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FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

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CHAPTER EIGHT T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong><br />

Figure 8-7 Causes of a Steep or Shallow (2 graphics)<br />

Any deviations from those variables which cause your aircraft to be above the planned “wire”<br />

will cause you to obtain a STEEP Initial Sight Picture. Likewise, any deviation which causes<br />

you to be below the “wire” will cause you to obtain a SHALLOW Initial Sight Picture. Let’s<br />

look at the causes of a Shallow.<br />

Causes of a Shallow Initial Sight Picture<br />

First variable is Altitude. If you begin your roll-in below your planned roll-in altitude, at the<br />

correct ACD, this puts you below the “wire”. This is common early on in the Sims and first few<br />

flights in the jet. Usually it happens just prior to the roll-in, if you allow the Velocity Vector to<br />

“sag” in the approach turn. Instead of rolling in at 8,000’ agl, you roll in at 7,700’ agl. This will<br />

lead you to a shallow.<br />

Second is the Roll-in Technique. If you over-bank too far, placing the lift vector well below the<br />

target, you are pulling the aircraft below the “wire”, leading to a shallow. Over-bank; place the<br />

standby compass on the target and pull. Resist the tendency of allowing the Velocity Vector to<br />

go below the target upon initial roll-out.<br />

8-8 DELIVERY PROCEDURES AND TRACKING TECHNIQUES

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