FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
FLIGHT TRAINING INSTRUCTION T-45 WEAPONS/STRIKE - Cnatra
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T-<strong>45</strong> <strong>WEAPONS</strong>/<strong>STRIKE</strong> CHAPTER SEVEN<br />
An Adaptive Roll-In technique can be used to correct for errors at the roll-in point and will be<br />
discussed in detail in a follow-on chapter. However, the ultimate focus of the T-<strong>45</strong>C Weapons<br />
Stage is to develop a consistent roll-in maneuver, leading to consistent results – that being –<br />
a good initial sight picture. The initial simulator events and aircraft flights will concentrate on<br />
developing a consistent roll-in. Once consistency is proven, the adaptive roll-in technique can<br />
be introduced and utilized.<br />
The Roll-out<br />
As part of the Roll-in procedure, the Roll-out onto the target begins the tracking run. By placing<br />
the lift vector on the target on roll-in, the target will be lined up with the standby compass and<br />
the vertical center of the HUD combiner glass. It is important to keep your eyes on the target as<br />
you pull the nose of the aircraft to the target and not just focus totally on the HUD symbology.<br />
Remember, the HUD is an instrument we look through, not at.<br />
As you pull the target into the HUD combiner, the target should travel between the airspeed and<br />
altitude boxes. Once the target is in between the boxes, briefly relax the pull and crisply roll<br />
wings level. This should line up the pipper with the target on a no-crosswind day.<br />
With a crosswind, the above technique may not achieve the ultimate results you desire. The<br />
ultimate goal of the Roll-out is to roll wings level with the Velocity Vector directly above the<br />
target (2 ½ - 3 degrees above for straight path tracking) as well as have the target centered<br />
vertically in between the pitch ladders (as shown here). Simply “flying the Velocity Vector”<br />
above the target seems to work for most. At no time should the Velocity Vector travel below the<br />
target on the initial roll-out.<br />
If you find the Velocity Vector traveled below the target, the cause was due to overbanking too<br />
much on the roll-in (lift vector below the target). If the Velocity Vector ends up greater than 3<br />
degrees above, you didn’t overbank enough.<br />
TARGET AREA PROCEDURES 7-23