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FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra

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T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong> CHAPTER SEVEN<br />

An Adaptive Roll-In technique can be used to correct for errors at the roll-in point and will be<br />

discussed in detail in a follow-on chapter. However, the ultimate focus of the T-<strong>45</strong>C Weapons<br />

Stage is to develop a consistent roll-in maneuver, leading to consistent results – that being –<br />

a good initial sight picture. The initial simulator events and aircraft flights will concentrate on<br />

developing a consistent roll-in. Once consistency is proven, the adaptive roll-in technique can<br />

be introduced and utilized.<br />

The Roll-out<br />

As part of the Roll-in procedure, the Roll-out onto the target begins the tracking run. By placing<br />

the lift vector on the target on roll-in, the target will be lined up with the standby compass and<br />

the vertical center of the HUD combiner glass. It is important to keep your eyes on the target as<br />

you pull the nose of the aircraft to the target and not just focus totally on the HUD symbology.<br />

Remember, the HUD is an instrument we look through, not at.<br />

As you pull the target into the HUD combiner, the target should travel between the airspeed and<br />

altitude boxes. Once the target is in between the boxes, briefly relax the pull and crisply roll<br />

wings level. This should line up the pipper with the target on a no-crosswind day.<br />

With a crosswind, the above technique may not achieve the ultimate results you desire. The<br />

ultimate goal of the Roll-out is to roll wings level with the Velocity Vector directly above the<br />

target (2 ½ - 3 degrees above for straight path tracking) as well as have the target centered<br />

vertically in between the pitch ladders (as shown here). Simply “flying the Velocity Vector”<br />

above the target seems to work for most. At no time should the Velocity Vector travel below the<br />

target on the initial roll-out.<br />

If you find the Velocity Vector traveled below the target, the cause was due to overbanking too<br />

much on the roll-in (lift vector below the target). If the Velocity Vector ends up greater than 3<br />

degrees above, you didn’t overbank enough.<br />

TARGET AREA PROCEDURES 7-23

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