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Unni Cathrine Eiken February 2005

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with such an approach is stated by the developers: “the strategy is simple, but requires a fairly<br />

large amount of knowledge to be useful for a broad range of cases” (Carbonell and Brown 1988,<br />

p. 97).<br />

Generally speaking, the knowledge bases that knowledge-based systems for anaphora resolution<br />

rely on are difficult to represent and process, and require a considerable amount of human input<br />

(Mitkov 2001, p. 110). The information is structured using different frameworks; often each<br />

anaphora resolution system structures its knowledge base in a system-specific manner. Rather<br />

than giving an outline of various specific methods belonging to the traditional approaches, some<br />

of the formats used for knowledge representation are briefly mentioned below. Several<br />

frameworks have been developed to cope with the need for a formalism to represent real-world<br />

or domain knowledge. Most of these have been part of specific anaphora resolutions systems<br />

and have not constituted independent frameworks for the representations of real-world<br />

knowledge.<br />

Minsky’s Frames (Minsky 1975, in Botley and McEnery 2000) is a framework for representing<br />

knowledge about stereotyped objects and events. The frames are dynamic in the sense that the<br />

information they hold about a particular object or event can change if new information is<br />

encountered. Input into the system is interpreted in accordance with the information present in<br />

the frames; the frames generate expectations about the input (Botley and McEnery 2000, p. 12).<br />

In the case of a “shooting frame” being evoked upon processing of the sentence in (2-9a), the<br />

expectation that if somebody misses, it is likely to be the same person that also was doing the<br />

shooting, is created. Following such an expectation, it is easy to identify the correct antecedent<br />

for the anaphor. Schank’s Scripts (Schank 1972, in Botley and McEnery 2000) have some<br />

similarity to Minsky’s Frames, but are primarily used to represent knowledge about events<br />

which do not undergo change (Botley and McEnery 2000, p. 12). Information about role<br />

assignment and the sequence of events in given contexts is represented in the script.<br />

2.1.2.3 Alternative approaches to anaphora resolution<br />

Hand-coded knowledge bases that aim at representing real-world or domain knowledge are<br />

expensive and labor-intensive to build and maintain. As a consequence, the focus has shifted<br />

toward systems that rely less heavily on world knowledge in the last 15 years (see Mitkov 2003<br />

20

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