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The Unknown City: Contesting Architecture and Social Space

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Part I: Filters<br />

46<br />

2<br />

47<br />

M. Christine Boyer<br />

l<strong>and</strong>marks; they remind the spectator of an earlier time, before the automobile<br />

came to dominate pedestrian spaces such as Times Square <strong>and</strong> made the<br />

railway station redundant as the major gateway to the city. <strong>Unknown</strong> to the<br />

film director, however, Penn Station, which frames the narrative in opening<br />

<strong>and</strong> closing shots, would be destroyed eight years later. Thus it not only<br />

st<strong>and</strong>s as a reminder of the industrial city, but it forecasts the ruination that<br />

the modernist city will spread. Throughout the film, Times Square represents<br />

a l<strong>and</strong>scape of centrality where events emerge either in memory of its<br />

being a site of traditional rituals or in expectation of the deserted center it<br />

would soon become. It is a l<strong>and</strong>scape that has the power to reconcile the<br />

characters <strong>and</strong> the spectators to the alienating experience of the metropolis.<br />

48 “In an age of suburbanisation,” Dimendberg argues, “the experience of<br />

the urban center cannot escape an ambivalent oscillation between attraction<br />

<strong>and</strong> repulsion. And as the physical face of the city slowly loses its traditional<br />

l<strong>and</strong>marks, the psychophysical correspondence we experience in cinema allow<br />

us to redeem the urban environment from a non-existence that is increasingly<br />

real, rather than virtual.” 49<br />

NARRATING A TWICE-TOLD STORY ABOUT TIMES SQUARE<br />

<strong>The</strong> first-told story relied on a taste for realistic representation that grew out<br />

of a failure of memory caused when the city began to disappear from everyday<br />

experience. But now a distinction must be drawn between these 1940s<br />

<strong>and</strong> 1950s realistic representations of urban space <strong>and</strong> our contemporary<br />

representations that display a taste for simulation. We now delight in wax<br />

museums, theme parks, retro-architectural splendors, <strong>and</strong> the suspension of<br />

disbelief that allows “planning [to] create the appearance of the unplanned”<br />

in the redevelopment of Times Square. 50 In other words, in the contemporary<br />

production of spaces such as Times Square, we are given a twice-told<br />

story that depends on a second memory gap <strong>and</strong> creates a different effect. We<br />

are no longer searching for photographic realism, for mapping techniques,<br />

for documentary rendering of a city that is beginning to disappear from our<br />

lived experience <strong>and</strong> collective memory. Now the technical apparatus that<br />

can produce the illusionary reappearance of Times Square or the Great<br />

White Way is foregrounded, <strong>and</strong> the masterful display of this artistry, with<br />

all of its theatricality, pretenses, <strong>and</strong> tricks, itself becomes the show. This<br />

reenchanted world depends on the power to simulate, <strong>and</strong> it distorts the<br />

proclaimed purity <strong>and</strong> objectivity of representative realism.<br />

In order to explore further this twice-told story, I will turn to the<br />

late nineteenth century, when simulation as a means of popular entertainment<br />

achieved its height. My example is Paris’s famous wax museum, the

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