FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
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CHAPTER EIGHT T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong><br />
A good ISP for the 30 and 20 degree patterns is 2 ½ to 3 degrees depressed from your planned<br />
dive angle (32 ½ to 33 and 22 ½ to 23 degrees respectively). For the 10 degree pattern it is<br />
closer to 2 to 2 ½ degrees depressed (12 to 12 ½ degrees).<br />
Just like in the landing pattern, a good start equals a good tracking run which in turn equals good<br />
hits. The fewer corrections you need to make in the dive the more you can scan altitude,<br />
airspeed, line-up, Target Placement Angle at the checkpoint, and pipper placement at release.<br />
This will lead to your hits being grouped closer to the intended impact point.<br />
Finally, the ISP is only valid upon initial roll-out onto the target with minimal loss of altitude in<br />
the roll-in.<br />
Initial Sight Picture, Velocity Vector Placement and Line-Up Guidance<br />
When selecting the A/G HUD Mode, the HUD initializes to the UNCAGED mode. THIS IS A<br />
GOOD THING! In the uncaged HUD mode, the Velocity Vector and pitch ladders show where<br />
the aircraft is actually going. The Pipper, Altitude and Airspeed boxes are fixed locations on the<br />
HUD.<br />
When we release the bomb by pressing the “pickle” button, we are essentially taking the<br />
Velocity Vector and placing it on the bomb. Due to the fact the bomb does not have a Rolls<br />
Royce engine strapped to it set at 94%, it will fall below the Velocity Vector a certain number of<br />
mils (128 mils in our case) due to Trajectory Drop. This is the distinct advantage we have in the<br />
T-<strong>45</strong>C which is not in the T-<strong>45</strong>A. We use this for our line-up guidance.<br />
Figure 8-13 T-<strong>45</strong>C Uncaged HUD<br />
8-14 DELIVERY PROCEDURES AND TRACKING TECHNIQUES