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The.Algorithm.Design.Manual.Springer-Verlag.1998

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C Language Implementations<br />

<strong>Algorithm</strong> Implementations in C<br />

● Adaptive Simulated Annealing<br />

● Joseph O'Rourke's Computational Geometry<br />

● <strong>The</strong> Stanford GraphBase<br />

● GraphViz -- graph layout programs<br />

● Handbook of <strong>Algorithm</strong>s and Data Structures<br />

● Mike Trick's Graph Coloring Resources<br />

● Joe Culberson's Graph Coloring Resources<br />

● DIMACS Implementation Challenges<br />

● Fire-Engine and Spare-Parts String and Language <strong>Algorithm</strong>s<br />

● Ranger - Nearest Neighbor Search in Higher Dimensions<br />

● Xtango and Polka <strong>Algorithm</strong> Animation Systems<br />

● Frank Ruskey's Combinatorial Generation Resources<br />

● Goldberg's Network Optimization Codes<br />

● Qhull - higher dimensional convex hull program<br />

● Clarkson's higher dimensional convex hull code<br />

● Fortune's 2D Voronoi diagram code<br />

● Triangle: A Two-Dimensional Quality Mesh Generator<br />

● Arrange - maintainance of arrangements with point location<br />

● Linprog -- low dimensional linear programming<br />

● LP_SOLVE: Linear Programming Code<br />

● PARI - Package for Number <strong>The</strong>ory<br />

● GraphEd -- Graph Editor and Layout Program<br />

● Genocop -- Optimization via Genetic <strong>Algorithm</strong>s<br />

● TSP solvers<br />

● FFTPACK -- Fourier Transform Library<br />

● Neural-Networks for Cliques and Coloring<br />

● PHYLIP -- inferring phylogenic trees<br />

● Salowe's Rectilinear Steiner trees<br />

● Skeletonization Software (2-D)<br />

● SNNS - Stuttgart Neural Network Simulator<br />

● agrep - Approximate General Regular Expression Pattern Matcher<br />

● HT/DIG -- image compression codes<br />

● CAP -- Contig Assembly Program<br />

● Shape similarity testing via turning functions<br />

● NAUTY -- Graph Isomorphism<br />

file:///E|/WEBSITE/IMPLEMEN/C.HTM (1 of 2) [19/1/2003 1:36:33]

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