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Book of Bone and Ebony

Book of Bone and Ebony

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GRAVE GOODS SHAPING TECHNIQUE<br />

Cost: 2 motes<br />

Duration: One day<br />

Type: Simple<br />

Minimum Conviction: 3<br />

Minimum Essence: 3<br />

Prerequisite Charms: Soulsteel Shaper<br />

As the ghost artisan approaches master status, he<br />

gains the ability to modify relics that echo into the deadl<strong>and</strong>s<br />

from the living world as part <strong>of</strong> a character’s Grave Goods<br />

Background. With this Arcanos, a ghost artisan can (slowly)<br />

transform a grave good into another form without changing<br />

its nature or magical Traits. The artisan cannot remove<br />

more than about 10 percent <strong>of</strong> the grave good’s mass if he<br />

wants it to retain any magical properties, nor can he add<br />

more than about 10 percent in new materials. For example,<br />

the artisan might transform a relic sword into a shield or a<br />

group <strong>of</strong> steel mugs. The transformed item remains composed<br />

<strong>of</strong> the same materials — a transformed sword remains<br />

mostly steel, a transformed chair mostly wood. If the relic<br />

is transformed into a group <strong>of</strong> items, those items only retain<br />

any magical properties when they are together. It takes<br />

seven days per dot <strong>of</strong> the Grave Goods Background to<br />

modify a relic in this fashion, which means that a ghost<br />

who wishes to change any potent grave good must be<br />

prepared to spend a great deal <strong>of</strong> Essence to do so.<br />

SOULSTEEL REBUILDING TECHNIQUE<br />

Cost: 3 motes<br />

Duration: One day<br />

Type: Simple<br />

Minimum Conviction: 3<br />

Minimum Essence: 4<br />

Prerequisite Charms: Soulsteel Shaper<br />

As the ghost artisan approaches master status, he gains<br />

the ability to modify soulsteel artifacts. With this Arcanos,<br />

a ghost artisan can (slowly) transform an artifact made<br />

mostly or entirely <strong>of</strong> soulsteel into another form without<br />

changing its nature or magical Traits. The artisan cannot<br />

remove more than about 10 percent <strong>of</strong> the artifact’s mass if<br />

he wants it to retain its magical properties, nor can he add<br />

more than about 10 percent in new materials. The artisan<br />

might transform a soulsteel suit <strong>of</strong> armor into a different sort<br />

<strong>of</strong> armor, for example, or a mated pair <strong>of</strong> swords.<br />

Essentially, any purely physical transformation can be<br />

made that does not alter the item’s various artifact subratings,<br />

such as Usefulness, Game Impact or Script<br />

Immunity, as per Savant <strong>and</strong> Sorcerer, Chapter Two. It is<br />

possible that the Storyteller will allow changes to the<br />

item’s Usefulness or Game Impact through this Charm,<br />

but changes to the item’s Power, Script Immunity <strong>and</strong><br />

49<br />

CHAPTER TWO • THE ARTS OF THE DEAD<br />

Essence Drawback are explicitly forbidden. If a single<br />

artifact is transformed into a group <strong>of</strong> items, those items<br />

only retain their magical properties when they are together.<br />

It takes seven days per dot <strong>of</strong> the Artifact Background<br />

to modify a soulsteel artifact in this fashion, which means<br />

that a ghost who wishes to change any potent artifact must<br />

be prepared to spend a great deal <strong>of</strong> Essence to do so.<br />

SOULSTEEL FORGING<br />

Cost: 5 motes<br />

Duration: One day<br />

Type: Simple<br />

Minimum Conviction: 4<br />

Minimum Essence: 4<br />

Prerequisite Charms: Soulsteel Rebuilding Technique<br />

Given a quantity <strong>of</strong> raw soulsteel, a ghost-artisan with<br />

this Charm may help to forge it into a new artifact. Such<br />

an artifact lacks magical Traits beyond the st<strong>and</strong>ard abilities<br />

conveyed by soulsteel as a Magical Material (in the<br />

h<strong>and</strong>s <strong>of</strong> an Abyssal Exalt, a soulsteel melee weapon gets<br />

+1 accuracy <strong>and</strong> drains Essence from the target when<br />

damage is done, while soulsteel armor gets +2 soak when<br />

attuned by an Abyssal, <strong>and</strong> so on — see Exalted, Chapter<br />

Nine, for details). Creation <strong>of</strong> the soulsteel item takes as<br />

long as it would take to craft an item out <strong>of</strong> ordinary steel<br />

in Creation, but this Arcanos must be activated every day<br />

in order to do so.<br />

SOULSTEEL MINER’S SENSE<br />

Cost: 5 motes<br />

Duration: One hour per success<br />

Type: Simple<br />

Minimum Conviction: 3<br />

Minimum Essence: 3<br />

Prerequisite Charms: Soulsteel Rebuilding Technique<br />

While active, this Charm gives a ghost the same sense<br />

that a spectre has within the Labyrinth — the ability to<br />

more easily detect soulsteel veins within the stone <strong>of</strong> the<br />

Labyrinth itself. The player <strong>of</strong> the ghost using this Arcanos<br />

rolls Perception + Craft, <strong>and</strong> for every success, the ghost<br />

can aid in the search for soulsteel for one hour. This aid<br />

comes in the form <strong>of</strong> a -1 difficulty on any roll to find or<br />

mine soulsteel.<br />

TENACIOUS MERCHANT’S WAY<br />

The merchants <strong>of</strong> the dead mostly deal in artifacts <strong>and</strong><br />

relics rather than in coin <strong>and</strong> jewels, though most kingdoms<br />

<strong>of</strong> the dead do have money <strong>of</strong> a sort. In any event,<br />

Essence is the most important coin <strong>of</strong> the Underworld.<br />

These Arcanoi allow a ghostly merchant to move Essence<br />

from ghost to ghost, typically taking his own cut in the<br />

process as a broker’s fee.

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