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The Unknown City: Contesting Architecture and Social Space

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Part I: Filters<br />

134<br />

7<br />

135<br />

Philip Tabor<br />

In Voyeur, an interactive video, the viewer plays the part of a snooping<br />

private eye. 30 Any young boy, peeping through a window at the halfdressed<br />

girl next door, is preparing to confront the enemy, maybe years from<br />

now, <strong>and</strong> acquit himself well. So is she, if she knows or imagines she is surveyed.<br />

<strong>The</strong> surveillance camera scans time as well as space for trace of future<br />

trouble. Foreseen is forearmed.<br />

We are gun/cameras. Our heads swivel on our shoulders <strong>and</strong> from<br />

our eyes dart—familiarly aggressive tropes—piercing <strong>and</strong> penetrating<br />

looks. Photographers say the camera loves some people but not others. We<br />

need no cyborgian robo-erotic fantasy to feel flattered <strong>and</strong> stimulated when<br />

the camera lovingly tracks us. A famous newspaper photograph shows an<br />

unconscious man lying on the ground, attended by doctors. He has been<br />

pulled from the sea <strong>and</strong> may die. Kneeling by his side is his fiancée. In the<br />

photograph she’s just noticed the camera, so she smiles brilliantly at it <strong>and</strong><br />

adjusts her swimsuit. 31<br />

THE SHIELD<br />

<strong>The</strong> videocam is a shield. <strong>The</strong> eyes of Medusa turn to stone those who look<br />

directly at them: her gaze objectifies its target. <strong>The</strong> three Graeae (literally,<br />

“the gray ones”) are her old sisters, with just one eye <strong>and</strong> tooth between<br />

them. Age, that is, holds in fragile monopoly the instruments of aggression<br />

<strong>and</strong> surveillance. To augment his strength, Perseus forces them to reveal<br />

where the technologies of speed <strong>and</strong> concealment may be found: Mercury’s<br />

winged s<strong>and</strong>als <strong>and</strong> Hades’ helmet of invisibility. Thus equipped he counters<br />

Medusa’s gaze with indirect surveillance of his own, taking care to track<br />

Medusa only in her image reflected in his shield. And he wins. 32<br />

Detective <strong>and</strong> spy fiction is based on this archaic mythology of the<br />

chase. Novel readers or film audiences vicariously reenact the rituals of surveillance,<br />

imagining themselves at once both the concealed watcher <strong>and</strong> the<br />

exposed watched. Anxious that an unaided body <strong>and</strong> mind might not suffice<br />

to unbalance the game in their favor, the audience in fantasy adopts the<br />

logic of the arms race <strong>and</strong> seeks prosthetic help in technology. Thus the central<br />

role played in fictions by the hardware of surveillance <strong>and</strong> countersurveillance:<br />

<strong>The</strong> Conversation, Blade Runner, Blue Thunder, <strong>The</strong> Silence of the<br />

Lambs (remember the nightsight glasses), Sneakers, Demolition Man, <strong>and</strong> so<br />

on. 33 Thus, too, the first comm<strong>and</strong>ment of street tech: “Use technology before<br />

it’s used on you.” 34

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