HORDES MKII Field Test Cards.pdf - Privateer Press
HORDES MKII Field Test Cards.pdf - Privateer Press HORDES MKII Field Test Cards.pdf - Privateer Press
Agonizer Skorne Solo AGONIZER SPD STR MAT RAT DEF ARM CMD 5 7 3 1 13 16 6 FA: 1 Point Cost: 2 Base Size: Small Base Damage: 8 AGONIZER Fearless Agonies - Once during its activation, this model can spend 1 fury point to use one of the following effects. Enemy models suffer these effects while within 4˝ of this model + 1˝ per fury point on it. Agonies last for one round. •Gnawing Pain - Affected enemy warbeasts suffer –2 to their damage rolls. •Maddening - Affected enemy warbeasts suffer –2 THR. •Spiritual Affliction - Affected enemy warbeasts lose their animi. Affected enemy warjacks lose the Arc Node advantage and cannot be allocated focus. Fury Bank - While this model is in a friendly warlockʼs control area during the warlockʼs activation, the warlock can move fury points from itself to this model. This model can have up to 5 fury points at any time. While this model is in a friendly Faction warlockʼs control area, the warlock can leach fury from this model as if it was a warbeast. WEAPONS [AGONIZER] end of line Agonizerʼs Damage: 1 P
Ancestral Guardian Skorne Solo GUARDIAN SPD STR MAT RAT DEF ARM CMD 4 8 8 3 12 18 10 FA: 3 Point Cost: 3 Base Size: Medium Base Damage: 10 GUARDIAN Construct Retaliatory Strike - When this model is hit by a melee attack made by an enemy model during your opponentʼs turn, after the attack is resolved this model can immediately make one normal melee attack against that model. This model can make one Retaliatory Strike per turn. Soul Guardian - This model gains one soul token for each friendly living Faction warrior model destroyed in its command range by a continuous effect, an enemy attack, or collateral damage of an enemy attack. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. Spirit Driven - At the beginning of this modelʼs activation, it can spend one soul token to gain +2˝ movement this activation. WEAPONS [GUARDIAN] Halberd [1x] (None) POW: 4 P+S: 12 Magical Weapon Reach end of line Guardianʼs Damage: 1 P
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Ancestral Guardian<br />
Skorne Solo<br />
GUARDIAN<br />
SPD STR MAT RAT DEF ARM CMD<br />
4 8 8 3 12 18 10<br />
FA: 3<br />
Point Cost: 3<br />
Base Size: Medium Base<br />
Damage: 10<br />
GUARDIAN<br />
Construct<br />
Retaliatory Strike - When this model is hit by a melee attack made by an enemy model during your opponentʼs turn, after the<br />
attack is resolved this model can immediately make one normal melee attack against that model. This model can make one<br />
Retaliatory Strike per turn.<br />
Soul Guardian - This model gains one soul token for each friendly living Faction warrior model destroyed in its command range<br />
by a continuous effect, an enemy attack, or collateral damage of an enemy attack. This model can have up to three soul tokens<br />
at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at<br />
one token per attack or boost.<br />
Spirit Driven - At the beginning of this modelʼs activation, it can spend one soul token to gain +2˝ movement this activation.<br />
WEAPONS [GUARDIAN]<br />
Halberd [1x] (None) POW: 4 P+S: 12<br />
Magical Weapon<br />
Reach<br />
end of line<br />
Guardianʼs Damage: <br />
1<br />
P