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The Art Of Tank Warfare - Chris Keeling

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OTHER FACTORS<br />

18<br />

A tank could have a powerful gun, thick armor, and excellent maneuverability, and still be unable to beat<br />

inferior tanks in combat if several other factors were not addressed. <strong>The</strong> Afrika Korps was able to fight while<br />

heavily outnumbered, with older equipment, and hold out for long periods against fresh Allied units due to<br />

their attention to these other factors.<br />

Training. Crew training and experience were probably the most decisive factors of tank warfare. Individual<br />

knowledge of friendly and enemy vehicles, how to use terrain effectively, and crew cohesion and morale were<br />

all results of excellent crew training programs. Because of the experience gained in the early invasions of<br />

Spain, Poland, France, Scandinavia, and the Balkans, backed by long periods of intense basic armor training,<br />

the Wehrmacht had the best trained and most experienced crews. Soviet tank crews did not survive long<br />

enough to gain any battle experience, and were often thrown into action with minimal training. This<br />

problem was compounded by the Soviet penchant for centralized command, a lack of initiative among junior<br />

officers and their adherence to outdated tactics and techniques. By mid-war, however, these problems had<br />

been addressed and the quality of Soviet tank crews increased dramatically. British tankers, having received<br />

some experience in the North African campaign, proved to be quick learners and fought well despite their<br />

often outmatched vehicles. American tank crews suffered heavily at the outset of the North African<br />

campaign, and the unexpected requirement for new replacement crews further diluted the experience levels of<br />

the veterans until well into the French and Italian campaigns. <strong>The</strong> problems with inexperienced crews<br />

became so troublesome that by the time the Germans began fielding the Panther tank, official policy<br />

recommended that one German tank should be dispatched by no less than five Shermans! By the time of the<br />

invasion of Normandy, German tank crews had often experienced three to five years of combat, while<br />

American crews rarely had more than a year in action, and the majority even less, or none at all.<br />

Crew positions. <strong>The</strong> crew lived in their tank during combat, and cramped and uncomfortable positions<br />

were made more difficult by poor design. It was quickly discovered that small one or two-man turrets<br />

quickly overburdened the commander, who was often responsible not only for directing the crew and firing,<br />

but loading as well. Early light tanks such as the German PzKpfw I and II, American M3 Stuart, Soviet T-<br />

26, T-40A, T-60, and T-70, and the French D1B and S35 all suffered from this problem. Interim solutions,<br />

such as raising the commander’s position or giving him a smaller turret of his own gave rise to problems in<br />

his vulnerability as well as increasing the visible height of the vehicle. Difficulties with hatches, especially<br />

with the turretless assault guns, often led to difficulties in mounting and dismounting the vehicle, leaving it<br />

vulnerable for precious seconds while the crew was feverishly trying to get in or out. <strong>The</strong> cramped positions<br />

also made it difficult to adopt another crewman’s position in the case of casualties. Compared to the earlier<br />

PzKpfw III and IV and the Lee and Grant series tanks, the later Panther and Sherman tanks were spacious.<br />

Visibility. <strong>The</strong> ability of the crew to see outside of their tank was a very limiting factor in armored combat.<br />

Most commanders and drivers left their hatches open for better vision, and some chose to remain exposed<br />

even during combat. This was due to the restricted view from each position. As the design of tanks became<br />

more important and information was received from crews using them in battle, vision ports and periscopes<br />

were introduced and improved. <strong>The</strong>se usually consisted of glass prisms or blocks through which the<br />

crewmember could look while all of the hatches were “buttoned up”. <strong>The</strong>se changes also influenced<br />

improvements in hatch design. Some tanks, such as the Panther, had comparatively excellent visibility, while<br />

others, such as the Stuart, were at a severe disadvantage with the hatches closed.

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