The.Algorithm.Design.Manual.Springer-Verlag.1998
The.Algorithm.Design.Manual.Springer-Verlag.1998 The.Algorithm.Design.Manual.Springer-Verlag.1998
1.4.1 Connected Components Related Problems ● Edge and Vertex Connectivity ● Shortest Path ● Transitive Closure and Reduction Go to the corresponding chapter in the book About the Book Send us Mail Go to Main Page This page last modified on Tue Jun 03, 1997 . file:///E|/WEBSITE/FILES/DFS_BFS4.HTM (2 of 2) [19/1/2003 1:36:43]
1.5.9 Graph Isomorphism 1.5.9 Graph Isomorphism INPUT OUTPUT Input Description: Two graphs, g and h .} Problem: Find a (all) mappings f of the vertices of g to the vertices of h such that g and h are identical, ie. (x,y) is an edge of g iff (f(x),f(y)) is an edge of h . Implementations ● NAUTY -- Graph Isomorphism (C) (rating 10) ● Combinatorica (Mathematica) (rating 3) Related Problems ● Generating Graphs ● Shape Similarity ● Shortest Path file:///E|/WEBSITE/FILES/GRAPHISM.HTM (1 of 2) [19/1/2003 1:36:44]
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1.5.9 Graph Isomorphism<br />
1.5.9 Graph Isomorphism<br />
INPUT OUTPUT<br />
Input Description: Two graphs, g and h .} Problem: Find a (all) mappings f of the vertices of g to the<br />
vertices of h such that g and h are identical, ie. (x,y) is an edge of g iff (f(x),f(y)) is an edge of h .<br />
Implementations<br />
● NAUTY -- Graph Isomorphism (C) (rating 10)<br />
● Combinatorica (Mathematica) (rating 3)<br />
Related Problems<br />
● Generating Graphs<br />
● Shape Similarity<br />
● Shortest Path<br />
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