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Book of Bone and Ebony

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MANIFEST THE DARK STEED<br />

Cost: 3 motes<br />

Duration: One scene<br />

Type: Simple<br />

Minimum Conviction: 2<br />

Minimum Essence: 2<br />

Prerequisite Charms: Embody<br />

This Arcanos allows a ghost to bring a single ghost<br />

animal into a manifest form when he manifests. He must<br />

be touching the animal to do so. The animal retains all <strong>of</strong><br />

its Attributes, Abilities, soak <strong>and</strong> health levels. Other<br />

animals <strong>of</strong> its species will recognize it to be strange <strong>and</strong> shy<br />

away from it. The ghost animal returns to incorporeal<br />

ghost form at the end <strong>of</strong> the scene — or sooner than that,<br />

if the ghost using this Arcanos ends his manifestation<br />

before the end <strong>of</strong> the scene.<br />

BIRTH THE WARRIOR FORM<br />

Cost: 20 motes, 1 Willpower<br />

Duration: Five minutes per success<br />

Type: Simple<br />

Minimum Valor: 4<br />

Minimum Essence: 3<br />

Prerequisite Charms: Embody<br />

Birth the Warrior Form allows the ghost to use his<br />

Essence <strong>and</strong> Willpower to create a body that is prepared for<br />

combat — the ghost also creates temporary armor <strong>and</strong><br />

weapons that manifest in the living world. The player<br />

should roll Valor + Occult to create the body, <strong>and</strong> for each<br />

success, the Warrior Form lasts for five minutes. This body<br />

takes the ghost’s likeness <strong>and</strong> has his full Attributes. The<br />

Warrior Form also has the ghost’s full health levels. Additionally,<br />

the ghost may fabricate any single nonmagical<br />

weapon <strong>and</strong> single nonmagical set <strong>of</strong> armor, each <strong>of</strong> whose<br />

Resources cost is less than or equal to his Essence. For<br />

instance, if the ghost’s Essence is 3, he may create a great<br />

sword <strong>and</strong> a chain hauberk, but not plate-<strong>and</strong>-chain. The<br />

ghost may dissolve the Warrior Form at any time before the<br />

end <strong>of</strong> the Charm’s rolled duration, in which case, the<br />

Warrior Form is considered to have ended. When the<br />

Charm ends, the armor <strong>and</strong> weapon created by it dissolve<br />

along with the Warrior Form.<br />

BIRTH THE PERFECTED MASTER<br />

Cost: 20 motes, 1 Willpower<br />

Duration: Five minutes per success<br />

Type: Simple<br />

Minimum Valor: 2<br />

Minimum Essence: 3<br />

Prerequisite Charms: Embody<br />

Ghosts exist outside <strong>of</strong> the formal strictures <strong>of</strong> Creation.<br />

The body that a ghost creates for himself does not<br />

have to match the characteristics <strong>of</strong> his dead flesh, if he<br />

knows Birth the Perfected Master. Birth the Perfected<br />

41<br />

CHAPTER TWO • THE ARTS OF THE DEAD<br />

Master creates a meat-body like Embody, except that it has<br />

the ghost’s full Ability scores. The flesh that Birth the<br />

Perfected Master creates reflects the ghost’s idealized selfimage.<br />

The ghost may split six dots among the following<br />

Attributes: Strength, Dexterity, Stamina <strong>and</strong> Appearance.<br />

This body is created stark naked, <strong>and</strong> it lasts for five<br />

minutes for each success that the player achieves on a<br />

Valor + Occult roll.<br />

UNENDING REBIRTH<br />

Cost: 8 motes, 1 Willpower<br />

Duration: One turn per success<br />

Type: Simple<br />

Minimum Valor: 4<br />

Minimum Essence: 4<br />

Prerequisite Charms: Birth the Warrior Form, Birth<br />

the Perfected Master<br />

The ghost experiences his first birth in Creation, <strong>and</strong><br />

his second birth comes when he enters the Underworld as<br />

one <strong>of</strong> the Restless Dead. This Arcanos allows the ghost to<br />

flicker back <strong>and</strong> forth between living <strong>and</strong> ghostly forms.<br />

Use <strong>of</strong> this Charm does not permit a ghost to take on a flesh<br />

form — in order to do that, he must use Materialize,<br />

Weighted With the Anchor <strong>of</strong> Flesh (see Exalted: The<br />

Abyssals) or one <strong>of</strong> the other Arcanoi in this tree. However,<br />

once manifest in a physical form, Unending Rebirth<br />

allows him to switch from immaterial to physical <strong>and</strong> back.<br />

The ghost can only activate this Charm once he is manifested,<br />

<strong>and</strong> it requires a Wits + Occult roll. If that roll<br />

succeeds, he may change back <strong>and</strong> forth from manifest to<br />

immaterial as he wishes until the duration <strong>of</strong> Unending<br />

Rebirth (or his manifestation Charm) expires. Each switch<br />

from flesh to ghost or back requires 1 mote <strong>of</strong> Essence <strong>and</strong><br />

is a simple action. A “switch” <strong>of</strong> this nature does not<br />

terminate a manifestation Arcanos.<br />

For Example: The long-dead Master Cotep, manifest<br />

to visit his namesake in a village in the South, finds himself<br />

surrounded by angry villagers. He is already manifest in<br />

Creation. Cotep spends 8 motes <strong>and</strong> 1 Willpower (<strong>and</strong> his<br />

player rolls Wits + Occult) to activate Unending Rebirth,<br />

<strong>and</strong> he becomes immaterial. He runs through the wall <strong>of</strong><br />

his namesake’s hut <strong>and</strong> past his foes. The next turn, he<br />

spends another mote to rematerialize <strong>and</strong> fight on his own<br />

terms. A few turns later, things are going badly, so he<br />

spends another mote to dematerialize <strong>and</strong> run for safety.<br />

CONJURE THE DEFEATED VESSEL<br />

Cost: 5 motes<br />

Duration: One hour per success<br />

Type: Simple<br />

Minimum Conviction: 3<br />

Minimum Essence: 3<br />

Prerequisite Charms: Pole the Black Depths, Tinker’s<br />

Body

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