course, may be hard<br />
to prove either way.<br />
ShekPvar<br />
In Hârn magic is practised in the order of the Shek-Pvar. Shek-Pvar is a<br />
collective name for six convocations (sub-orders) within the Guild of Arcane Lore.<br />
Each convocation is associated with a particular element.<br />
Lyahvi (Air)<br />
Light, Illusion, Etherealness<br />
Peleahn (Fire)<br />
Heat, Action, Dryness<br />
Jmorvi (Metal)<br />
Metallic, Mineral, Artifice<br />
Fyvria (Earth)<br />
Birth, Growth, Death, Decay<br />
Odivshe (Water)<br />
Cold, Darkness, Moisture<br />
Savorya (Spirit)<br />
Knowledge, Mind, Meaning<br />
Wheel of ShekPvar<br />
Convocations are often depicted in a circular pattern called the Wheel of Shek-<br />
Pvar. Each magical spell belongs to one convocation. There are also neutral spells,<br />
the hub of the wheel.<br />
Any mage can cast neutral spells, but to cast a convocational spell, a mage<br />
must be attuned to the convocation. During apprenticeship, a mage learns how to<br />
attune to one of the six convocations. Later, the mage can, with difficulty, also<br />
attune to other convocations.<br />
Gray Mages<br />
Most powerful of mages, those who can attune to all six convocations, are able<br />
to transcend convocational magic and treat all spell as if they were neutral. These<br />
individuals are called Gray mages. They are very powerful and very rare.<br />
Code of ShekPvar<br />
All members of Shek-Pvar must obey the Code of Shek-Pvar:<br />
1. “Bring not the scorn of the Kvikir upon thy brothers, nor make with thy art a<br />
place for thyself above them.”<br />
2. “Spread not thy lore, even among thy brothers, without the sanction of thy<br />
peers.”<br />
3. “Keep sacred and free from harm, thy house of lore.”<br />
4. “Succor not a renegade of the art, but strike him down with thy power, else<br />
summon thy brothers to thy aide.”<br />
5. “Make tithe to thy house of lore a portion of thyne arcane treasure to thy<br />
brother's benefit.”<br />
Wheel of ShekPvar<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 6<br />
FAUNA<br />
Gargun<br />
A race of malevolent, small, intelligent humanoids, also known as Foulspawn,<br />
orcs, or goblins. Garguns are divided into five distinct subspecies.<br />
Ivashu<br />
Creatures created by god Ilvir, who enjoys creating strange life forms, that may<br />
be found in any part of Hârn.<br />
CALENDAR AND HISTORY<br />
Hârnic calendar has twelve months each of thirty days further divided into<br />
three ten-days. Names of the months are: Nuzyael, Peonu, Kelen, Nolus, Larane,<br />
Agrazhar, Azura, Halane, Savor, Ilvin, Navek and Morgat.<br />
All Hârnic dates are reckoned according to Tuzyn Reckoning (TR). The present<br />
is 720 TR.<br />
History<br />
Hârn has seen the fall of several empires (Lothrim, Corani) and starts of<br />
numerous civil wars. Hârn remains a land of subtle intrigue and sudden bloody<br />
violence.<br />
720 TR The Present<br />
712 TR Kuseme War (Kanday-Tharda)<br />
707 TR Cape Renda Disaster (Orbaal/Melderyn)<br />
705 TR Rape of Thay (Orbaal-Melderyn)<br />
701 TR Jarin Rebellion until 703 TR (Orbaal)<br />
697 TR Ezar’s War ends (Peace of Selvos)<br />
694 TR Assassination of Queen Eriel<br />
692 TR Kanday liberates Sarkum (Rethem)<br />
690 TR Kanday liberates Hebon (Rethem)<br />
688 TR Rethem captures Sarkum, Hebon (Kanday)<br />
687 TR Balesir regains Chybisan throne (Chybisa)<br />
686 TR Kingdom of Orbaal proclaimed<br />
682 TR Ezar’s War begins (Kanday-Rethem)<br />
675 TR Treasure War until 678 TR (Kaldor-Chybisa)<br />
Garguhyeka (Common Orc)<br />
Vlasta (Ivashu)<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
MAP OF HÂRN<br />
HÂRNWORLD INTRODUCTION 7<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
PRICELIST<br />
HÂRNWORLD INTRODUCTION 8<br />
Item Price/Wt. Unit Source<br />
ACCOMMODATION/Dorm 1d /day Innkeeper<br />
ACCOMMODATION/Room 6d /day Innkeeper<br />
ALE 1f/1 /pt Innkeeper<br />
ALE/Hogshead 72d/400 Innkeeper<br />
AMBER 16d /oz Jeweller<br />
AMBERGRIS 180d /oz Whaler<br />
ANCHOR 12d/20 Shipwright<br />
APPLES 1f/1 /lb. Manor/Market<br />
APPLES/Bushel 6d Manor/Market<br />
ARROWHEADS 6d/0.5 /doz Weaponcrafter<br />
ARROWS 15d/1 /doz Weaponcrafter<br />
AWNINGS 18d Tentmaker<br />
AXE/Wood 24d/2 Metalsmith<br />
AXE/Falcastra 42d/5 Weaponcrafter<br />
AXE/Great axe 100d/8 Weaponcrafter<br />
AXE/Hatchet 12d/2 Metalsmith<br />
AXE/Hand 72d/4 Weaponcrafter<br />
AXE/Mang 110d/6 Weaponcrafter<br />
AXE/Shorkana (throwing) 48d/4 Weaponcrafter<br />
AXE/Pick 8d/3 Metalsmith<br />
AXLE 6d Metalsmith<br />
BACKPACK/Leather (15 lbs.) 24d/2 Hideworker<br />
BACKPACK/Leather (30 lbs.) 45d/3 Hideworker<br />
BACON/HAM 2d/1 /lb. Manor/Market<br />
BAG/Canvas (20 lbs.) 4d/3 Tentmaker<br />
BAG/Canvas (10 lbs.) 2d/1.5 Tentmaker<br />
BARLEY (40 lbs./bl) 5d /bl Manor/Market<br />
BARREL/Hogshead (50 gal) 15d Woodcrafter<br />
BASKET 2d/1 Thatcher<br />
BEANS (40 lbs./bl) 5d /bl Manor/Market<br />
BEANS 1f/1 /lb. Manor/Market<br />
BEAR/Trained 300d+ Trainer<br />
BED 50d Woodcrafter<br />
BEDROLL/Light 30d/4 Clothier<br />
Abbreviations<br />
bl Bushel (c. 50 lbs.)<br />
cf Cubic Foot<br />
cwt. Hundredweight (c. 100 lbs.)<br />
d Penny (dram)<br />
ds. Dose<br />
ea. Each<br />
eve Evening<br />
fm Fathom (6 ft)<br />
ft Foot<br />
gal Gallon (c. 10 lbs.)<br />
gob Goblet (½ pint)<br />
lb. Pound<br />
oz Ounce<br />
pt Pint (c. 1 lbs.)<br />
qt Quart (c. 2 lbs.)<br />
sf Square Foot<br />
sy Square Yard<br />
yd Yard (3 ft)<br />
Monthly Incomes<br />
Guilded<br />
Apothecary 60d<br />
Harper 42d<br />
Herald 78d<br />
Innkeeper 60d<br />
Metalsmith 72d<br />
Miller 84d<br />
Seaman 48d<br />
Weaponcrafter 108d<br />
Woodcrafter 66d<br />
Unguilded<br />
Beggar 24d<br />
Cartographer 84d<br />
Fisherman 48d<br />
Hunter 42d<br />
Laborer 42d<br />
Man-at-Arms 30d<br />
Sage/Tutor 84d<br />
Servant 24d<br />
Trapper 36d<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 9<br />
Item Price/Wt. Unit Source<br />
BEDROLL/Heavy 105d/10 Clothier<br />
BEEF 2d /lb. Manor/Market<br />
BEER 1f/1 /pt Innkeeper<br />
BEER/Hogshead 75d/400 Innkeeper<br />
BELLS/Small 1d+ Metalsmith<br />
BELLS/Temple 200d Metalsmith<br />
BELT/Leather 10d/1 Hideworker<br />
BERRIES 3f/1 /lb. Manor/Market<br />
BLANKET/Saddle 24d/4 Ostler<br />
BLANKET (3'x8') 10d/2 Clothier<br />
BOOTS/Leather 64d/3.3 Hideworker<br />
BOTTLE/Glass 6d/0.5 Glassworker<br />
BOW/crossbow 60d/5 Metalsmith<br />
BOW/long 36d/3 Fletcher<br />
BOW/short 24d/2 Fletcher<br />
BOWL/Ceramic (½ gallon) 2d/1.5 Potter<br />
BOWSTRING 2d/0.05 Ropemaker<br />
BRANDING IRON 18d/1 Metalsmith<br />
BRANDY 4d /gob Innkeeper<br />
BRANDY/Hogshead 1800d Innkeeper<br />
BRASS 3d /lb. Miner<br />
BREAD/Rye 1f/0.25 /loaf Miller<br />
BREAD/Wheat 2f/0.25 /loaf Miller<br />
BRIDLE 12d Ostler<br />
BRONZE 4d /lb. Miner<br />
BROOM 1d/1 Thatcher<br />
BRUSH 3d/0.25 Chandler<br />
BUCKET/Wooden 4d/1 Woodcrafter<br />
BUCKRAM/Cloth 10d /sy Clothier<br />
BUNS 2f/0.25 /doz Miller<br />
BUTTER 2f/1 /lb. Manor/Market<br />
CABBAGES 2f/1 /lb. Manor/Market<br />
CABINET 144d/50 /400cf Woodcrafter<br />
CALF/Live 60d Manor/Market<br />
CANDLE/Beeswax (12 hrs.) 24d/1 /lb. Chandler<br />
CANDLE/Tallow (8 hrs.) 3d/1 /lb. Chandler<br />
Glossary<br />
AILETTE A small square shield worn on<br />
the shoulders of knights.<br />
ALANAL Bitter, soluble crystals derived<br />
from the common Alanal plant, which is<br />
found in heathland. If mixed with water or<br />
beer and swallowed, it causes euphoria and<br />
vivid illusions for several hours. Alanal is<br />
illegal in Melderyn and Chybisa.<br />
ALUM White salt-like crystals found in<br />
rock. It has a very sour taste. Alum is used<br />
as a preservative due to its astringent<br />
quality. Imported.<br />
AMBERGRIS Sweet, musty smelling,<br />
pitchlike lump of black mass, believed to be<br />
a cure-all. It is usually found floating on the<br />
ocean or cast ashore.<br />
ARVA Lavender liquid derived from the<br />
uncom-mon Arva plant, which is found in<br />
wood-land and heath. If swallowed, it<br />
increases the metabolic rate and imbues<br />
enormous strength for a short time.<br />
ASH Tall deciduous tree with a wide,<br />
spreading crown supported by a sturdy<br />
trunk. Tiny branchlets at the end of each<br />
branch divide further into a mass of fine<br />
twigs. The smooth- and straight-grained<br />
wood is tough but elastic, making it<br />
particularly good for weapon hafts. The<br />
broadleaf Western Ash can be found in<br />
Hârnic mixed forests and grows to 130 feet.<br />
BDELLIUM Fragrant gum resin of<br />
certain plants. Imported.<br />
BERILIK Greenish-yellow, oily paste that<br />
is de-rived from the common Berilik plant,<br />
which is found in deep shade in forests. If<br />
spread lightly over open wounds and sores,<br />
Berilik acts as an effective disin-fectant and<br />
anaesthetic.<br />
BIRCH Tall, close-grained deciduous<br />
tree that is easily identified by its long<br />
delicate twigs and shiny, flaky bark that is<br />
often broken up into plates. Katha Birch is<br />
one of the few species of broadleaves that is<br />
hardy enough to grow in nee-dleleaf forests,<br />
although it can be found in mixed forests as<br />
well. It grows to 60 feet.<br />
BRASS Malleable and durable yellow<br />
alloy con-sisting essentially of copper and<br />
zinc.<br />
BRONZE Durable brown alloy consisting<br />
essen-tially of copper and tin.<br />
BYRNIE Long (usually sleeveless) tunic<br />
of mail worn as defensive armor<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 10<br />
Item Price/Wt. Unit Source<br />
CANDLE/Tallow/Each 1d Chandler<br />
CANVAS 3d/3 /sy Shipwright<br />
CANVAS STALLS 24d/20 Tentmaker<br />
CAPON/Live 4d Manor/Market<br />
CARPET/Wool 40d/12 /sy Tentmaker<br />
CART/2 Wheels 80d/300 Woodcrafter<br />
CAULDRON/Iron 10d/30 Metalsmith<br />
CHAIN/Medium (500 lbs.) 3d/3 /ft Metalsmith<br />
CHAIR 12d/4 Woodcrafter<br />
CHARCOAL 2d /bl Charcoaler<br />
CHEESE 1d/1 /lb. Manor/Market<br />
CHERRIES 2f/1 /lb. Manor/Market<br />
CHICKEN 2d /lb. Manor/Market<br />
CHICKEN/Live 6d Manor/Market<br />
CHISEL 6d Metalsmith<br />
CIDER 1f /pt Innkeeper<br />
CIDER/Hogshead 80d Innkeeper<br />
CLOAK/Hooded 74d Clothier<br />
CLOTH/Cap 8d/0.4 Clothier<br />
CLOTH/Hood 16d/0.8 Clothier<br />
CLOTH/Vest 56d/2.8 Clothier<br />
CLOTH/Tunic 88d/4.4 Clothier<br />
CLOTH/Surcoat 104d/5.2 Clothier<br />
CLOTH/Robe 156d/7.8 Clothier<br />
CLOTH/Leggings 88d/4.4 Clothier<br />
COAL 6d /bl Charcoaler<br />
COFFIN 9d/50 Woodcrafter<br />
COLLAR/Horse 18d Ostler<br />
COMB 2d/0.1 Chandler<br />
COMB/Horse 3d/0.25 Ostler<br />
CONTRACT/Legal 24d+ Litigant<br />
COPPER 2d /lb. Miner<br />
COW/Live 115d Manor/Market<br />
COURT APPEARANCE 12d /day Litigant<br />
COURTESAN 12d+ /eve Courtesan<br />
CRAB 1d/1 /lb. Fisherman<br />
CAMPHOR Aromatic white crystals of<br />
the camphor qualities but is poisonous in<br />
large doses. Imported.<br />
CAPON A castrated cock, esp. when<br />
fattened; a male chicken gelded to improve<br />
his flesh for the table.<br />
CEDAR Large evergreen tree with<br />
fragrant, red-dish wood and smooth, eggshaped<br />
cones that stand upright on the tops<br />
of the twigs. Kom Cedar can be found in<br />
Hârnic needleleaf forests and grows to 160<br />
feet.<br />
CINNAMON Yellowish or reddishbrown<br />
powdered dry inner bark of the<br />
cinnamon tree, used as a flavouring<br />
ingredient in foods, soaps and medicines.<br />
Cinnamon oil is used in perfumes. Imported.<br />
COUDES Elbow guards.<br />
COWL Hood.<br />
CUIRAS A piece of defensive armor,<br />
covering the body from the neck to the<br />
girdle consisting of both breast- and<br />
backpiece fastened together.<br />
CURDS The coagulated or thickened<br />
part of milk. It is eaten as food, especially<br />
when made into cheese.<br />
DOSHENKANA Fine, dull green, bittertasting<br />
powder derived from the common<br />
Doshenkana plant, which is found in forests.<br />
If mixed with water and swallowed, it causes<br />
shortness of breath, blurred vision and<br />
nausea, leading to convulsions and a 70%<br />
chance of death within hours. It is often<br />
used by the Tulwyn tribal nation.<br />
DRAGON’S BLOOD Valuable bright red<br />
dye from Mafan.<br />
ELM Tall, thick-trunked deciduous tree<br />
with hairy twigs and rough, oval, toothed<br />
leaves that are hairy underneath. The wood<br />
is compact, durable and water-resistant and<br />
the bark can be used for dyes. The broadleaf<br />
Solora Elm can be found in Hârnic mixed<br />
forests and grows to 100 feet.<br />
ELPREQUIR Pale pink tasteless liquid<br />
derived from the uncommon Elprequir plant,<br />
which is found in woodland. If mixed with<br />
wine or water and swallowed, it increases<br />
libido and reduces inhibitions for hours.<br />
Elprequir is extensively used in Halean<br />
temple rituals.<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 11<br />
Item Price/Wt. Unit Source<br />
CREAM 6d/8 /gal Manor/Market<br />
CROWBAR 9d/2 Metalsmith<br />
CUP/Ceramic 1d/0.25 Potter<br />
CUP/Pewter 2d/0.25 Metalsmith<br />
CUP/Wooden 3f/0.25 Woodcrafter<br />
CURDS 2f/1 /lb. Manor/Market<br />
DEED/Legal 18d Litigant<br />
DOG/Sheepdog 18d Breeder<br />
DOG/Sled 30d Breeder<br />
DOG/Trained 24d Breeder<br />
DONKEY/Live 120d Ostler<br />
DRUM 36d/2 Harper<br />
DUCK 2d /lb. Manor/Market<br />
DUCK/Live 1d Manor/Market<br />
DYE/Dragon’s Blood (Red) 170d /oz Clothier<br />
DYE/Indigo (Blue) 40d /oz Clothier<br />
DYE/Saffron(Yellow) 160d /oz Clothier<br />
DYE/Tazach (Purple) 200d /oz Clothier<br />
EGGS 2d /doz Manor/Market<br />
EMBALMING 200d+ Embalmer<br />
FALCON/Trained 100d+/5 Falconer<br />
FETTERS/Iron 6d/5 Locksmith<br />
FIDDLE 170d/4 Harper<br />
FIREWOOD 2d /cwt Charcoaler<br />
FISH/Cod 1d/1 /lb. Fisherman<br />
FISH/Dried/Salted/Smoked x2 Fisherman<br />
FISH/Eel 3f/1 /lb. Fisherman<br />
FISH/Herring 2f/1 /lb. Fisherman<br />
FISH/Mackerel 1f/1 /lb. Fisherman<br />
FISH/Pike 1d/1 /lb. Fisherman<br />
FISH/Salmon 2d/1 /lb. Fisherman<br />
FISH/Sturgeon 1d/1 /lb. Fisherman<br />
FISH/Trout 1d/1 /lb. Fisherman<br />
FISHHOOK 2d/0.1 /doz. Metalcrafter<br />
FISHING LINE (10') 2d/0.1 Ropemaker<br />
FLAGON/Ceramic 4d/1.5 Potter<br />
FLAIL/Grain 12d/8 Woodcrafter<br />
FLAIL/Morningstar 48d/6 Weaponcrafter<br />
FLAIL/Flail 60d/8 Weaponcrafter<br />
EMELRENE LINEN A superior quality<br />
linen imported from Emelrene on the<br />
Lythian mainland. This is softer, lighter and<br />
better quality than most Hârnic linen.<br />
FANOSEL Clear, soluble crystals<br />
derived from the very common Fanosel<br />
plant, which is found in large patches in<br />
mixed and needle leaf forest. If mixed with<br />
water or other drink and swallowed, it<br />
quickly grants euphoria and powerful<br />
delusions of grandeur for hours, as well as<br />
reducing inhibitions. Fanosel is highly<br />
addictive and therefore illegal in Kaldor,<br />
Melderyn, Chybisa and Kanday.<br />
FIR Tall, straight evergreen tree with<br />
soft, fragrant wood and downward-pointing<br />
branches. Its cones sit upright, perched high<br />
up on the branches like fat candles. The pale<br />
bands beneath each dark, glossy, strapshaped<br />
leaf show as a flash of silver when<br />
the wind blows through the tree s branches.<br />
Northern Fir can be found in Hârnic needle<br />
leaf forests and grows to 130 feet.<br />
FLETHARANE Smoked, twisted leaves<br />
derived from the uncommon Fletharane<br />
plant, which is found in marshland. The<br />
leaves are burned and the smoke inhaled,<br />
causing light-headedness and leading to an<br />
hour-long trance, during which time<br />
hallucinations are experienced. Fletharane is<br />
used by the Bujoc tribal nation, among<br />
others.<br />
FRANKINCENSE Fragrant, hard, yellow<br />
amber-like resin from spruce bark, used for<br />
burning as incense. Imported.<br />
FREESTONE Stone such as limestone<br />
and sand-stone, which can be cut well in all<br />
di-rections without splitting.<br />
GAETHIPA Gummy whitish substance<br />
derived from the rare Gaethipa plant, which<br />
is found in partial or total shade in<br />
marshland. If introduced to the blood<br />
stream, it causes paralysis, leading to<br />
convulsions and a 90% chance of death in<br />
seconds. Gaethipa is the most effective and<br />
quick-acting poison known in Hârn and is<br />
favoured by assassins. For obvious reasons,<br />
it is illegal throughout Hârn and the<br />
cultivation of Gaethipa is punishable by<br />
deah in most jurisdictions.<br />
GINGER Pungent root, light brown in<br />
colour and having a sharp, strong flavour.<br />
Im-ported.<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 12<br />
Item Price/Wt. Unit Source<br />
FLINT&STEEL 3d/0.5 Metalcrafter<br />
FLOUR/Rye 1f/1 /lb. Miller<br />
FLOUR/Wheat 2f/1 /lb. Miller<br />
FLUTE 18d/1 Harper<br />
FODDER 1d /day Ostler<br />
FRUIT/dried +50% Manor/Market<br />
GLASS/Pottery 12d+/0.75 Glassworker<br />
GLASS/Stained 12d /sf Glassworker<br />
GLASS/Windows 2d /sf Glassworker<br />
GOAT 2d/1 /lb. Manor/Market<br />
GOAT/Live 10d Manor/Market<br />
GOBLET/Pewter 3d/1 Metalsmith<br />
GOLD 400d /oz Miner<br />
GOLD 6400d/1 /lb. Miner<br />
GOOSE 1d/1 /lb. Manor/Market<br />
GOOSE/Live 9d Manor/Market<br />
GRANT OF ARMS 5000d+ Herald<br />
GRAPPLE 10d/1 Metalsmith<br />
GREASE 2d /lb. Chandler<br />
GRINDSTONE 12d/50 Mason<br />
GROOMING/Horse 1d Ostler<br />
HAM 2d/1 /lb. Manor/Market<br />
HAMMER 6d/2 Metalsmith<br />
HARNESS/Horse 18d/8 Ostler<br />
HARNESS/Ox 18d/7 Hideworker<br />
HARP 300d/20 Harper<br />
HARPOON 40d/5 Metalsmith<br />
HAT/Leather 16d/0.6 Clothier<br />
HAT/Linen 4d/0.3 Clothier<br />
HAT/Silk 32d/0.3 Clothier<br />
HAT/Wool 8d Clothier<br />
HATCHET 12d/2 Metalsmith<br />
HAY (10 lbs./bl) 6d /bl Manor/Market<br />
HAY 1d/1 /lb. Thatcher<br />
GINSENG Aphrodisiac and aromatic<br />
root powder. Imported.<br />
GREAVES Calf-guards.<br />
HABSULARA Fine brown-black powder<br />
derived from the common Habsulara plant,<br />
which is found in pasture. If placed under<br />
the tongue, inhaled sharply through the nose<br />
or burned and the smoke inhaled, it<br />
stimulates and enhances memory and<br />
thought processes for hours. It is illegal in<br />
Melderyn.<br />
HABERGEON Short hauberk.<br />
HAUBERK Long coat of mail.<br />
HAY Grass cut and dried for use as<br />
fodder.<br />
HREYOCHOR Golden liquid derived<br />
from the un-common Hreyochor plant,<br />
which is found in high forest elevations. If<br />
swal-lowed, it increases female fertility for<br />
several days.<br />
INDIGO Imported blue dye. The deep<br />
violet-blue dye from Pechosu is quite<br />
valuable.<br />
JOLDRAIVEN Dried whole Joldraiven<br />
plant, a rare plant found in pasture. If fed to<br />
a horse, it increases speed and endurance<br />
for hours. It appears to be able to cure<br />
illnesses in horses as well.<br />
KARGELE Baked bundle comprising the<br />
golden leaves and a few, very small brown<br />
seedpods of the rare Kargele plant, which is<br />
found in woodland and pasture. If chewed, it<br />
numbs pain and induces deep sleep that<br />
lasts for days, during which time the body<br />
heals at an accelerated rate. Kargele is often<br />
used by the temple of Peoni.<br />
KELTAN Hârnic main-gauche.<br />
KURBUL Hârnic name for hardened<br />
leather.<br />
LANTERN Common metal lantern has<br />
radius of 30 feet and burn time of 2<br />
hours/pint. It can hold one pint of oil.<br />
Bullseye lantern has radius of 60 feet and<br />
can be used as a beamed light source. Width<br />
of the beam at end of radius is 20'. Burn time<br />
is 2 hours/pint and it can hold one pint of<br />
oil.<br />
LARCH Tall, straight, conifer tree with<br />
tough, durable wood that is often used in<br />
con-struction. Golden Larch is one of the<br />
few species of needleleaf deciduous trees in<br />
Hârn; it can be found in both mixed and<br />
needleleaf forests and grows to 130 feet.<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 13<br />
Item Price/Wt. Unit Source<br />
HERB/Common 6d /oz Apothecary<br />
HERB/Rare 60d /oz Apothecary<br />
HERB/Uncommon 12d /oz Apothecary<br />
HERB/Very Common 3d /oz Apothecary<br />
HERB/Very Rare 120d /oz Apothecary<br />
HIDE/Beaver 30d/2 Hideworker<br />
HIDE/Calf 16d/4 Hideworker<br />
HIDE/Deer 6d/4 Hideworker<br />
HIDE/Ermine/Sable 30d/2 Hideworker<br />
HIDE/Exotic 120d+ Hideworker<br />
HIDE/Horse 10d/4 Hideworker<br />
HIDE/Lamb 3d/2 Hideworker<br />
HIDE/Otter/Weasel 24d/2 Hideworker<br />
HIDE/Ox 12d/4 Hideworker<br />
HIDE/Pig 5d/2 Hideworker<br />
HIDE/Rabbit 1d/0.75 Hideworker<br />
HIDE/Reindeer 16d/4 Hideworker<br />
HIDE/Seal 24d/2 Hideworker<br />
HIDE/Sheep 4d/4 Hideworker<br />
HOE 3d/2 Metalsmith<br />
HONEY 12d/8 /gal Manor/Market<br />
HONEY 2d/1 /pt Manor/Market<br />
HORN/Hunting 20d/1 Hideworker<br />
HORN/Musical 72d/1 Harper<br />
HORN/Narwhale 60d /lb. Whaler<br />
HORSE/Cart 180d Ostler<br />
HORSE/Plough 240d Ostler<br />
HORSE/Riding 360d Ostler<br />
HORSE/War 600d+ Ostler<br />
HORSEMEAT 1d/1 /lb. Manor/Market<br />
HORSESHOE 1d/0.75 ea. Metalsmith<br />
ICE (50 lbs./cf) 10d /cf Iceman<br />
INCENSE 12d+ /lb. Perfumer<br />
INK/Black 3d /qt Lexigrapher<br />
INK/Blue 4d /qt Lexigrapher<br />
INK/Brown 5d /qt Lexigrapher<br />
INK/Green 4d /qt Lexigrapher<br />
INK/Red 6d /qt Lexigrapher<br />
LARD Pig fat extracted from the<br />
abdomen by melting.<br />
LASHU POWDER Powdered leafstalks<br />
of a certain herb that grows only in<br />
Diramoa. The powder is quite sour and is<br />
excellent for making preserves. It is believed<br />
to be a medicinal cure-all by western<br />
Lythians.<br />
LAVARYCTIA Acrid yellow liquid<br />
derived from the uncommon Lavaryctia<br />
plant, which is found in damp soil. If mixed<br />
with water or other drink and swallowed, it<br />
induces deep sleep for several hours.<br />
LEATHER The most common leather<br />
comes from cattle, but most common<br />
domestic animal hides are tanned. Leather<br />
clothing is relatively rare. Leather clothing is<br />
usually practical, not fashionable.<br />
LENTILS A leguminous plant of the<br />
genus Ervum (Ervum Lens), of small size.<br />
Also, its seed, which is used for food on the<br />
continent.<br />
LEORTEVALD Fine yellow crystals<br />
derived from the very common Leortevald<br />
plant (also known as the Corpse plant<br />
because of its odour), which is found in deep<br />
shade in forest. If mixed with water or other<br />
drink and swallowed, it causes mild<br />
euphoria and delusions of heightened<br />
senses. Leortevald is addictive and<br />
withdrawal is fatal unless an antidote is<br />
used.<br />
LINEN Linen is a fabric made from flax<br />
yarns. It is a cheap and lightweight cloth<br />
that, on Hârn, is not often of any great<br />
quality. Flax is a flowered plant cultivated<br />
for its textile fibre. The finer fibres are used<br />
to make linen for clothing. The coarser<br />
fibres are used to make sailcloth (or<br />
buckram).<br />
MANKAR Gargun short falchion.<br />
MAPLE Broadleaved deciduous tree<br />
noted for its peculiar lobed leaves and twowinged<br />
fruits. The wood is valued for its<br />
sugary sap, which is thickened by boiling.<br />
Shava Maple can be found in Hârnic mixed<br />
forests and grows to 80 feet.<br />
MARBLE Limestone that is capable of<br />
taking a polish. Imported.<br />
METYSSO Pinkish dye derived from the<br />
uncom-mon Metysso plant, which is found<br />
in peaty soil, usually in marshland. If di-luted<br />
with water and used as ink, it dries invisible.<br />
The invisible ink can be made visible by<br />
brushing with salt water.<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 14<br />
Item Price Unit Source<br />
IRON (Pig)/20 lbs. 1d/20 Miner<br />
IVORY 75d /lb. Jeweller<br />
KEY 2d+/0.1 Locksmith<br />
KNIFE/Kitchen 6d Metalsmith<br />
KNIFE/Keltan 36d/1 Weaponcrafter<br />
KNIFE/Large 8d/1 Weaponcrafter<br />
KNIFE/Small 6d/0.5 Weaponcrafter<br />
KNIFE/Dagger 24d/0.25 Weaponcrafter<br />
KNIFE/Scramasax 5d/1 Weaponcrafter<br />
KNIFE/Taburi 10d/0.25 Weaponcrafter<br />
KURBUL/Halfhelm 20d/1 Weaponcrafter<br />
KURBUL/Breastplate 60d/3 Weaponcrafter<br />
KURBUL/Backplate 60d/3 Weaponcrafter<br />
KURBUL/Ailettes 20d/1 Weaponcrafter<br />
KURBUL/Rerebraces 30d/1.5 Weaponcrafter<br />
KURBUL/Coudes 10d/1.5 Weaponcrafter<br />
KURBUL/Vambraces 25d/1.3 Weaponcrafter<br />
KURBUL/Kneecops 15d/0.8 Weaponcrafter<br />
KURBUL/Greaves 50d/2.5 Weaponcrafter<br />
LACE 50d /sy Clothier<br />
LADDER/8 ft 6d/5 Woodcrafter<br />
LAMB 3d/1 /lb. Manor/Market<br />
LAMB/Live 6d Manor/Market<br />
LANCE 120d/6 Weaponcrafter<br />
LANTERN/Metal 12d/1 Chandler<br />
LANTERN/Bullseye 36d/2 Chandler<br />
LARD 1d /lb. Manor/Market<br />
LEAD 1f /lb. Miner<br />
LEATHER/Tanned 12d /sy Hideworker<br />
LEATHER/cap 16d/0.8 Clothier<br />
LEATHER/cowl 32d/1.6 Clothier<br />
LEATHER/vest 112d/5.6 Clothier<br />
LEATHER/tunic 176d/8.8 Clothier<br />
LEATHER/surcoat 208d/10.4 Clothier<br />
LEATHER/leggings 176d/8.8 Clothier<br />
LEATHER/shoes 24d/1.2 Clothier<br />
MYRRH Aromatic gum resin from<br />
certain shrubs, important in the manufacture<br />
of perfumes. Imported.<br />
MYRTLE Fragrant oil from the berries<br />
and flowers of the myrtle shrub. Imported.<br />
NARD Aromatic mountain plant oil,<br />
believed to be an important ingredient in<br />
oint-ments. Imported.<br />
NUTMEG Powdered aromatic seeds of<br />
the nut-meg tree. Imported.<br />
OAK Thick-trunked deciduous tree with<br />
a crown of long, strong branches. The wood<br />
is durable and very tough. Some oaks have<br />
cork-like barks, others yield tannin (which is<br />
good for tanning leather). The broadleaf<br />
Hârnic Oak can be found in Hârnic mixed<br />
forests and grows to 100 feet.<br />
OLRUI Clear crystals derived from the<br />
com-mon Olrui plant, which is found growing<br />
on dying trees in forest. If mixed with<br />
water or other drink and swal-lowed, it<br />
causes hyperactivity that lasts for several<br />
hours.<br />
OPIATES Addictive painkiller that<br />
causes eupho-ria and pleasure when<br />
ingested. Ap-pears as a chestnut-coloured<br />
globular mass, sticky and soft at first but<br />
hardening with age. It is derived from the<br />
poppy plant. Imported.<br />
PALANQUIN An inclosed carriage or<br />
litter, borne on the shoulders of men by<br />
means of two projecting poles; used for the<br />
conveyance of a single person from place to<br />
place.<br />
PARCHMENT Lambskin prepared for<br />
use as a writing material.<br />
PEPPER Dried berries (peppercorns) of<br />
the pep-per plant. Hot to the taste and<br />
causes sneezing if inhaled. Imported.<br />
PERIGWAR Violet liquid derived from<br />
the rare Perigwar plant, which is found in<br />
woodland. If mixed with whale oil and<br />
applied sparingly to skin, it emits a pleasant<br />
musky odour that is alluring to members of<br />
the opposite sex. It is commonly used by<br />
courtesans.<br />
PEWTER Alloy made from tin and lead,<br />
used to make utensils.<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 15<br />
Item Price Unit Source<br />
LEATHER/low boots 64d/3.2 Clothier<br />
LEATHER/high boots 76d/3.8 Clothier<br />
LEATHER/gauntlets 16d/0.8 Clothier<br />
LEGGINGS/Leather 176d/8.8 Clothier<br />
LEGGINGS/Linen 44d/2.3 Clothier<br />
LEGGINGS/Silk 352d/3.2 Clothier<br />
LEGGINGS/Wool 88d Clothier<br />
LENTILS 2f/1 /lb. Manor/Market<br />
LINEN (Emelan) 28d/1 /sy Clothier<br />
LINEN (Hârnic) 4d/1 /sy Clothier<br />
LOCK 4d+/0.25 Locksmith<br />
LOCK PICKS 12d+/0.5 Locksmith<br />
LUTE 200d/3 Harper<br />
LYRE 120d/3 Harper<br />
MACE 84d/5 Weaponcrafter<br />
MACE/Maul 24d/12 Weaponcrafter<br />
MACE/Warhammer 90d/7 Weaponcrafter<br />
MACE/Small 48d/3 Weaponcrafter<br />
MACE/Hammer 12d/4 Metalsmith<br />
MAIL/Cowl 120d/4 Weaponcrafter<br />
MAIL/Vest 420d/14 Weaponcrafter<br />
MAIL/Byrnie 660d/22 Weaponcrafter<br />
MAIL/Haubergon 820d/27 Weaponcrafter<br />
MAIL/Hauberk 975d/32.5 Weaponcrafter<br />
MAIL/Leggings 308d/22 Weaponcrafter<br />
MAIL/Mittens 60d/2 Weaponcrafter<br />
MAIN GAUCHE/Keltan 36d/1 Weaponcrafter<br />
MAP 12d+ Lexigrapher<br />
MAST 6d /ft Shipwright<br />
MEAD 2f/1 /pt Innkeeper<br />
MEAD/Hogshead 140d/400 Innkeeper<br />
MEAL/Cheap 1f Innkeeper<br />
MEAL/Cold 3f Innkeeper<br />
MEAL/Deluxe 3d+ Innkeeper<br />
MEAL/Hot 1d Innkeeper<br />
MEAT/Salted +50% Salter<br />
MEAT/Jerked +33% Manor/Market<br />
MEAT/Smoked +25% Manor/Market<br />
PINE Ubiquitous, tall, straight evergreen<br />
tree that bears cones and clusters of long<br />
needles. The wood is light and closegrained.<br />
Pine is a good source for tar. Sorkin<br />
Pine can be found in Hârnic needleleaf<br />
forests and grows to 120 feet.<br />
QUESSEL Dried pollen of the<br />
uncommon Quessel plant, which is found in<br />
alpine mead-owland. If swallowed, it<br />
increases resis-tance to disease for several<br />
months.<br />
RASAKILE Dried shredded leaves of the<br />
uncom-mon Rasakile plant, which is found<br />
in forest and woodland. If mixed with hot<br />
water and swallowed by females, it<br />
dramatically reduces the chance of<br />
conception.<br />
REREBRACE Armor for the upper part<br />
of the arm.<br />
SAFFRON Brilliant yellow-orange dye<br />
from Hepekeria and Mafan.<br />
SHORKANA Hârnic throwing axe.<br />
SILK A very light and fine material<br />
imported at great expense from the far ends<br />
of the world.<br />
SLAVES Slaves in Hârn are prevalent<br />
only in Rethem, the Thardic Republic and<br />
Orbaal (the Ivinians refer to Orbaalese<br />
slaves as thralls ). Hârnic slavers are<br />
members of the Mercantylers’ Guild.<br />
SPONGE Aquatic animal with a porous<br />
structure, occurring in large plant-like<br />
colonies. Imported.<br />
SPRUCE Tall, straight evergreen tree<br />
with downward-pointing branches. It bears<br />
cones and stiff, four-sided needles that grow<br />
all around the twigs. Spruce wood is<br />
lightweight but strong, and hence good for<br />
house building and masts. Orbaaleese<br />
Spruce can be found in Hârnic needleleaf<br />
forests and grows to 160 feet.<br />
STEEL Alloy made from iron and a small<br />
amount of carbon.<br />
STILTRASSA Sweet, white viscous<br />
liquid derived from the uncommon Stiltrassa<br />
plant, which is found in marshland and<br />
damp soil. If mixed with milk and<br />
swallowed, it acts as a powerful and fastacting<br />
emetic and laxative.<br />
SUGAR Maple sap, or imported sugar<br />
extracted from sugar canes.<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 16<br />
Item Price/Wt. Unit Source<br />
MEDICINE/Alanal/hall. 6d /ds. Apothecary<br />
MEDICINE/Arva/Str. 120d /ds. Apothecary<br />
MEDICINE/Berilik/anes. 30d /ds. Apothecary<br />
MEDICINE/Doshenkana/po. 15d /ds. Apothecary<br />
MEDICINE/Elprequir/aph. 12d /ds. Apothecary<br />
MEDICINE/Fanosel/narc. 30d /ds. Apothecary<br />
MEDICINE/Fletharane/hall. 20d /ds. Apothecary<br />
MEDICINE/Gaethipa/pois. 60d /ds. Apothecary<br />
MEDICINE/Habsulara/Int. 6d /ds. Apothecary<br />
MEDICINE/Hreyochor/fert. 30d /ds. Apothecary<br />
MEDICINE/Joldraiven/eq. 150d /ds. Apothecary<br />
MEDICINE/Kargele/heal. 150d /ds. Apothecary<br />
MEDICINE/Lavaryctia/sop. 30d /ds. Apothecary<br />
MEDICINE/Leortevald/pois. 8d /ds. Apothecary<br />
MEDICINE/Metysso/ink 40d /ds. Apothecary<br />
MEDICINE/Olrui/stim. 26d /ds. Apothecary<br />
MEDICINE/Perigwar/aph. 30d /ds. Apothecary<br />
MEDICINE/Quessel/anti. 30d /ds. Apothecary<br />
MEDICINE/Rasakile/cont. 6d /ds. Apothecary<br />
MEDICINE/Stiltrassa/em. 60d /ds. Apothecary<br />
MEDICINE/Tasparth/ord. 3d /ds. Apothecary<br />
MEDICINE/Teranya/eye 30d /ds. Apothecary<br />
MEDICINE/Tirageyth/narc. 15d /ds. Apothecary<br />
MEDICINE/Wylorafina/pois. 30d /ds. Apothecary<br />
MEDICINE/Yulpris/unan. 600d /ds. Apothecary<br />
MERCENARY/Light 15d /day Mercenary<br />
MERCENARY/Medium 35d /day Mercenary<br />
MERCENARY/Heavy 60d /day Mercenary<br />
MILK/Cow 3d/8 /gal Manor/Market<br />
MILK/Goat 2d/8 /gal Manor/Market<br />
MILK/Sheep 2d/8 /gal Manor/Market<br />
MILLSTONE 250d Mason<br />
MULE/Live 180d Ostler<br />
MUTTON 1d/1 /lb. Manor/Market<br />
NAILS/40 2d/1 /lb. Metalsmith<br />
NET/Combat 60d/4 /fm Shipwright<br />
TABURI Hârnic throwing knife. It is a<br />
common weapon of the Lia-Kavair and<br />
servants of Naveh. Due to these<br />
associations, carrying one in plain sight<br />
often is often met with suspicion.<br />
TALLOW Animal fats and oils from<br />
sheep and cattle.<br />
TAR Black, sticky mass created by<br />
destructive distillation of wood or coal,<br />
useful for caulking the seams of ships and<br />
for making torches.<br />
TARPAULIN Blanket or canvas covered<br />
with a waterproof composition.<br />
TASPARTH Reddish-brown powder<br />
derived from the common Tasparth plant,<br />
which is found near water. If burned and the<br />
smoke inhaled, Tasparth causes vivid and<br />
frightening hallucinations, heavy<br />
perspiration and physical pain for a few<br />
hours. It is used by various tribal na-tions.<br />
TAZACH PURPLE Highly-prized, rich<br />
purple dye extracted from a rare species of<br />
shell fish found only in Tazach, an island<br />
state off Gothmir.<br />
TERANYA Blue-green bitter liquid<br />
derived from the rare Teranya plant, which<br />
is found in woodland and forest. If dropped<br />
in eyes, it can cure blindness caused by<br />
disease, cataracts, age, etc. On healthy eyes<br />
it can temporarily improve eyesight,<br />
sometimes to painful levels.<br />
TIRAGEYTH Dried blue-white flower of<br />
the very common Tirageyth plant, which is<br />
found in forest and woodland in large beds.<br />
If chewed, it causes euphoria for a short<br />
time. Tirageyth is addictive and hence illegal<br />
in Kaldor, Chybisa and Kanday.<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 17<br />
Item Price/Wt. Unit Source<br />
OAR 5d/1 Shipwright<br />
OATCAKES 1f/0.75 /doz. Miller<br />
OATMEAL 1f/1 /lb. Miller<br />
OATS (25 lbs./bl) 4d /bl Manor/Market<br />
OIL/Cinnamon 60d /oz Perfumer<br />
OIL/Cooking 3d/12 /gal Chandler<br />
OIL/Glass flask of 11d1f/2 /pt Chandler<br />
OIL/Metal flask of 6d1f/1.7 /pt Chandler<br />
OIL/Lamp 12d/12 /gal Chandler<br />
OIL/Lamp 1d1f/1 /pt Chandler<br />
OIL/Myrtle 25d /oz Perfumer<br />
OIL/Rose 20d /oz Perfumer<br />
OIL/Whale 12d /gal Whaler<br />
OLIVES 8d/1 /lb. Manor/Market<br />
OPIATES 100d+ /oz Apothecary<br />
OX/COW 96d Manor/Market<br />
OYSTERS 2f/1 /lb. Fisherman<br />
PAINT 20d /gal Chandler<br />
PALANQUIN 100d+ Woodcrafter<br />
PAN/Copper 12d Metalsmith<br />
PEARS 2f/1 /lb. Manor/Market<br />
PEAS (40 lbs./bl) 5d /bl Manor/Market<br />
PEAS 1f/1 /lb. Manor/Market<br />
PERFUME 6d+ /oz Perfumer<br />
PEWTER 3d/1 /lb. Metalcrafter<br />
PHEASANT 2d/1 /lb. Manor/Market<br />
PICK 8d/4 Metalsmith<br />
PIDGEON 2d/1 /lb. Manor/Market<br />
PIDGEON/Live 2f Manor/Market<br />
PIES/Fruit 3f/0.5 ea. Miller<br />
PIES/Meat 1d/0.5 ea. Miller<br />
PIG/Live 24d Manor/Market<br />
PIPE/Smoking 2d/0.25 Potter<br />
PIPES 60d/0.5 Harper<br />
PITCHFORK 6d/3 Metalsmith<br />
PLATE/Ceramic 1d Potter<br />
VAGORSEREQ Elven longknife. It is a<br />
narrow, double-edged thrusting and slashing<br />
weapon<br />
VAMBRACE The armor piece designed<br />
to protect the arm from the elbow to the<br />
wrist.<br />
VELLUM Calfskin prepared for use as a<br />
writing material.<br />
VETCHES Soil-improving climbing<br />
herbs with edible, beanlike seeds.<br />
WOOL The fleece of sheep. Sheep are<br />
sheared in Kelen and the fleeces are either<br />
bundled and sold to clothiers or spun at the<br />
point of production.<br />
WYLORAFINA Sour red liquid derived<br />
from the un-common Wylorafina plant,<br />
which is found in pasture. If mixed with<br />
wine or other drink and swallowed, it causes<br />
heart fibrillation within an hour, leading to a<br />
50% chance of death through heart failure.<br />
YULPRIS Greenish crystals derived from<br />
the very rare Yulpris plant. If mixed with<br />
water and swallowed, it vastly increases the<br />
chance of recovery from most diseases and<br />
several poisons.<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 18<br />
Item Price/Wt. Unit Source<br />
PLATE/Pewter 5d/0.5 Metalsmith<br />
PLATE/Tin 2d/0.5 Metalsmith<br />
PLATE/Halfhelm 100d/3.2 Weaponcrafter<br />
PLATE/¾ helm 175d/5.6 Weaponcrafter<br />
PLATE/Greathelm 275d/8.8 Weaponcrafter<br />
PLATE/Breastplate 300d/9.6 Weaponcrafter<br />
PLATE/Backplate 300d/9.6 Weaponcrafter<br />
PLATE/Ailettes 100d/3.2 Weaponcrafter<br />
PLATE/Rerebraces 150d/4.8 Weaponcrafter<br />
PLATE/Coudes 50d/1.6 Weaponcrafter<br />
PLATE/Vambraces 125d/4 Weaponcrafter<br />
PLATE/Kneecops 75d/2.4 Weaponcrafter<br />
PLATE/Greaves 250d/8 Weaponcrafter<br />
PLOUGH 48d/10 Woodcrafter<br />
PLUMS 3f/1 /lb. Manor/Market<br />
POLEARM/Glaive 84d/8 Weaponcrafter<br />
POLEARM/Halberd 110d/12 Weaponcrafter<br />
POLEARM/Poleaxe 96d/10 Weaponcrafter<br />
POLEARM/Bill 60d/8 Weaponcrafter<br />
PORK 2d/1 /lb. Manor/Market<br />
POT/Cooking (2 gallon) 6d/3 Metalcrafter<br />
PROSTITUTE 1d /eve Prostitute<br />
PROVISIONS (lasts tenday) 6d/5 /day Innkeeper<br />
PROVISIONS (lasts month) 24d/3 /day Innkeeper<br />
PROVISIONS (Trail ration) 1d /day Innkeeper<br />
PURSE/Buckram 9d/0.75 Clothier<br />
PURSE/Silk 60d/0.75 Clothier<br />
QUILL 1d/0.02 Lexigrapher<br />
QUILT/Cap 16d/1.2 Weaponcrafter<br />
QUILT/Cowl 32d/2.4 Weaponcrafter<br />
QUILT/Vest 112d/8.4 Weaponcrafter<br />
QUILT/Tunic 176d/13.2 Weaponcrafter<br />
QUILT/Gambeson 260d/19.5 Weaponcrafter<br />
QUILT/Leggings 184d/9.2 Weaponcrafter<br />
QUIVER 8d/1 Hideworker<br />
RABBIT 1d/1 /lb. Manor/Market<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 19<br />
Item Price/Wt. Unit Source<br />
RAT ON A STICK 1d ea. Manor/Market<br />
RAZOR 6d/0.25 Metalsmith<br />
ROBE/Linen 78d Clothier<br />
ROBE/Silk 632d/5.5 Clothier<br />
ROBE/Wool 158d Clothier<br />
ROPE/Hemp, lt. (200 lbs.) 1d/0.25 /ft Shipwright<br />
ROPE/Hemp (500 lbs.) 2d/0.35 /ft Ropemaker<br />
ROPE/Silk (200 lbs.) 5d/0.1 /ft. Ropemaker<br />
RUSSET/Cloth 12d /sy Clothier<br />
RYE (45 lbs./bl) 6d /bl Manor/Market<br />
SACK/Buckram (25 lbs.) 1d/0.25 Tentmaker<br />
SACK/Linen (50 lbs.) 1d/0.25 Tentmaker<br />
SADDLE/Riding 80d/4 Ostler<br />
SADDLE/War 240d/10 Ostler<br />
SALT 1f /lb. Salter<br />
SALT/Bushel 12d Salter<br />
SANDALS/Leather 8d/1 Hideworker<br />
SCABBARD/Sword 48d/1 Hideworker<br />
SCABBARD/Dagger 24d/0.5 Hideworker<br />
SCALE/Vest 280d/19.6 Weaponcrafter<br />
SCALE/Byrnie 440d/30.8 Weaponcrafter<br />
SCALE/Hauberk 650d/45.5 Weaponcrafter<br />
SCALES 72d+/3 Jeweller<br />
SCONES/BUNS 2f/1.5 /doz Miller<br />
SCROLL/Parchment 1d /sf Lexigrapher<br />
SCROLL/Vellum 2d /sf Lexigrapher<br />
SCYTHE 24d/5 Metalsmith<br />
SEAL/Signature 36d Lexigrapher<br />
SEAWEED/Dolce 6d /lb. Fisherman<br />
SERGE/Cloth 6d /sy Clothier<br />
SHEEP/Live 12d Manor/Market<br />
SHIELD/Buckler 24d/2 Weaponcrafter<br />
SHIELD/Small 36d/8 Weaponcrafter<br />
SHIELD/Knight 60d/15 Weaponcrafter<br />
SHIELD/Kite 72d/20 Weaponcrafter<br />
SHIELD/Tower 96d/25 Weaponcrafter<br />
SHIELD/Roundshield 42d/9 Weaponcrafter<br />
SHIELD/Ivinian roundshield 50d/12 Weaponcrafter<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 20<br />
Item Price/Wt. Unit Source<br />
SHINGLES/Oak/15 1d Timberwright<br />
SHOEING/Horse 2d /one Ostler<br />
SHOES/Leather 24d/1.1 Hideworker<br />
SICKLE 10d/3 Metalsmith<br />
SILK/Cloth 72d /sy Clothier<br />
SILVER 20d /oz Miner<br />
SILVER 320d/1 /lb. Miner<br />
SKIS/Wood 42d/3 /pair Woodcrafter<br />
SLAVE/Gladiator 480d+ Slaver<br />
SLAVE/Labourer 240d+ Slaver<br />
SLAVE/Pleasure 300d+ Slaver<br />
SLED 80d/150 Woodcrafter<br />
SNOWSHOES 36d/3 /pair Woodcrafter<br />
SOAP 1d /oz Perfumer<br />
SOUP/Beef 1d Innkeeper<br />
SOUP/Pea 1f Innkeeper<br />
SPADE/SHOVEL 8d/3 Metalsmith<br />
SPEAR/Javelin 48d/2 Weaponcrafter<br />
SPEAR/Short 60d/4 Weaponcrafter<br />
SPICE/Alum 16d /oz Apothecary<br />
SPICE/Bdellium 40d /oz Perfumer<br />
SPICE/Camphor 50d /oz Apothecary<br />
SPICE/Cinnamon 40d /oz Apothecary<br />
SPICE/Frankincense 60d /oz Perfumer<br />
SPICE/Ginger 30d /oz Apothecary<br />
SPICE/Ginseng 170d /oz Apothecary<br />
SPICE/Lashu Powder 180d /oz Apothecary<br />
SPICE/Myrrh 150d /oz Perfumer<br />
SPICE/Nard 100d /oz Perfumer<br />
SPICE/Nutmeg 50d /oz Apothecary<br />
SPICE/Pepper 36d /oz Apothecary<br />
SPIKES/5 1d /lb. Metalsmith<br />
SPONGES 45d/0.1 ea. Apothecary<br />
SPOON/Wood 2d/0.1 ea. Woodcrafter<br />
SPURS 18d/0.25 /pair Metalsmith<br />
STABLING 1d /day Ostler<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 21<br />
Item Price/Wt. Unit Source<br />
STABLING/w. Feed 2d /day Ostler<br />
STAFF/Quarterstaff 36d/4 Weaponcrafter<br />
STEEL (475 lbs./cf) 1d /lb. Miner<br />
STONE/Freestone 1d/400 /8cf Mason<br />
STONE/Freestone/Telen 1d/400 /8cf Mason<br />
STONE/Marble 3d/400 /8cf Mason<br />
SUGAR 60d/1 /lb. Apothecary<br />
SWAN 3d/1 /lb. Manor/Market<br />
SWAN/Live 12d Manor/Market<br />
SWORD/Bastard 160d/5 Weaponcrafter<br />
SWORD/Bastard w. tip 180d/5 Weaponcrafter<br />
SWORD/Broad 125d/3.5 Weaponcrafter<br />
SWORD/Broad w. tip 150d/3.5 Weaponcrafter<br />
SWORD/Estoc 150d/2 Weaponcrafter<br />
SWORD/Falchion 140d/8 Weaponcrafter<br />
SWORD/Falchion, long 120d/5 Weaponcrafter<br />
SWORD/Falchion, short 110d/3 Weaponcrafter<br />
SWORD/Greatsword 210d/7 Weaponcrafter<br />
SWORD/Greatsword w. tip 230d/7 Weaponcrafter<br />
SWORD/Long 160d/3 Weaponcrafter<br />
SWORD/Scramasax 80d/5 Weaponcrafter<br />
SWORD/Scramasax, long 70d/3 Weaponcrafter<br />
SWORD/Scramasax, short 68d/2 Weaponcrafter<br />
SWORD/Short 90d/2 Weaponcrafter<br />
SWORD/Vagorsereq 96d/2.5 Weaponcrafter<br />
TABLE 36d/20 Woodcrafter<br />
TACK REPAIR/Horse 4d /day Ostler<br />
TANKARD/Pewter 4d/1 Metalsmith<br />
TAR 9d/15 /gal Chandler<br />
TARPAULIN (5'x8') 15d/3 Clothier<br />
TEA 35d /oz Apothecary<br />
TENT/Pavilion 200d+ Tentmaker<br />
TENT/Two-Man (5’x8’) 27d/8 Tentmaker<br />
TENT/Four-Man (10’x10’) 42d/10 Tentmaker<br />
TIN 2d /lb. Miner<br />
TINDERBOX 6d/2 Chandler<br />
TORCH/Candlewood (2 hrs.) 1d/1 ea. Chandler<br />
TRUNK 12d/12 Woodcrafter<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3
HÂRNWORLD INTRODUCTION 22<br />
Item Price/Wt. Unit Source<br />
TUNIC/Leather 176d/8.6 Clothier<br />
TUNIC/Linen 44d/2.9 Clothier<br />
TUNIC/Silk 352d/4.0 Clothier<br />
TUNIC/Wool 88d Clothier<br />
URN/5 gal 12d/7 Potter<br />
VASE 4d/3 Potter<br />
VEAL 3d/1 /lb. Manor/Market<br />
VENISON 3d/1 /lb. Manor/Market<br />
VEST/Leather 112d/4.1 Clothier<br />
VEST/Linen 28d/1.4 Clothier<br />
VEST/Silk 224d/1.9 Clothier<br />
VEST/Wool 56d Clothier<br />
VET SERVICES/Horse 6d /day Ostler<br />
VETCHES (40 lbs./bl) 4d /bl Manor/Market<br />
WAGON/4 Wheels 220d/400 Woodcrafter<br />
WAX/Candle 1d /lb. Chandler<br />
WEDGE/Iron 1d Metalsmith<br />
WHALEBONE 6d /lb. Whaler<br />
WHEAT (50 lbs./bl) 8d /bl Manor/Market<br />
WHEAT 1d2f/1 /lb. Manor/Market<br />
WHEEL 18d/10 ea. Woodcrafter<br />
WHEEL/Iron Rim 30d/12 ea. Woodcrafter<br />
WHEELBARROW 10d/12 Woodcrafter<br />
WHETSTONE 2d/1 ea. Weaponcrafter<br />
WHIP 12d/2 /yd Hideworker<br />
WILL/Legal 12d Litigant<br />
WINE 3f /gob Innkeeper<br />
WINE/Hogshead 400d Innkeeper<br />
WINESKIN/1 gal 10d/1 Hideworker<br />
WOOD/Ash (38 lbs./cf) 12d/200 /10cf Timberwright<br />
WOOD/Birch (38 lbs./cf) 4d/200 /10cf Timberwright<br />
WOOD/Cedar 8d/200 /10cf Timberwright<br />
WOOD/Elm (29 lbs./cf) 10d/200 /10cf<br />
WOOD/Fir 12d/200 /10cf Timberwright<br />
WOOD/Larch 6d/200 /10cf Timberwright<br />
WOOD/Maple 14d/200 /10cf Timberwright<br />
HârnWorld<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission Jouni of<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact. Version 0.5.3
HÂRNWORLD INTRODUCTION 23<br />
Item Price/Wt. Unit Source<br />
WOOD/Oak (38 lbs./cf) 18d/200 /10cf Timberwright<br />
WOOD/Pine (29 lbs./cf) 8d/200 /10cf Timberwright<br />
WOOD/Spruce 6d/200 /10cf Timberwright<br />
WOOL/Raw 4d/225 /lb. Manor/Market<br />
WORSTED/Cloth 24d /sy Clothier<br />
YOKE/Ox 3d Woodcrafter<br />
ZINC 2d /lb. Miner<br />
© 2004, N. Robin Crossby & Columbia Games, Inc. (http://www.columbiagames.com/)<br />
HârnWorld<br />
© 2004, Jouni Nieminen.<br />
This work, created by Jouni Nieminen is a derivative work of copyrighted material published by Columbia Games Inc. and released for free distribution and personal use by<br />
Jouni Nieminen and without permission or endorsement by N. Robin Crossby or Columbia Games, Inc. No modification of said work may be made without permission of Jouni<br />
Nieminen. Hârn, HârnWorld, and HârnMaster are Trademarks of Columbia Games Inc. Use of these or other trademarks are not intended as a challenge to the status of said<br />
trademarks. All distributions must keep this copyright and trademark notice intact Version 0.5.3