FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
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CHAPTER TEN T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong><br />
For a big steep (target lies 35 degrees):<br />
For a big steep initial sight picture, a big correction is required. If the target lies on the 35 degree<br />
pitch ladder, place the Velocity Vector on the target. This will keep the target from moving up<br />
or down. Approaching checkpoint altitude (about 200’ above), smoothly set the Target<br />
Placement Angle, which may end up being just a little steep by the time the TPA is set. You<br />
should be within 1 degree of the planned dive angle. Make the appropriate corrections, if needed<br />
(should be minimal).<br />
DO NOT JUST SET THE PLANNED DIVE ANGLE WITHOUT RESPECT TO THE<br />
TPA!<br />
For a WAY steep (target lies greater than 35 degrees):<br />
Safe up the system. Do not attempt to drop. You may go through the procedures of correcting,<br />
but don’t allow the Velocity Vector below the target to try and drive the target up. If anything,<br />
place the Velocity Vector on the target, approaching the checkpoint, set the TPA and evaluate.<br />
Make the corrections in your mind and abort the run prior to release altitude.<br />
Checkpoint Altitude to Release<br />
Figure 10-10 Way Steep: ABORT<br />
The procedures from checkpoint altitude to release are exactly the same as all other tracking<br />
techniques. Straight path tracking to release. Pickle referencing the aimpoint and altitude, not<br />
solely referencing the altitude or pipper/aimpoint.<br />
If the initial sight picture was other than optimum, evaluate what caused it and fix it on the next<br />
run. Evaluate the speed at checkpoint and release – adjust to make it what you want.<br />
And, probably most importantly, where was my pipper placement and where did my hit go?<br />
Move the pipper placement to put the bombs where you want them to go.<br />
10-10 ADDITIONAL <strong>WEAPONS</strong> MANEUVERS / TARGET TRACKING