Book of Bone and Ebony
Book of Bone and Ebony
Book of Bone and Ebony
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147<br />
CHAPTER SIX • CREATURES OF THE UNDERWORLD<br />
CHAPTER SIX<br />
CREATURES OF<br />
THE UNDERWORLD<br />
Ghosts fear the monsters <strong>of</strong> the Underworld, but their<br />
fright over the creatures’ existence rise even above mere<br />
fear <strong>of</strong> known dangers. While they sometimes display some<br />
intelligent thinking through they way they behave <strong>and</strong><br />
respond to changes in a given situation, these creatures are<br />
unable to act rationally in response to different circumstances,<br />
to comprehend emotions or to engage in<br />
communication. Instead, all these creatures can do is to<br />
perform their role, which was set at the moment <strong>of</strong> their<br />
creation, until the day when something obliterates them<br />
<strong>and</strong> sends them to Oblivion.<br />
PLASMICS AND SOCIETY<br />
Many ghost savants have dedicated their existences to<br />
journeying across the realms in hopes <strong>of</strong> uncovering the<br />
origin <strong>of</strong> each type <strong>of</strong> plasmic <strong>and</strong> then cataloguing them in<br />
the archives <strong>of</strong> the Underworld, including the one in the<br />
Halls <strong>of</strong> <strong>Ebony</strong> <strong>and</strong> <strong>Bone</strong>, located 100 miles south <strong>of</strong> Stygia.<br />
In previous centuries, their task was not an easy one,<br />
since each savant had her own theory on how these<br />
creatures came to be <strong>and</strong> what purpose they served in the<br />
Underworld. Eventually, the savants realized that it was<br />
futile since there are as many different origins as there are<br />
types <strong>of</strong> creatures.<br />
Some rise as the embodiment <strong>of</strong> strange <strong>and</strong> maddened<br />
Malfean dreams, others are byproducts <strong>of</strong> failed<br />
sorcery, while the vast majority awakens without any<br />
substantial explanation as to from whence they came. For<br />
ghosts in general, plasmics are nothing more than menaces<br />
to civilized undead existence, <strong>and</strong> if it looks strange or<br />
dangerous, it is destroyed <strong>and</strong> then examined.<br />
PLASMIC FAMILIARS<br />
No Exalt or god has ever succeeded with the<br />
morbid attempt to bind their souls to the monsters<br />
<strong>of</strong> the Underworld. Charms <strong>and</strong> spells remain incapable<br />
<strong>of</strong> forming prolonged bonds between Essence<br />
wielders <strong>and</strong> these creatures. Scholarly oriented<br />
individuals are <strong>of</strong> the opinion that plasmics share<br />
the emptiness <strong>of</strong> a hollow soul only found in summoned<br />
demons <strong>of</strong> the Third Circle.<br />
PLASMICS OF THE<br />
UNDERWORLD<br />
The Underworld divides into five major areas that<br />
mirrors Creation’s outlook. Naturally, North, East, South<br />
<strong>and</strong> West constitute four <strong>of</strong> these five domains, with the<br />
fifth being the Isle <strong>of</strong> Stygia. Yet, there’s a sixth, uncharted,<br />
area that is just as important to the ongoing conflicts <strong>and</strong><br />
ancient mysteries that plagues the Underworld. It’s an even