FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
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T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong> CHAPTER EIGHT<br />
Resist the urge to hold the pipper on the aimpoint until release altitude. You are only giving<br />
yourself a false sense of security, for your bomb will go long, due to an invalid pipper (less than<br />
optimum g).<br />
Corrections for Late Sight Picture<br />
If you reach release altitude and the pipper has not reached the aimpoint (late sight picture), you<br />
must either release at normal altitude and take the short hit, or you must abort the run. Never<br />
release below normal release altitude to correct for a late sight picture or for any other reason.<br />
The causes of a late sight picture are a few:<br />
1. Not enough TPA set at checkpoint (i.e. less than 5 degrees between the Velocity Vector<br />
and the target);<br />
2. Being shallow after setting the proper TPA at checkpoint<br />
3. Bunting the stick after checkpoint (insufficient g), and/or;<br />
4. In CCIP, being slow.<br />
If you recognize during the run that you are going to have a late sight picture, you can correct by<br />
using very slight back pressure on the stick to make the pipper track faster, or you can use slight<br />
back pressure to change pipper placement and then resume proper g. You should be aware,<br />
however, that this technique will shallow your dive angle and may necessitate another correction.<br />
In any case, you should try to analyze the reason for the late sight picture. It could have occurred<br />
because you rolled in too far from the target, or because you did not maintain altitude during the<br />
initial part of the roll-in, or because you pulled your nose down too far during the final part of the<br />
roll-in.<br />
Corrections for Deflection<br />
If your pipper is offset to one side of the desired initial aimpoint, the correction you can make for<br />
this deflection error depends on the type of ordnance being used. With bombs, there is no lastminute<br />
correction for deflection. Kicking in rudder to move the pipper to the desired aimpoint<br />
will not appreciably affect the trajectory of the bomb, and your hit will not be improved. Rolling<br />
into an angle of bank at the last moment will not be effective either, because the pendulum effect<br />
will cause a false sight picture. You must recognize the problem early in the run, make a<br />
correction using small amounts of bank, and be sure that your wings are level at release.<br />
Conversely, with forward-firing ordnance, it is possible to use your rudder to make a last-minute<br />
correction for pipper deflection. Unlike bombs, forward-firing ordnance will initially travel in the<br />
direction it is fired, even in unbalanced flight where the firing direction is not the same as the<br />
aircraft direction of flight. The ordnance will then curve as it aligns itself with the relative wind.<br />
Because of this realigning tendency, you cannot simply move the pipper over to the desired<br />
aimpoint. You must make a larger correction. With rockets, your correction should be four times<br />
the deflection error. For example, suppose that your pipper is 10 mils left of the aimpoint. Use<br />
DELIVERY PROCEDURES AND TRACKING TECHNIQUES 8-51