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Book of Bone and Ebony

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use, even if only for their ability to rapidly crush the<br />

enemy’s morale.<br />

The following system allows characters <strong>and</strong> Storytellers<br />

to generate their own necromantic war machines from<br />

the ground up. It lists the cost in resources (in terms <strong>of</strong> both<br />

money <strong>and</strong> corpses) required by the various types <strong>of</strong><br />

undead siege engines as well as the type <strong>of</strong> necromantic<br />

magic <strong>and</strong> Essence cost required to make the engine work.<br />

NECROSURGERY<br />

Abyssal Exalted (<strong>and</strong> their masters, the Deathlords)<br />

possess an unsurpassed ability to craft great <strong>and</strong> terrible<br />

works <strong>of</strong> mismatched flesh. Those Abyssals who have mastered<br />

necrosurgery (see Exalted: The Abyssals, p. 130) <strong>and</strong><br />

<strong>Bone</strong> Graft Technique (see Exalted: The Abyssals, p. 188)<br />

can use those abilities to assemble horrible necrotic concatenations<br />

<strong>of</strong> sculpted bone, twisted metal <strong>and</strong> sutured flesh.<br />

By itself, necrosurgery allows a practitioner to fuse human<br />

tissue (living <strong>and</strong> dead) <strong>and</strong> animal tissue (living <strong>and</strong> dead)<br />

into horrid sculptures <strong>of</strong> flesh. When augmented with <strong>Bone</strong><br />

Graft Technique or similar magic, it can incorporate iron<br />

<strong>and</strong> soulsteel elements as well.<br />

More horrible yet, those with enough mastery <strong>of</strong><br />

necromancy can animate even the most unnatural abominations<br />

through the use <strong>of</strong> the spell Walking War Machine<br />

95<br />

CHAPTER FOUR • CREATIONS OF BONE<br />

(see Exalted: The Abyssals, p. 226) <strong>and</strong> its subsequent<br />

techniques. Alternatively, an Abyssal (or a Deathlord)<br />

can order a nemissary to possess his sculpture <strong>of</strong> flesh,<br />

animating it that way.<br />

With enough time <strong>and</strong> resources, an Abyssal Exalt<br />

could use necrosurgery combined with <strong>Bone</strong> Graft Technique<br />

(<strong>and</strong> possibly Walking War Machine or its more<br />

powerful versions) to do any <strong>of</strong> the following:<br />

• Graft several heads (or eyes) onto a single body to<br />

create a guardian who can’t be surprised.<br />

• Forge giant metal spider legs <strong>and</strong> attach them to a<br />

(sturdy) animal corpse, <strong>and</strong> animate the result with<br />

necromancy.<br />

• Graft huge bone or metal spikes onto the skeleton<br />

<strong>of</strong> a zombie to make it more formidable in combat.<br />

• Connect hundreds <strong>of</strong> bodies together to create an<br />

enormous meat golem.<br />

Mortals, Abyssal Exalted <strong>and</strong> Deathlords alike have<br />

come up with any number <strong>of</strong> ways to slow (or arrest<br />

entirely) the rotting process in order to extend the<br />

useful duration <strong>of</strong> these abominations. The Charm<br />

Decay Resistance Preparation (see Exalted: The<br />

Abyssals, p. 188) is available to Abyssal Exalts, but<br />

many methods exist, including a wide range <strong>of</strong> alchemical<br />

mummification procedures.

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