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Book of Bone and Ebony

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147<br />

CHAPTER SIX • CREATURES OF THE UNDERWORLD<br />

CHAPTER SIX<br />

CREATURES OF<br />

THE UNDERWORLD<br />

Ghosts fear the monsters <strong>of</strong> the Underworld, but their<br />

fright over the creatures’ existence rise even above mere<br />

fear <strong>of</strong> known dangers. While they sometimes display some<br />

intelligent thinking through they way they behave <strong>and</strong><br />

respond to changes in a given situation, these creatures are<br />

unable to act rationally in response to different circumstances,<br />

to comprehend emotions or to engage in<br />

communication. Instead, all these creatures can do is to<br />

perform their role, which was set at the moment <strong>of</strong> their<br />

creation, until the day when something obliterates them<br />

<strong>and</strong> sends them to Oblivion.<br />

PLASMICS AND SOCIETY<br />

Many ghost savants have dedicated their existences to<br />

journeying across the realms in hopes <strong>of</strong> uncovering the<br />

origin <strong>of</strong> each type <strong>of</strong> plasmic <strong>and</strong> then cataloguing them in<br />

the archives <strong>of</strong> the Underworld, including the one in the<br />

Halls <strong>of</strong> <strong>Ebony</strong> <strong>and</strong> <strong>Bone</strong>, located 100 miles south <strong>of</strong> Stygia.<br />

In previous centuries, their task was not an easy one,<br />

since each savant had her own theory on how these<br />

creatures came to be <strong>and</strong> what purpose they served in the<br />

Underworld. Eventually, the savants realized that it was<br />

futile since there are as many different origins as there are<br />

types <strong>of</strong> creatures.<br />

Some rise as the embodiment <strong>of</strong> strange <strong>and</strong> maddened<br />

Malfean dreams, others are byproducts <strong>of</strong> failed<br />

sorcery, while the vast majority awakens without any<br />

substantial explanation as to from whence they came. For<br />

ghosts in general, plasmics are nothing more than menaces<br />

to civilized undead existence, <strong>and</strong> if it looks strange or<br />

dangerous, it is destroyed <strong>and</strong> then examined.<br />

PLASMIC FAMILIARS<br />

No Exalt or god has ever succeeded with the<br />

morbid attempt to bind their souls to the monsters<br />

<strong>of</strong> the Underworld. Charms <strong>and</strong> spells remain incapable<br />

<strong>of</strong> forming prolonged bonds between Essence<br />

wielders <strong>and</strong> these creatures. Scholarly oriented<br />

individuals are <strong>of</strong> the opinion that plasmics share<br />

the emptiness <strong>of</strong> a hollow soul only found in summoned<br />

demons <strong>of</strong> the Third Circle.<br />

PLASMICS OF THE<br />

UNDERWORLD<br />

The Underworld divides into five major areas that<br />

mirrors Creation’s outlook. Naturally, North, East, South<br />

<strong>and</strong> West constitute four <strong>of</strong> these five domains, with the<br />

fifth being the Isle <strong>of</strong> Stygia. Yet, there’s a sixth, uncharted,<br />

area that is just as important to the ongoing conflicts <strong>and</strong><br />

ancient mysteries that plagues the Underworld. It’s an even

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