9568 Moonlight Madness.pdf - Free
9568 Moonlight Madness.pdf - Free
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se their mimic ability to create the sound of dogs bark-<br />
ng, though the characters can see that Retch is doing at<br />
east some of the barking.<br />
If the characters attack, Retch throws down the cross-<br />
ow and shouts ”There too many of them, mistress.” He<br />
uns to the rear of the wagon, where he leaps into the water<br />
arrel to hide inside, drenching the vicinity. The crone<br />
eans out of the rear of the wagon, pulls Retch out by an<br />
ar, and says, ”You fool! Get up to the front and pull. We<br />
ave to get out of here!” She pulls him into the wagon’s<br />
ear door and almost immediately he emerges out from the<br />
ront, arms flailing as if pushed. He then grabs the two<br />
oles to which a donkey would normally be hitched and<br />
eaves, setting the wagon into motion with a Movement<br />
ate of 1.<br />
If the characters actually attack the pair, the greenhag<br />
hows them no mercy, falling upon them with spell and<br />
ock-hard talons. Slipping in and out of invisibility, she<br />
ses weakness on whoever appears to be the strongest char-<br />
cter first, then proceed to target others as needed. Mean-<br />
hile, she melees with targets of opportunity, trying to<br />
neak up on and take out the spellcasters first. If severely<br />
amaged, she attempts escape by creating a distraction<br />
ith her mimic ability or an audidle glarnerkhile slipping<br />
way invisibly with her pass without trace ability. She is not<br />
eally concerned about saving Retch, though she will save<br />
im if it is convenient and does not put her in danger.<br />
23<br />
I” the charactera do not Fro\ o h tLw iiag into ropp ig<br />
her disguise (very wise), they can coax her out of the<br />
wagon without difficulty by offering her money for infor-<br />
mation, asking to have their fortunes told, offering food,<br />
or making any other reasonable request. If they simply<br />
wait until her tea boils, she comes out to pour a nice cup<br />
and they can then approach without alarming her. She<br />
tries to assess the characters’ abilities, but it is always dif-<br />
ficult to tell exactly how powerful an adventuring party is<br />
without seeing them in action, so she will not risk herself<br />
with an open attack unless attacked first.<br />
Once out of the wagon, she orders Retch to continue<br />
fixing her dinner, then smiles at the PCs and invites them<br />
to sit down and have their fortunes told.<br />
a lonely- woman. Ah well, I suppose you’d like Es-<br />
merelda to look into the fluture for you, eh? Here, have<br />
some tea.” Esmerelda pours you each a cup of tea, and<br />
another for herself. She takes a sip and sighs happily.<br />
When the characters have finished their tea, she takes<br />
back their cups one at a time and pretends to read the tea<br />
leaves to tell their individual fortunes. These will include<br />
the following vague phrases:<br />
You will soon meet a tall, dark, handsome stranger.<br />
One of your companions is hiding a dark secret.<br />
The evil eye is upon you; your ultimate fate will de-<br />
pend upon the kindness of a stranger.<br />
I see a great fortune gained and lost.<br />
It is wise to remember that each of us has a darker side.<br />
Some keep it under control . . . others succumb to the<br />
beast within.<br />
Your future is cloudy, but pigeons are coming home to<br />
roost (a metaphor that should cause any werefox or<br />
wererat’s mouth to water).<br />
“I ur<br />
fates are linked together. IF you cross my palm with sil-<br />
all seek the answer to your combined destiny<br />
cards.” Madame Esmerelda takes your money,<br />
s into her wagon, and returns moments later<br />
ards. She asks for complete silence, so that she<br />
hear the spirits speak. As she lays the cards out<br />
down in obscure arrangements, she croons broken<br />
words in some unknown tongue.<br />
Actually, the hag is casting audible glarner mixed with<br />
nonsense phrases in her own language (a dialect of<br />
armis).