9568 Moonlight Madness.pdf - Free
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the Burgomeister and his family. The two guards at the<br />
outer gate stop all those seeking entry and inquire as to<br />
their business. Anyone claiming to be here regarding the<br />
posted notice soliciting adventurers will be admitted im-<br />
mediately under armed escort and taken directly to the<br />
Burgomeister. All other business must wait until tomor-<br />
row (if uninvited characters come back tomorrow, they'll<br />
be told to come back the next day, ad infinitum).<br />
hangs a silver horse<br />
presence to those within, and signals you to precede<br />
him into the room. A rotund, middle-aged man with a<br />
small mustache and rosy cheeks greets you with a curt<br />
nod. His countenance is marred by worry lines, and he<br />
appraises you sternly. "Be seated please," mutters the<br />
Burgomeister gruffly. "It may be your last bit of comfort<br />
for quite some time."<br />
"We have now pinpointed the source of the menace<br />
which plagues our fair city. The infection in our midst<br />
must be eradicated without delay, for the citizens will<br />
no longer tolerate the presence of a ravening monster<br />
within our walls. To that end, we have brought in a<br />
specialist to sear the infection from the land with the<br />
fire of Justice and Truth. You have doubtless heard of<br />
the renowned paladin, Sir Lance Vandric. Even now,<br />
he and his stalwart men are moving to answer our des-<br />
perate plea from their home many leagues to the<br />
north, scouring the land clean of lycanthropy as they<br />
come. Soon, with reasonable good fortune, there will<br />
none of these foul, unnatural werebeasts left to<br />
threaten this fair city.<br />
"Even the best artisan needs proper tools, however.<br />
Therefore, the city elders and I have appealed to the<br />
proud citizens of Thornburg to donate their silver for<br />
the defense of the city. What we have gathered has<br />
been fashioned into weapons for Vandric and his men,<br />
so that they may easily lay low the foul beast-men who<br />
threaten Thornburg and bury them from the sight of<br />
men forever.<br />
"Our resident guards and spellcasters are needed<br />
here, to defend the city and prevent the foul were-<br />
beasts from escaping until they can be identified and<br />
slain. Since you are skilled adventurers, I have de-<br />
cided to entrust you with the safe delivery of these<br />
silver weapons to Sir Lance. The safety of every man,<br />
woman, and innocent child of Thornburg is in your<br />
hands. It is up to you to ensure that Vandric and his<br />
men are able to destroy the vicious werebeasts before<br />
they can bring further harm to the helpless, law-<br />
abiding citizens of Thornburg. After all, the towns-<br />
people have no way of defending themselves from<br />
this terror.<br />
8<br />
"Sir Lance has been notified of our plan. He and his<br />
men will meet you in Cold Springs two days hence to<br />
receive the shipment. No passwords will be necessary<br />
at the time of delivery, for as you can see," says the<br />
Burgomeister, pointing to a small shimmer in the<br />
northwest corner of the room, "Vanessa, the wizard<br />
with Vandric's team, has been monitoring this inter-<br />
view via her crystal ball and now knows each of you by<br />
sight. She will monitor your progress throughout the<br />
trip and attempt to send aid should ill befell you.<br />
However, Sir Lance's forces are far afield, and aid may<br />
be slow in coming. Payment, of course, will be made<br />
on delivery, We are all depending on you to carry these<br />
weapons to Cold Springs and place them safely into<br />
Vandric's hands.<br />
"I have already arranged for the gate guards to let the<br />
shipment and its guards through. The wagon is packed<br />
and waiting for you in the town square. The towns-<br />
people have gathered there to celebrate its departure.<br />
My personal guards will escort you back to your lodg-<br />
ings to collect your personal effects and take charge of<br />
any last wills or testaments that you may wish to leave<br />
with us. Should you perish in this attempt, be assured<br />
that your offspring will always have a safe and happy<br />
home here with us in Thornburg.<br />
"Any questions before you depart?"<br />
If they ask, the Burgomeister says that Vandric will pay<br />
up to a maximum of 10,000 gp (for the entire group, not<br />
per character), plus two magical elixirs, upon successful<br />
completion of the delivery (the Burgomeister does not<br />
know which potions the paladin has available-the DM<br />
can make them be anything he or she thinks appropriate,<br />
with potions of extra healing as the default). Each adven-<br />
turer is now equipped with a silver weapon of choice free<br />
of charge, and the party given a scroll of protection from<br />
lycanthropes, which must be turned over to Sir Lance at<br />
Cold Springs if not used. The Burgomeister knows little<br />
about the exact composition of Vandric's force, except<br />
that it consists of many hand-picked soldiers, plus a few<br />
specialists to provide needed skills. Should the characters<br />
try to refuse at this point, the Burgomeister nods and of-<br />
fers them a second job instead.<br />
not your own, even<br />
all, we are not all hes<br />
from the citizenry<br />
theless willing to lay<br />
down their lives for our cause.<br />
"But there is another position open within these walls<br />
for adventurers such as yourselves. The city has<br />
of course been sealed against the lycanthrope menace,<br />
and no one may enter or leave for any reason-except