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9568 Moonlight Madness.pdf - Free

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the Burgomeister and his family. The two guards at the<br />

outer gate stop all those seeking entry and inquire as to<br />

their business. Anyone claiming to be here regarding the<br />

posted notice soliciting adventurers will be admitted im-<br />

mediately under armed escort and taken directly to the<br />

Burgomeister. All other business must wait until tomor-<br />

row (if uninvited characters come back tomorrow, they'll<br />

be told to come back the next day, ad infinitum).<br />

hangs a silver horse<br />

presence to those within, and signals you to precede<br />

him into the room. A rotund, middle-aged man with a<br />

small mustache and rosy cheeks greets you with a curt<br />

nod. His countenance is marred by worry lines, and he<br />

appraises you sternly. "Be seated please," mutters the<br />

Burgomeister gruffly. "It may be your last bit of comfort<br />

for quite some time."<br />

"We have now pinpointed the source of the menace<br />

which plagues our fair city. The infection in our midst<br />

must be eradicated without delay, for the citizens will<br />

no longer tolerate the presence of a ravening monster<br />

within our walls. To that end, we have brought in a<br />

specialist to sear the infection from the land with the<br />

fire of Justice and Truth. You have doubtless heard of<br />

the renowned paladin, Sir Lance Vandric. Even now,<br />

he and his stalwart men are moving to answer our des-<br />

perate plea from their home many leagues to the<br />

north, scouring the land clean of lycanthropy as they<br />

come. Soon, with reasonable good fortune, there will<br />

none of these foul, unnatural werebeasts left to<br />

threaten this fair city.<br />

"Even the best artisan needs proper tools, however.<br />

Therefore, the city elders and I have appealed to the<br />

proud citizens of Thornburg to donate their silver for<br />

the defense of the city. What we have gathered has<br />

been fashioned into weapons for Vandric and his men,<br />

so that they may easily lay low the foul beast-men who<br />

threaten Thornburg and bury them from the sight of<br />

men forever.<br />

"Our resident guards and spellcasters are needed<br />

here, to defend the city and prevent the foul were-<br />

beasts from escaping until they can be identified and<br />

slain. Since you are skilled adventurers, I have de-<br />

cided to entrust you with the safe delivery of these<br />

silver weapons to Sir Lance. The safety of every man,<br />

woman, and innocent child of Thornburg is in your<br />

hands. It is up to you to ensure that Vandric and his<br />

men are able to destroy the vicious werebeasts before<br />

they can bring further harm to the helpless, law-<br />

abiding citizens of Thornburg. After all, the towns-<br />

people have no way of defending themselves from<br />

this terror.<br />

8<br />

"Sir Lance has been notified of our plan. He and his<br />

men will meet you in Cold Springs two days hence to<br />

receive the shipment. No passwords will be necessary<br />

at the time of delivery, for as you can see," says the<br />

Burgomeister, pointing to a small shimmer in the<br />

northwest corner of the room, "Vanessa, the wizard<br />

with Vandric's team, has been monitoring this inter-<br />

view via her crystal ball and now knows each of you by<br />

sight. She will monitor your progress throughout the<br />

trip and attempt to send aid should ill befell you.<br />

However, Sir Lance's forces are far afield, and aid may<br />

be slow in coming. Payment, of course, will be made<br />

on delivery, We are all depending on you to carry these<br />

weapons to Cold Springs and place them safely into<br />

Vandric's hands.<br />

"I have already arranged for the gate guards to let the<br />

shipment and its guards through. The wagon is packed<br />

and waiting for you in the town square. The towns-<br />

people have gathered there to celebrate its departure.<br />

My personal guards will escort you back to your lodg-<br />

ings to collect your personal effects and take charge of<br />

any last wills or testaments that you may wish to leave<br />

with us. Should you perish in this attempt, be assured<br />

that your offspring will always have a safe and happy<br />

home here with us in Thornburg.<br />

"Any questions before you depart?"<br />

If they ask, the Burgomeister says that Vandric will pay<br />

up to a maximum of 10,000 gp (for the entire group, not<br />

per character), plus two magical elixirs, upon successful<br />

completion of the delivery (the Burgomeister does not<br />

know which potions the paladin has available-the DM<br />

can make them be anything he or she thinks appropriate,<br />

with potions of extra healing as the default). Each adven-<br />

turer is now equipped with a silver weapon of choice free<br />

of charge, and the party given a scroll of protection from<br />

lycanthropes, which must be turned over to Sir Lance at<br />

Cold Springs if not used. The Burgomeister knows little<br />

about the exact composition of Vandric's force, except<br />

that it consists of many hand-picked soldiers, plus a few<br />

specialists to provide needed skills. Should the characters<br />

try to refuse at this point, the Burgomeister nods and of-<br />

fers them a second job instead.<br />

not your own, even<br />

all, we are not all hes<br />

from the citizenry<br />

theless willing to lay<br />

down their lives for our cause.<br />

"But there is another position open within these walls<br />

for adventurers such as yourselves. The city has<br />

of course been sealed against the lycanthrope menace,<br />

and no one may enter or leave for any reason-except

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