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The.Algorithm.Design.Manual.Springer-Verlag.1998

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Computational Geometry in C<br />

Next: <strong>Algorithm</strong>s in C++ Up: Programs from Books Previous: <strong>Algorithm</strong>s from P to<br />

Computational Geometry in C<br />

O'Rourke [O'R94] is perhaps the best practical introduction to computational geometry available,<br />

because of its careful and correct C language implementations of the fundamental algorithms of<br />

computational geometry. Fundamental geometric primitives, convex hulls, triangulations, Voronoi<br />

diagrams, and motion planning are all included. Although they were implemented primarily for<br />

exposition rather than production use, they should be quite reliable. <strong>The</strong> codes are available from<br />

http://grendel.csc.smith.edu/ orourke/.<br />

Programs<br />

<strong>Algorithm</strong>s<br />

Mon Jun 2 23:33:50 EDT 1997<br />

file:///E|/BOOK/BOOK5/NODE223.HTM [19/1/2003 1:32:28]

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