The Unknown City: Contesting Architecture and Social Space

The Unknown City: Contesting Architecture and Social Space The Unknown City: Contesting Architecture and Social Space

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Part IV: Tactical Filters 416 24 417 Iain Chambers 24.2 | Desert, California, 1991. optical fiber, cement, tarmac, neon. In this pragmatica desertica critics sourly inform us that memory—too wasteful to inscribe, too time-consuming to acknowledge—is bleached out, purged. Only the bronze statue of John Wayne (from Jean-Luc Godard’s favorite Ford western, The Searchers) in the Orange County airport foyer remains as a trace. But perhaps the apparent starkness of oblivion invites us to think again. Perhaps here memory is spatialized rather than sedimented in vertical strata. So, the seemingly memoryless city of Irvine is both doubled and shadowed by the older, largely Spanish-speaking, settlement of Santa Ana. The rational light of the former’s planning and management depends on the shadows that accommodate those who service and sustain it from afar. To consider memory in spatial terms—as different, even separate, sites—is inevitably to contrast experience of the vertical city (Naples) with the horizontal one (Irvine). The former is in debt to, sometimes overwhelmed by, historicity: in Naples time is an avatar that not only reminds us of our bodies, our mortality, but devours every explanation, reason, and judgment. Irvine meanwhile is a city that apparently exists at the end of time; here explanations are not introspective (memory, narcissism) but projective (fantasy, desire). The sedimented, vertical city is governed by its foundations (mythic, historical, cultural), the other by its horizon (desert, sea, sky). One might be tempted to suggest that while one is a city the other is a settlement, hence provisional: only the freeways have a certain air of permanency. One represents time, the other represses it.

Part IV: Tactical Filters<br />

416<br />

24<br />

417<br />

Iain Chambers<br />

24.2 | Desert, California, 1991.<br />

optical fiber, cement, tarmac, neon. In this pragmatica desertica critics sourly<br />

inform us that memory—too wasteful to inscribe, too time-consuming to<br />

acknowledge—is bleached out, purged. Only the bronze statue of John<br />

Wayne (from Jean-Luc Godard’s favorite Ford western, <strong>The</strong> Searchers) in the<br />

Orange County airport foyer remains as a trace. But perhaps the apparent<br />

starkness of oblivion invites us to think again. Perhaps here memory is spatialized<br />

rather than sedimented in vertical strata. So, the seemingly memoryless<br />

city of Irvine is both doubled <strong>and</strong> shadowed by the older, largely<br />

Spanish-speaking, settlement of Santa Ana. <strong>The</strong> rational light of the former’s<br />

planning <strong>and</strong> management depends on the shadows that accommodate<br />

those who service <strong>and</strong> sustain it from afar. To consider memory in<br />

spatial terms—as different, even separate, sites—is inevitably to contrast<br />

experience of the vertical city (Naples) with the horizontal one (Irvine). <strong>The</strong><br />

former is in debt to, sometimes overwhelmed by, historicity: in Naples time<br />

is an avatar that not only reminds us of our bodies, our mortality, but devours<br />

every explanation, reason, <strong>and</strong> judgment. Irvine meanwhile is a city<br />

that apparently exists at the end of time; here explanations are not introspective<br />

(memory, narcissism) but projective (fantasy, desire). <strong>The</strong> sedimented,<br />

vertical city is governed by its foundations (mythic, historical,<br />

cultural), the other by its horizon (desert, sea, sky). One might be tempted<br />

to suggest that while one is a city the other is a settlement, hence provisional:<br />

only the freeways have a certain air of permanency. One represents<br />

time, the other represses it.

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