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Key Concepts of Museology - ICOM

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ding even the museums <strong>of</strong> antiquity,<br />

which were more schools <strong>of</strong> philosophy<br />

than collections in the accepted<br />

sense <strong>of</strong> the term.<br />

4. This last use <strong>of</strong> the term<br />

museum brings us to the principles<br />

<strong>of</strong> the ecomuseum in its original<br />

conception, that is to say a museal<br />

institution which, for the development<br />

<strong>of</strong> a community, combines<br />

conservation, display and explanation<br />

<strong>of</strong> the cultural and natural heritage<br />

held by this same community;<br />

the ecomuseum represents a living<br />

and working environment on a given<br />

territory, and the research associated<br />

with it. “The ecomuseum […] on a<br />

given territory, expresses the relationship<br />

between man and nature<br />

through time and space on this territory.<br />

It is composed <strong>of</strong> property <strong>of</strong><br />

recognised scientifi c and cultural<br />

interest which is representative <strong>of</strong><br />

the community it serves: non-built<br />

immovable property, natural wild<br />

spaces, natural spaces occupied by<br />

man; built immovable property;<br />

movable property; fungible goods.<br />

It includes an administrative centre,<br />

headquarters <strong>of</strong> the major structures:<br />

reception, research, conservation,<br />

display, cultural action, administration,<br />

in particular one or more fi eld<br />

laboratories, conservation bodies,<br />

meeting halls, socio-cultural workshops,<br />

accommodation etc.; trails and<br />

observation points for exploring the<br />

territory; different architectural,<br />

archaeological and geological elements…duly<br />

indicated and explained”<br />

(Rivière, 1978).<br />

5. With the development <strong>of</strong> com-<br />

puters and the digital world the<br />

concept <strong>of</strong> cyber museum, <strong>of</strong>ten<br />

incorrectly called ‘virtual’, gradually<br />

became accepted; a notion generally<br />

defi ned as “a logically related collection<br />

<strong>of</strong> digital objects composed in a<br />

variety <strong>of</strong> media which, through its<br />

connectivity and its multi-accessible<br />

nature, lends itself to transcending<br />

traditional methods <strong>of</strong> communicating<br />

and interacting with visitors..;<br />

it has no real place or space; its<br />

objects and the related information<br />

can be disseminated all over the<br />

world” (Schweibenz, 1998). This<br />

defi nition, probably derived from<br />

the relatively recent notion <strong>of</strong> virtual<br />

computer memory, appears to<br />

be something <strong>of</strong> a misinterpretation.<br />

We must remember that ‘virtual’ is<br />

not the opposite <strong>of</strong> ‘real’, as we tend<br />

to believe too readily, but rather the<br />

opposite <strong>of</strong> ‘actual’ in its original<br />

sense <strong>of</strong> ‘now existing’. An egg is a<br />

virtual chicken; it is programmed<br />

to become a chicken and should<br />

become one if nothing gets in the<br />

way <strong>of</strong> its development. In this sense<br />

the virtual museum can be seen as all<br />

the museums conceivable, or all the<br />

conceivable solutions applied to the<br />

problems answered by traditional<br />

museums. Thus the virtual museum<br />

can be defi ned as a “concept which<br />

globally identifi es the problem areas<br />

<strong>of</strong> the museal fi eld, that is to say the<br />

effects <strong>of</strong> the process <strong>of</strong> decontextualisation/recontextualisation;<br />

a<br />

collection <strong>of</strong> substitutes can be a<br />

virtual museum just as much as a<br />

computerised data base; it is the<br />

59

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