HD3 The City of the Spider-God - Hyborian Age - Xoth
HD3 The City of the Spider-God - Hyborian Age - Xoth
HD3 The City of the Spider-God - Hyborian Age - Xoth
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<strong>The</strong> floor is strewn with skulls and bones <strong>of</strong><br />
both humans and large animals.<br />
Zath attacks any creature which dares<br />
enter its abode. Note that <strong>the</strong> one-way<br />
doors to <strong>the</strong> north (too small for Zath) are<br />
hidden by webs. In <strong>the</strong> middle <strong>of</strong> <strong>the</strong><br />
room is a 20 feet wide and 100 feet deep<br />
pit, covered with webs, that connects<br />
with <strong>the</strong> caverns beneath Area 7. If Zath is<br />
severely damaged, <strong>the</strong> spider-god<br />
retreats down into <strong>the</strong> pit.<br />
6) In this area <strong>of</strong> 30 feet wide corridor<br />
<strong>the</strong>re are five barred and locked cells<br />
holding eleven slave sacrifices, and on<br />
<strong>the</strong> west wall are six cubicles wherein<br />
dwell <strong>the</strong> guards who watch over <strong>the</strong>se<br />
prisoners, eight ghoulish creatures whose<br />
bodies swarm with tiny spiders (see <strong>the</strong><br />
New Monsters appendix).<br />
7) Secret door (Search DC 30) sinks to<br />
allow passage along a 4 feet wide corridor<br />
and steps down to a 10 feet wide<br />
tunnel to Area 20 <strong>the</strong>reafter, passing a<br />
series <strong>of</strong> mazelike caverns that teem with<br />
<strong>the</strong> numerous <strong>of</strong>fspring <strong>of</strong> Zath.<br />
Level #2:<br />
1)-3) Each <strong>of</strong> <strong>the</strong>se simple and spartan<br />
rooms is a barracks for four temple guards.<br />
4)-7) Each <strong>of</strong> <strong>the</strong>se rooms quarters one<br />
senior priest. <strong>The</strong> rooms are richly carpeted,<br />
tapestried, and furnished with s<strong>of</strong>t<br />
couch, inlaid wood table, padded chairs,<br />
etc.<br />
8)-11) <strong>The</strong>se four rooms serve as sleepingquarters<br />
for twelve acolytes, three per<br />
room. <strong>The</strong> rooms are ra<strong>the</strong>r plain and<br />
functional.<br />
12) This room quarters two elite temple<br />
guards who act as guard commanders.<br />
<strong>The</strong> area is richly furnished, and <strong>the</strong> room<br />
to <strong>the</strong> west is likewise well appointed, with<br />
two s<strong>of</strong>t couches covered with silks. <strong>The</strong><br />
small closet <strong>of</strong>f <strong>the</strong> sleeping area is an<br />
arsenal which contains 30 crossbows, 30<br />
cases <strong>of</strong> bolts, and temple spider venom<br />
sufficient for 50 applications.<br />
13) <strong>The</strong> open areas <strong>of</strong> <strong>the</strong> level have<br />
narrow tables and benches along <strong>the</strong><br />
walls. At this point <strong>the</strong>re are always two<br />
elite temple guards on alert, as only<br />
acolytes, priests and commanders <strong>of</strong> <strong>the</strong><br />
guard are permitted to go above.<br />
Level #3:<br />
This level is reserved for <strong>the</strong> senior priests <strong>of</strong><br />
<strong>the</strong> Fane and <strong>the</strong>ir favored acolytes. All<br />
rooms are richly carpeted and hung with<br />
tapestries.<br />
1) Quarters for four acolytes. <strong>The</strong>y assist in<br />
<strong>the</strong> more common rituals but are not<br />
permitted to venture into <strong>the</strong> lower (dungeon)<br />
level.<br />
2) Chamber <strong>of</strong> one senior priest.<br />
3) Suite <strong>of</strong> rooms belonging to one senior<br />
priest.<br />
4) This area is where <strong>the</strong> priests dine and<br />
generally enjoy <strong>the</strong>mselves. <strong>The</strong>re are<br />
numerous couches, small tables, cushions,<br />
etc. scattered about. <strong>The</strong>re are eight gold<br />
services (plate, bowl, flagon, utensils), four<br />
sets <strong>of</strong> which are worth 100 sp each, two<br />
sets are worth 300 sp each, and two sets<br />
are worth 500 sp each. All are set with<br />
small gems.<br />
Page 21<br />
<strong>HD3</strong>: <strong>The</strong> <strong>City</strong> <strong>of</strong> <strong>the</strong> <strong>Spider</strong>-<strong>God</strong>