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Custom-Fitting Manual - Taylor Made Golf

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<strong>Custom</strong>-<strong>Fitting</strong> <strong>Manual</strong>


Introduction<br />

CONTENTS<br />

Section 1 – Glossary ............................................................................................ 4<br />

Section 2 – Player Types ...................................................................................... 7<br />

Improving ............................................................................................... 7<br />

Skilled ..................................................................................................... 9<br />

Tour-Caliber .......................................................................................... 10<br />

Section 3 – Drivers ............................................................................................. 12<br />

Clubhead Design .................................................................................. 12<br />

Loft and CG Location ........................................................................... 14<br />

Shaft Flex and Model ........................................................................... 16<br />

Shaft Length ......................................................................................... 18<br />

Grip Selection ....................................................................................... 19<br />

Section 4 – Fairway Woods ............................................................................... 20<br />

Clubhead Design .................................................................................. 20<br />

Loft ........................................................................................................ 20<br />

Shaft ...................................................................................................... 21<br />

Gapping ................................................................................................ 21<br />

Section 5 – Rescue Clubs ................................................................................... 22<br />

Gapping ................................................................................................ 22<br />

Section 6 – Irons ................................................................................................. 23<br />

Clubhead Design .................................................................................. 23<br />

Shaft Material ...................................................................................... 25<br />

Shaft Flex .............................................................................................. 26<br />

Shaft Length ......................................................................................... 27<br />

Lie Angle ............................................................................................... 29<br />

Section 7 – Wedges ............................................................................................ 32<br />

Clubhead Design .................................................................................. 32<br />

Effective Bounce .................................................................................. 33<br />

Lie Angle ............................................................................................... 34<br />

Distance Gapping ................................................................................. 35<br />

Section 8 – Putters ............................................................................................. 36<br />

Section 9 – <strong>Fitting</strong> Protocol Summary ............................................................... 41


<strong>Taylor</strong><strong>Made</strong> <strong>Golf</strong> <strong>Custom</strong>-<strong>Fitting</strong> Guide<br />

Welcome to the <strong>Taylor</strong><strong>Made</strong> <strong>Golf</strong> <strong>Custom</strong>-<strong>Fitting</strong> Guide, which details our simple, effi cient and effective<br />

system for fi tting your clients into the fi nest golf equipment available.<br />

We’ll refer frequently to <strong>Taylor</strong><strong>Made</strong>’s MATT system (Motion Analysis Technology by <strong>Taylor</strong><strong>Made</strong>)<br />

throughout this manual, which is a revolutionary motion-capture system engineered to “place” a golfer<br />

into an animated, three-dimensional space. The MATT system allows us to measure a golfer’s body and<br />

club movements accurately to within tenths of a degree. The MATT system was originally designed for<br />

research and development purposes, as well as to provide the highest level of clubfi tting for <strong>Taylor</strong><strong>Made</strong>’s<br />

Tour Staff professionals. However, it was recently made available to the public for both fi tting and<br />

instruction. Data gathered from MATT helped us to establish and validate our method of clubfi tting, which<br />

we believe is the most advanced in the industry.<br />

To achieve the most accurate recommendations, clubfi tters must use both static and dynamic<br />

measurements. This manual defi nes and describes the static and dynamic measuring keys <strong>Taylor</strong><strong>Made</strong> uses<br />

to ensure a successful fi t.<br />

To fi t players more precisely, we’ve categorized them into three types:<br />

1 > Improving<br />

A high handicapper who needs help<br />

getting the ball in the air, down<br />

the fairway and on the green, and<br />

who wants the most forgiving<br />

equipment he can fi nd.<br />

2 > Skilled<br />

A middle handicapper who needs<br />

forgiving equipment to help make<br />

up for his occasional inconsistencies<br />

and to enhance his distance and<br />

accuracy.<br />

– 3 –<br />

3 > Tour-Caliber<br />

A low handicapper seeking<br />

premium equipment that enhances<br />

his performance while providing<br />

the kind of keen feedback and<br />

workability he prefers.


Glossary<br />

In/Out Path<br />

Defi nition: The angle of the clubhead path at impact relative to the<br />

target-line.<br />

Infl uence on Shot Performance: An inside-out path promotes a draw.<br />

An outside-in path leads to a fade or slice.<br />

Typical Values: Tour players tend to swing on an inside-out path;<br />

amateurs tend to swing on an outside-in path.<br />

Clubface Angle<br />

Defi nition: The angle at which the clubface points at impact, defi ned<br />

as either square, open or closed.<br />

Infl uence on Shot Performance: A square clubface angle promotes a<br />

straight shot; an open clubface angle promotes a shot to the right; a<br />

closed clubface angle promotes a shot to the left. Clubface angle has<br />

a stronger infl uence on shot direction than an in-to-out swing path.<br />

Typical Values: Tour players tend to deliver the clubface to the ball<br />

in a square position at impact in relation to their swing path, while<br />

amateurs have a tendency to leave the clubface open.<br />

Up-Path/Down-Path<br />

SECTION 1<br />

Defi nition: The path the clubhead travels on in relation to the ground<br />

just prior to and after impact. An up-path is when the clubhead<br />

moves upward and away from the ground (a positive number), while<br />

a down-path is when the clubhead moves downward and toward the<br />

ground (a negative number).<br />

Infl uence on Shot Performance: Up-path promotes a high launch<br />

angle with low spin.<br />

Typical Values: Tour players demonstrate a slight up-path when using<br />

a driver.<br />

– 4 –


Impact Location<br />

Defi nition: The precise location on the clubface where impact with<br />

the ball was made.<br />

Infl uence on Shot Performance: When the impact location is away<br />

from the center of the clubface, initial ball speed will be slower and<br />

shot distance will be shorter. With metalwoods, when the impact<br />

location is higher on the face the ball will launch at a higher angle<br />

and at a lower spin-rate; when the impact location is lower on the<br />

face the ball will launch lower and at a higher spin rate. When the<br />

impact location is toward the toe the shot will start slightly to the<br />

right (for right-handed players); when the impact location is toward<br />

the heel the shot will start slightly to the left. With metalwoods,<br />

when the impact location is toward the toe the ball will start to the<br />

right but draw-spin will be imparted. When the impact location is<br />

toward the heel the ball will start to the left but fade-spin will be<br />

imparted.<br />

Typical Values: A tour player’s impact location tends to be at the<br />

clubface center or very close to it, while the average amateur’s<br />

impact location varies signifi cantly.<br />

Ball Speed<br />

Defi nition: The speed of the ball immediately after impact, measured<br />

in miles per hour.<br />

Infl uence on Shot Performance: Higher ball speed usually results in<br />

greater distance.<br />

Typical Values: Ball speed depends on variables including clubhead<br />

speed, impact location and face angle, and varies from player to<br />

player.<br />

Ideal Values: Use the player’s maximum achievable speed as their<br />

ideal ball speed.<br />

Launch Angle<br />

Defi nition: The angle of the path on which the ball leaves the<br />

clubface, measured in degrees in relation to horizontal.<br />

Infl uence on Shot Performance: A higher launch angle equals higher<br />

initial ball fl ight, and vice versa.<br />

Typical Values: Launch angle varies from player to player and from<br />

club to club.<br />

Ideal Values: The ideal launch angle varies depending upon the ball<br />

speed and the spin-rate generated by a given club confi guration.<br />

With a driver, the slower the ball speed, the higher the ideal launch<br />

– 5 –


angle. With all clubs, a higher launch angle combined with the right<br />

amount of backspin will generally generate maximum distance.<br />

Backspin<br />

Defi nition: The rate at which the ball spins backward (the bottom of<br />

the ball moves toward the target and the top of the ball moves away<br />

from the target) immediately after impact, measured in revolutions<br />

per minute.<br />

Infl uence on Shot Performance: Backspin works with the ball’s<br />

dimples to create lift, which helps keep the ball in the air. A higher<br />

rate of backspin creates more lift.<br />

Typical Values: Backspin rates vary from player to player, from club<br />

to club, and from ball to ball.<br />

Ideal Values: With a driver, the ideal backspin for maximizing<br />

distance varies according to ball speed and launch angle.<br />

– 6 –


Defi ning the Player<br />

Studying the swings of thousands of players using the <strong>Taylor</strong><strong>Made</strong> MATT System led us to divide golfers<br />

into three categories — Improving, Skilled and Tour-Caliber — based on their ability and consistency. This<br />

section explores the different characteristics of each player category.<br />

Improving<br />

Improving golfers are generally beginners. Often, they don’t play regularly. They typically suffer from a<br />

variety of swing fl aws that detract from their distance and accuracy. The most common is an outside-in<br />

swing path. When combined with an open clubface at impact, the result is a distance-stealing slice.<br />

6-IRON<br />

DRIVER<br />

Clubhead<br />

Speed<br />

60-80<br />

70-95<br />

SECTION 2<br />

Ball<br />

Speed<br />

77 to 107<br />

100-135<br />

Distance<br />

100-130<br />

160-230<br />

Greens In<br />

Regulation<br />

0-to-3<br />

Fairways<br />

Hit/Round<br />

0-to-5<br />

– 7 –<br />

Up/Down<br />

Path<br />

10° down to<br />

3° up<br />

1° up to 3°<br />

down<br />

In/Out<br />

Path<br />

Outside-In<br />

Outside-In<br />

Clubface<br />

Angle at Impact<br />

Open/Closed<br />

Open/Closed<br />

Average outside-in path ranges from 3° to 6°. Diffi culty squaring the clubface at impact.<br />

Impact<br />

Consistency<br />

Inconsistent<br />

Inconsistent


An example of inconsistent impact locations. A too-steep down-path, which causes fat shots and large divots.<br />

Positive up-path with irons promotes thin shots and little<br />

or no divots.<br />

Slower, less consistent hand rotation through impact tends to add<br />

loft to the club. In this case, a 6-iron’s loft has been effectively<br />

increased from 31° to 34°.<br />

– 8 –<br />

With driver, a slight down-path through impact yields a low<br />

launch angle and high rate of backspin.


Skilled<br />

Compared to the Improving player, the Skilled player’s swing mechanics are generally better and his ballstriking<br />

is more consistent. His swing usually has fl aws, but he compensates for them well, and his mis-hits<br />

are less severe. His swing path generally ranges from slightly inside-out to slightly outside-in.<br />

6-IRON<br />

DRIVER<br />

Clubhead<br />

Speed<br />

70-80<br />

80-95<br />

Ball<br />

Speed<br />

92-107<br />

115-135<br />

Distance<br />

130-155<br />

190-230<br />

Greens In<br />

Regulation/<br />

Round<br />

4 to 9<br />

A skilled player generally has a more consistent and<br />

target-oriented swing path.<br />

Impact location pattern is usually tighter and toward the<br />

heel or toe.<br />

Fairways<br />

Hit/Round<br />

5 to 10<br />

– 9 –<br />

Up/Down<br />

Path<br />

0° to 6°<br />

down<br />

1° up to 3°<br />

down<br />

In/Out<br />

Path<br />

4° Outside-In to<br />

4° Inside-Out<br />

4° Outside-In to<br />

4° Inside-Out<br />

Clubface<br />

Angle at Impact<br />

Open-to-Square<br />

Open-to-Square<br />

Impact<br />

Consistency<br />

Moderately<br />

Consistent<br />

Moderately<br />

Consistent<br />

Generally achieves a square or slightly open clubface position<br />

at impact.<br />

Indicates a horizontal driver path through impact.<br />

Creating up-path through impact will promote a higher trajectory<br />

and longer carry.


Consistent hand rotation allows for more consistent<br />

distance control.<br />

Tour-Caliber<br />

The Tour-Caliber player has little or no fl aws in his swing path or clubface angle, and his swing is very<br />

consistent. He is usually the most knowledgeable of the three player types about equipment and what<br />

he needs.<br />

6-IRON<br />

DRIVER<br />

Clubhead<br />

Speed<br />

80-90+<br />

95-110+<br />

Ball<br />

Speed<br />

101-122<br />

135-160+<br />

Distance<br />

155-175+<br />

230-275+<br />

Greens In<br />

Regulation/<br />

Round<br />

10+<br />

Fairways<br />

Hit/Round<br />

10+<br />

– 10 –<br />

Up/Down<br />

Path<br />

3° down to<br />

6° down<br />

1° up to<br />

5° up<br />

In/Out<br />

Path<br />

0° to 4°<br />

Inside-Out<br />

2° Inside-Out to<br />

2° Outside-In<br />

Clubface<br />

Angle at Impact<br />

Open-to-Square<br />

Open-to-Square<br />

Impact<br />

Consistency<br />

Very<br />

Consistent<br />

Very<br />

Consistent<br />

Generates power effectively and effi ciently through impact. Impact location near the center of the clubface promotes<br />

tighter shot dispersion.


A Tour-Caliber player’s down-path with a 6-iron typically<br />

ranges from 3º to 6º.<br />

Hand position at impact is slightly ahead of the ball,<br />

de-lofting the 6-iron to approximately 28º, allowing<br />

maximum distance and control.<br />

– 11 –<br />

A Tour-Caliber player’s up-path with a driver typically ranges from<br />

1º to 5º, promoting optimum distance.


Drivers<br />

When fi tting a player into a driver you must recommend the proper:<br />

> Clubhead Design<br />

> Loft & CG Location<br />

> Shaft Flex & Model<br />

> Shaft Length<br />

> Grip<br />

Choosing a Clubhead Design<br />

STATIC<br />

When it comes to drivers, it’s critical to determine the type of head design that will benefi t the player<br />

most. Following are questions that will help you make the right determination;<br />

In general, the better the player, the more fairways he hits, so the fi rst and most important question to<br />

ask is:<br />

About how many fairways do you hit per round?<br />

Fairways Hit/Round<br />

SECTION 3<br />

0-5 Improving<br />

5-10 Skilled<br />

Driver Head Design<br />

10+ Tour-Caliber<br />

Be prepared that you’ll encounter exceptions. For example, a senior with a slower swing speed and higher<br />

handicap who nonetheless hits 8 to 12 fairways per round. Such a player will no doubt benefi t much more<br />

from a larger, distance-enhancing clubhead design.<br />

Which is more important to you: Forgiveness or Workability?<br />

In general, Improving players seek a large and stable clubhead with a low center of gravity (CG) that’s easy<br />

to launch and which forgives their mis-hits; Tour-Caliber players typically seek a smaller head with a higher<br />

CG that makes it easier to draw and fade the ball, and Skilled players seek a head that combines excellent<br />

forgiveness with a good degree of workability.<br />

– 12 –


Preference<br />

Forgiveness Improving<br />

Combination of Forgiveness and Workability Skilled<br />

Driver Head Type<br />

Workability Tour-Caliber<br />

Category FABs for Metalwood Head Design<br />

Driver clubhead features engineered for the Improving player<br />

Feature<br />

Lowest and Deepest CG Location Higher Launch Angle Easy to Launch High and Long<br />

Softens a Slice; Promotes a<br />

Heel-Weighted Makes it Easier to Square the Face Distance-Enhancing Draw<br />

Optimize Launch Conditions Promotes Maximum Distance<br />

Movable Weight Technology and CG Location and Control<br />

Driver clubhead features engineered for the Skilled player<br />

Feature<br />

Advantage Benefi t<br />

Advantage Benefi t<br />

Higher CG Location Lower and More Controllable Ball Flight Increased Control<br />

Neutral Weighting Choose Their Flight Pattern Increased Shot -Shaping<br />

Optimize Launch Conditions Promotes Maximum Distance<br />

Movable Weight Technology and CG Location and Control<br />

Driver clubhead features engineered for the Tour-Caliber player<br />

Feature<br />

Advantage Benefi t<br />

Highest CG Location Lowest Ball Flight Optimal Control<br />

Square-to-Open Face Alignment Visually Appealing Increased Confi dence and Accuracy<br />

Optimize Launch Conditions Promotes Maximum Distance<br />

Movable Weight Technology and CG Location and Control<br />

– 13 –


DYNAMIC<br />

If ball fl ight is too high:<br />

> Try a lower loft<br />

> Try a clubhead with a higher CG<br />

> Reconfi gure the Movable Weight Technology (MWT) cartridges so that more weight is in the front<br />

If ball fl ight is too high and spin-rate is too low:<br />

> Check if impact location is too high, if so lower tee height<br />

If ball fl ight is too low and spin-rate is too low:<br />

> Try a higher loft<br />

> Try a clubhead with a lower CG<br />

> Reconfi gure the MWT cartridges so that more weight is in the back<br />

If ball fl ight is too low and spin-rate is too high:<br />

> Check if impact location is too low, if so increase tee height<br />

If ball fl ight is too far left:<br />

> Reconfi gure the MWT cartridges so that more weight is on the toe<br />

If ball fl ight is too far right:<br />

> Reconfi gure the MWT cartridges so that more weight is on the heel<br />

Choosing the Proper Loft and CG Location<br />

DYNAMIC<br />

Launch angle is the angle at which the ball leaves the clubface. Launch angle is critical to maximizing<br />

distance, thus it’s vital that you fi t the player with a driver loft that delivers the optimal launch angle.<br />

What is optimum launch angle? It ranges between 12 and 15 degrees, depending on the player’s clubhead<br />

speed.<br />

Besides launch angle, spin-rate is also a crucial variable that must be managed.<br />

Players that generate high initial ball speed need to combine a higher launch angle with a lower spin-rate,<br />

while players that produce lower initial ball speeds need to combine a higher launch angle with a higher<br />

spin-rate, which keeps the ball in the air longer to promote greater carry and distance.<br />

In general, players with slower swing speeds or higher swing speeds will maximize their distance with a<br />

higher launch angle.<br />

Guidelines for choosing driver loft based on swing speed:<br />

• 60 to 70 mph = 12-14 degrees loft<br />

• 70 to 80 mph = 11-13 degrees loft<br />

• 80 to 90 mph = 10-12 degrees loft<br />

• 90 to 100 mph = 9-11 degrees loft<br />

• 100 mph + = 8-10 degrees loft<br />

Remember, the above fi gures should be used as a starting point and won’t apply to every player.<br />

– 14 –


Ball speed can help you determine a player’s proper launch angle:<br />

Typical Values Ball Speed (mph) Launch Angle (deg) Spin-Rate (rpm)<br />

Driver<br />

tour pro 170 12 2700<br />

skilled 155 12 2800<br />

avid player 140 12 3000<br />

recreational 120 13 3000<br />

senior/lady 100 15 3000<br />

<strong>Taylor</strong><strong>Made</strong> drivers with Movable Weight Technology (MWT) enable golfers to adjust the launch angle.<br />

Confi guring the MWT cartridges so that more weight is toward the rear of the clubhead moves the CG<br />

location rearward, which increases the effective launch angle. On the other hand, confi guring the MWT<br />

cartridges so that more weight is toward the front of the clubhead will move the CG forward, promoting a<br />

lower, more penetrating ball fl ight.<br />

Additionally, <strong>Taylor</strong><strong>Made</strong> drivers with MWT also allow you to position more weight on the toe to move the<br />

CG away from the shaft, which promotes a fade; or to position more weight on the heel to move the CG<br />

toward the shaft, which promotes a draw.<br />

– 15 –


Selecting the Proper Shaft Flex and Model<br />

STATIC<br />

The fi rst step to fi tting a metalwood’s shaft fl ex is to start with the player’s clubhead speed. If you don’t<br />

have a tool to measure it, ask him about how far he hits his driver and refer to the chart below:<br />

How far do you normally hit your driver?<br />

Average Driver Distance 160 yards or less 160- 190 190- 230 230- 275 275+<br />

Flex L M R S X<br />

Clubhead Speed 70 mph or less 70 - 80 80 - 95 95 - 110 110+<br />

Ball Speed 100 mph or less 100 - 115 115 - 135 135 - 160 160+<br />

Category FABs for Driver Shafts<br />

Shaft features that typically benefi t Improving players<br />

Feature<br />

Softest Tip Increases Load and Unload Easier to Launch<br />

Square Face at Impact<br />

Most Torque Promotes Clubhead Rotation for Straighter Shots<br />

Higher Trajectory for<br />

Lowest Flex Point Increases Launch Angle Longer Carry and Distance<br />

Lightest Weight Increases Clubhead Speed Faster Ball Speed for Longer Distance<br />

Shaft features that typically benefi t Skilled players<br />

Feature<br />

Advantage Benefi t<br />

Medium Tip Moderate Stability Increased Control<br />

Medium Torque Moderate Twisting Consistent Ball Flight<br />

Mid Flex Point Medium Launch Angle Improved Launch Control<br />

Strong Combination of<br />

Mid Weight Increased Clubhead Speed; Enhanced Feel Distance and Control<br />

Shaft features that typically benefi t Tour-Caliber players<br />

Feature<br />

Advantage Benefi t<br />

Advantage Benefi t<br />

Stiffest Tip Maximum Stability Maximum Control<br />

Lowest Torque Low Twisting Maximum Consistency<br />

Highest Flex Point Lower Launch Angle Lower Trajectory<br />

Heaviest Weight Enhanced Feel; Reduces Spin Maximum Control<br />

– 16 –


DYNAMIC<br />

It’s vital that the player’s shaft fl ex be correct, otherwise it will be diffi cult for him to square the clubface<br />

at impact. If the shaft is too stiff the clubface will tend to be open at impact, resulting in shots that fl y<br />

to the right. If the shaft is too soft, the clubface will tend to be closed through impact, resulting in shots<br />

that fl y to the left. Swing tempo plays a critical role in determining shaft fl ex. A player with a faster, more<br />

aggressive tempo may require a fi rmer shaft fl ex, while a player with a slower and smoother tempo may<br />

benefi t from a softer shaft fl ex.<br />

Bear in mind that fl ex designations aren’t always consistent from one shaft brand to the next. In other<br />

words, one brand’s R-fl ex may be softer or stiffer than another brand’s R-fl ex.<br />

Kick Point<br />

“Kick point” (also known as the fl ex point or bend point) refers to the point in the shaft where it bends<br />

during the forwardswing. To optimize a player’s launch angle you have to fi t him with the proper fl ex<br />

point. A shaft with a low kick point usually features a fl exible tip that promotes a higher launch angle<br />

and higher trajectory. A shaft with a high kick point generally features a stiffer tip that promotes a lower<br />

launch angle for a lower trajectory.<br />

Players with slower clubhead speeds typically benefi t from a lower kick point, which helps them get the<br />

ball in the air more easily, resulting in a higher trajectory, longer carry and greater distance. Players with<br />

higher clubhead speeds typically benefi t most from shafts with a higher kick point, which promote a lower<br />

launch angle for a lower, more controllable trajectory.<br />

Torque<br />

“Torque” refers to the shaft’s resistance to twisting. Torque is measured in degrees; a higher degree of<br />

torque means that the shaft twists more during the swing. Proper torque helps ensure that the clubface<br />

is square at impact. Generally, golfers with higher clubhead speeds require shafts with less torque, while<br />

golfers with slower clubhead speeds require shafts with more torque. However, other factors — clubhead<br />

size, total weight and CG location — play a role in determining proper torque.<br />

– 17 –


Feel<br />

“Feel” pertains to a player’s sensation, or awareness, of the club and its position throughout the swing,<br />

and must also be considered when fi tting for a shaft. If the player achieves the desired ball fl ight, he will<br />

typically be comfortable with the way the shaft feels. Feel is critical — if a player is comfortable with the<br />

way a club feels he’s more likely to swing with confi dence and control.<br />

Be aware that players sometimes confuse the feeling of stiffness with weight, often believing that a softer<br />

shaft feels heavy and that a stiffer shaft feels lighter.<br />

If ball fl ight is too high and spin-rate is too high:<br />

> Try a heavier shaft<br />

> Try a shaft with a stiffer tip<br />

If ball fl ight is too high and spin-rate is too low:<br />

> Try a lighter shaft<br />

> Try a shaft with higher torque<br />

If ball fl ight is too low and spin-rate is too low:<br />

> Try a shaft with a lower kick point<br />

> Try a lighter shaft<br />

If ball fl ight is too low and spin-rate is too high:<br />

> Try a heavier shaft<br />

Choosing Length<br />

DYNAMIC<br />

MATT research has proven that a longer shaft widens the swing arc, equaling more clubhead speed. In<br />

some cases that comes at the expense of clubhead control. Less clubhead control leads to inconsistent<br />

impact location, equaling slower average ball speed. Often, however, added length will help the player<br />

achieve higher ball speed and increased distances.<br />

<strong>Taylor</strong><strong>Made</strong>’s Inverted Cone Technology (ICT) expands the size of the COR zone on the driver’s face to<br />

reduce ball-speed loss on off-center hits, proving extremely benefi cial to players that opt to increase the<br />

length of their driver in quest of added yardage.<br />

– 18 –


Grip Selection<br />

STATIC<br />

The grip has to feel good in the player’s hands to instill confi dence and prevent distraction. Comfort<br />

is critical.<br />

Proper Grip Size Grip Too Small Grip Too Large<br />

<strong>Fitting</strong> Grip Size<br />

1. Have the golfer hold a standard-size grip.<br />

2. Check the fi ngertips of the two middle fi ngers of the left hand for right-handed swingers and vice<br />

versa for left-handed players. They should rest lightly against the pad beneath the thumb.<br />

3. If the fi ngertips are pressed fi rmly against the pad, or the fi ngernails dig into the pad, try the next<br />

larger grip size.<br />

4. If the fi ngertips aren’t touching the pad, try the next smaller grip.<br />

Arthritis, joint problems, carpal tunnel syndrome and long fi nger nails may affect the choice of grip size.<br />

DYNAMIC<br />

Recommending a Larger Grip<br />

> Players who chronically release the club early, shutting the face before impact and producing right-toleft<br />

shots, may benefi t from a larger grip. A larger grip can quiet hand action, which slows the release<br />

to make it easier to square the face to the ball.<br />

> Players with physical limitations such as arthritis may fi nd a thicker grip easier and less painful to<br />

hold securely.<br />

> Players with long fi ngernails may fi nd it impossible to hold a standard-sized grip comfortably, making a<br />

larger grip necessary.<br />

Recommending a Smaller Grip<br />

> Players who chronically release the club late, leaving the face open at impact and producing<br />

left-to-right shots, may benefi t from a smaller grip. A smaller grip puts the club more in the player’s<br />

fi ngers, stimulating hand action to help square the face to the ball.<br />

– 19 –


Fairway Woods<br />

When fi tting for fairway woods, fi rst fi nd out what type of head design will benefi t the player most by<br />

asking whether they want a fairway wood that’s easier to launch or easier to control. Improving players<br />

generally need something that’s easier to get in the air; Tour-Caliber players typically want a club that they<br />

can shape shots with in order to hit more fairways and greens; and Skilled players usually seek fairway<br />

woods that offer a good combination of distance and accuracy.<br />

Category FABs for Fairway Wood Head Design<br />

Titanium Fairways<br />

Feature<br />

Larger Head Size Increased MOI More Forgiving<br />

CG farther back Higher Flight Greater Distance<br />

Steel Fairways<br />

Feature<br />

SECTION 4<br />

Advantage Benefi t<br />

Advantage Benefi t<br />

Smallest Head Design Compact Look and Great Workability Increased Confi dence and Shot-Shaping<br />

Higher CG Flattest, Lowest Ball Flight Optimal Ball Flight<br />

Head Design<br />

The three key variables to consider when choosing a fairway wood head are face-depth, clubhead material<br />

and CG location.<br />

Face-depth pertains to whether the face is shallow or deep. Shallow-faced fairway woods are better suited<br />

for players who generate more up-path through impact, while players who swing down through impact<br />

will benefi t more from a deeper face. Clubhead material refers to steel or titanium. Steel fairway woods<br />

are typically smaller, with higher CG locations; ideal for better players who want a more workable club and<br />

a lower, more controllable ball fl ight. In contrast titanium heads are typically larger, more forgiving, and<br />

feature a lower CG location; elements that make them easier to launch and easier to hit straight.<br />

– 20 –


Loft<br />

Players with lower swing speeds typically require more loft to get the ball high enough in the air and<br />

with enough spin to generate adequate carry and distance. Although it might seem counterintuitive, you<br />

should be prepared to weaken lofts beyond standard. For example, weakening the standard 15° loft of<br />

a 3-wood to 17° will help some players get more distance by giving them more carry. On the other hand,<br />

exceptionally fast swingers who generate a naturally high spin-rate may benefi t from a stronger loft, such<br />

as 13° or 14°, to keep the ball on a lower and more easily controlled fl ight.<br />

Shaft<br />

Tour-Caliber players with high swing speeds generally benefi t from a heavier fairway wood shaft, which<br />

increases control and helps reduce the spin-rate.<br />

A good rule of thumb is to start the player with a shaft weighing ten grams more than their driver shaft.<br />

Ball fl ight should resemble that of the driver: high launch angle followed by a leveling off at the pinnacle.<br />

You can also try a shaft with a higher kick-point than their driver shaft.<br />

Improving players with slower swing speeds will benefi t from a lighter shaft with a lower kick point, which<br />

will help them generate more clubhead speed, a higher launch angle and a higher spin-rate, all of which<br />

contribute to greater carry and distance.<br />

Gapping<br />

Pay attention to “gapping” between fairway woods, meaning the yardage gaps that exist from one to<br />

the next. Fairway woods produce higher launch angles and spin-rates than Rescues ® , and Rescues produce<br />

higher launch angles and spin-rates than long-irons. This is why you may see Tour-Caliber players change<br />

their set makeup depending on the course conditions.<br />

If ball fl ight is too high and spin-rate is too low:<br />

> Try a titanium clubhead<br />

> Try a softer shaft<br />

If ball fl ight is too low and spin-rate is too low:<br />

> Try a higher loft<br />

> Try a titanium head<br />

> Try a softer shaft<br />

If ball fl ight is too low and spin-rate is too high:<br />

> Try a titanium head with a heavier shaft and a higher kickpoint<br />

If ball fl ight is too far left:<br />

> Confi gure MWT cartridges so that more weight is in the toe and less weight is in the heel<br />

> Try a stiffer shaft<br />

If ball fl ight is too far right:<br />

> Confi gure MWT cartridges so that more weight is in the heel and less weight is in the toe<br />

> Try a softer shaft<br />

– 21 –


Rescue® Clubs<br />

Rescue clubs are designed to replace long-irons. The Rescue’s lower CG makes it easier to launch, and its<br />

broad, smooth sole design slides through tall grass, making this club great for hitting from the rough.<br />

A Rescue’s ball fl ight is higher than the fl ight of the iron it replaces, but is lower than a comparable<br />

fairway wood.<br />

When fi tting for a Rescue club, fi rst fi nd out which long-iron the player is most comfortable hitting, and<br />

which long-iron they’re the most uncomfortable hitting. For example, if he’s most comfortable using his<br />

4-iron but rarely uses his 3-iron, start with a Rescue that’s equivalent to his 3-iron.<br />

If ball fl ight is too high and spin-rate is too low:<br />

> Try a lighter-weight shaft with a lower kickpoint<br />

If ball fl ight is too low and spin-rate is too low:<br />

> Try a higher loft<br />

> Try a lighter-weight shaft with a lower kickpoint<br />

If ball fl ight is too low and spin-rate is too high:<br />

> Try a higher loft with a heavier shaft<br />

If ball fl ight is too far left:<br />

> Confi gure more MWT cartridge weight in the toe and less in the heel<br />

> Try the Rescue TP<br />

> Try a shaft with a stiffer tip<br />

If ball fl ight is too far right:<br />

> Confi gure more MWT cartridge weight in the heel and less in the toe<br />

> Try the standard Rescue<br />

> Try a shaft with a softer tip<br />

Gapping<br />

SECTION 5<br />

Don’t assume that the player will average the same distance with a Rescue that he averages with the<br />

corresponding iron, for example a Rescue 3 versus a 3-iron. Generally (but not always), Rescue clubs deliver<br />

greater average distance because they’re more forgiving and their lower CG location promotes higher<br />

fl ight and longer carry. To manage distance gaps, try the following:<br />

1. Increase or decrease the club’s length. The player should gain about 5 yards for every additional halfinch,<br />

and lose about 5 yards for every half-inch you subtract.<br />

2. Switch shaft material and/or shaft weight. Lighter equals more swing speed for more distance, and<br />

vice versa.<br />

– 22 –


Irons<br />

When fi tting a player into irons you must recommend the proper:<br />

> Clubhead Design<br />

> Shaft Material<br />

> Shaft Flex<br />

> Shaft Length<br />

> Lie Angle<br />

> Grip<br />

Clubhead Design<br />

STATIC<br />

The fi rst step to choosing the proper clubhead design is to identify the player’s individual needs. Ask him<br />

the following questions:<br />

How many greens do you normally hit in regulation per 18 holes?<br />

Based on his feedback, place him in the category that best describes his ability level:<br />

G.I.R.<br />

0-3 Improving<br />

4-9 Skilled<br />

Clubhead Design Type<br />

10+ Tour-Caliber<br />

Which is more important to you, forgiveness or workability?<br />

Based on his feedback, place him in the category that best describes his preference:<br />

Preference<br />

SECTION 6<br />

Forgiveness Improving<br />

Combination of Forgiveness and Workability Skilled<br />

Clubhead Design Type<br />

Workability Tour-Caliber<br />

Is there a particular clubhead design feature that you prefer?<br />

One of the most important outcomes of a good club-fi tting is that the golfer is comfortable with the<br />

fi tter’s recommendation. It’s crucial that the fi tter recommends a clubhead design that the player fi nds<br />

visually appealing.<br />

– 23 –


Category FABs for Iron Head Design<br />

The second step to choosing the proper clubhead design is to present the features, advantages and<br />

benefi ts of each design type, then decide which best serves the golfer’s preferences and needs.<br />

Iron features engineered for the Improving player<br />

Feature<br />

Advantage Benefi t<br />

Largest Clubhead Size/<br />

Most Perimeter Weighting Highest MOI Most Forgiving on Off-Center Hits<br />

Thickest Top line Forgiving Look Inspires Confi dence<br />

Widest Sole/Lowest CG Increased Launch Angle Easy to Launch / Great Distance<br />

Highest Degree of Offset Easiest Face to Square at Impact Straighter Shots<br />

* Exception: A high-handicapper with a severe hook or pronounced draw may benefi t more from a slightly smaller clubhead design with less offset.<br />

Iron features engineered for the Skilled player<br />

Feature<br />

Advantage Benefi t<br />

Moderate Clubhead Size With Unites Look and Feel of a Tour-Caliber<br />

Shallow Cavityback Iron with Increased MOI Combines Workability and Forgiveness<br />

Moderate Top Line Visually Appealing Inspires Confi dence<br />

Higher CG Position Reduced Spin/Lower Ball Flight Increased Control and Workability<br />

Conservative Offset Slight Draw Bias Straighter Shots<br />

* Tour-Caliber players (including tour professionals) may also prefer this clubhead design if they’ve played it in the past and are accustomed to the look<br />

and feel.<br />

Iron features engineered for the Tour-Caliber player<br />

Feature<br />

Advantage Benefi t<br />

Compact Clubhead Size/Minimal or Tour-Proven Look, Feel and<br />

no Cavityback Playability Great Feel and Feedback<br />

Thinnest Top Line Visually Pleasing to Better Players Inspires Confi dence<br />

Highest CG Lowest Spin-Rate and Ball Flight Enhanced Control<br />

Minimal Offset Minimal Directional Bias Tour Look and Maximum Workability<br />

DYNAMIC<br />

The fi nal step to determining the proper clubhead design is ball fl ight. If your initial recommendation fails<br />

to deliver the player’s preferred ball fl ight, refer to the chart below.<br />

If ball fl ight is too high:<br />

> switch to a clubhead design with a higher CG<br />

> try stronger lofts<br />

If ball fl ight is too low:<br />

> switch to a clubhead design with a lower CG<br />

> try weaker lofts (be cautious of the affect on overall distance)<br />

– 24 –


If the shot is too far left:<br />

> switch to a clubhead design with less offset<br />

> try a fl atter lie angle<br />

If the shot is too far right:<br />

> switch to a clubhead design with more offset<br />

> try a more upright lie angle<br />

Iron Shaft Material<br />

STATIC<br />

Steel or Graphite? Find out what the player plays and if he’s open to switching materials. The key<br />

difference between the two is weight — graphite is lighter, steel is heavier. Shaft weight signifi cantly<br />

affects the swing. A player loses swing speed if his shaft is too heavy, costing him distance. On the other<br />

hand, a player will sacrifi ce club control if the shaft is too light, which hurts accuracy.<br />

A good rule of thumb is to narrow the selection down to the lightest shaft that the player can control,<br />

be it steel or graphite. That shaft will help him maintain swing balance, allowing him to hit the ball<br />

consistently solid and long. If he enjoys the feel of steel, but could benefi t from a lighter weight shaft,<br />

explore lightweight steel. Most lightweight steel shafts feature low kick points, play “softer” overall and<br />

produce a higher ball fl ight than heavier steel.<br />

Remember that graphite also dampens vibration signifi cantly, making it a good choice for players with<br />

chronically sore wrists, elbows or shoulders. Heavier weight graphite is available for players that want<br />

vibration absorption in a heavier club.<br />

Shaft Material Comparison<br />

Graphite<br />

Feature<br />

Advantage Benefi t<br />

Lighter Weight Increased Clubhead Speed More Distance<br />

Lower Kick Point Higher Launch Angle Higher Ball Flight<br />

Material Dampens Vibration Reduces Physical Stress and Fatigue<br />

*Improving golfers generally require graphite shafts to promote increased clubhead speed, a higher launch angle and longer distance.<br />

Lightweight Steel<br />

Feature<br />

Advantage Benefi t<br />

Moderate Weight Moderately Increased Clubhead Speed Moderate Increase in Distance<br />

Mid Kick Point Medium Launch Angle Higher Launch than Steel,<br />

Lower than Graphite<br />

Material Moderate Feedback Good Combination of Feel and Control<br />

– 25 –


Steel<br />

Feature<br />

Advantage Benefi t<br />

Heavier Weight Increased Control Excellent Feel for Club Position<br />

During the Swing<br />

Higher Kick Point Lower Launch Angle Lower and More Controllable Trajectory<br />

Material Increased Feedback Keen Sense of Feel at Impact<br />

* Skilled golfers generally exhibit strong opinions about steel and graphite, and have a clear preference for one or the other.<br />

* Tour-Caliber golfers nearly always choose steel for its increased feel and control.<br />

DYNAMIC<br />

If ball fl ight is too high and/or spin-rate is too high:<br />

> Try a heavier shaft<br />

If ball fl ight is too low and/or spin-rate is too low:<br />

> Try a lighter shaft<br />

Feel<br />

> If the player has little feel for club position during the swing, try a heavier shaft<br />

> If impact feels too harsh, try graphite<br />

> If impact feels too harsh with graphite, try a softer fl ex<br />

Selecting Shaft Flex<br />

STATIC<br />

“Flex” refers to the shaft’s degree of fl exibility. The dynamic forces of the golf swing cause a shaft to fl ex<br />

and twist in various directions. Shafts are engineered to fl ex and twist in specifi c locations, to specifi c<br />

degrees, and at specifi c swing speeds. A shaft’s characteristics have to complement the player’s swing<br />

characteristics for him to easily and consistently square the clubface at impact.<br />

Different shaft models are designed for different types of players. A shaft designed to fl ex and twist<br />

according to the force generated by a player with a fast tempo will not behave the same way for a golfer<br />

with a slower tempo, and vice-versa. In general, stiffer (less-fl exible) shafts work better for faster swingers<br />

while softer, more fl exible shafts work better for slower swingers.<br />

Using clubs with an incorrect shaft fl ex forces the player to make compensations to square the clubface at<br />

impact, which is why it’s absolutely vital to fi t the player with the proper shaft fl ex.<br />

The fi rst step to fi tting shaft fl ex is to ask what kind of shaft the player currently uses, including fl ex; what<br />

his ball fl ight tendencies are; and if he wants to change his ball fl ight.<br />

Next, gauge his clubhead speed. If you don’t have a tool to accurately measure it, ask how far his average<br />

6-iron shots carry and refer to the chart below.<br />

– 26 –


How far does your average 6-iron carry?<br />

6-Iron Distance 100 yards or less 100-130 130-155 155-175 175+<br />

Flex L M R S X<br />

Clubhead Speed 60 mph & below 60-70 70-80 80-90 90+<br />

Ball Speed 77 mph & below 77-92 92-107 107-122 122+<br />

DYNAMIC<br />

The fi nal steps to choosing the proper shaft fl ex is to:<br />

1. Examine the player’s ball fl ight pattern<br />

> If the fl ex is too stiff, the player will tend to leave the clubface open at impact, causing shots to<br />

fl y right.<br />

> If the fl ex is too soft, the player will tend to close the clubface at impact, causing shots to fl y left.<br />

> If the shaft is too soft, the player’s shot dispersion rate will tend to be signifi cantly wider.<br />

2. Evaluate feel<br />

> Ask if the shaft feels too soft and “whippy,” or too stiff and “board-y,” and adjust accordingly.<br />

Choosing Length<br />

STATIC<br />

The goal of fi tting players for proper club length is to allow them to assume an athletic address position.<br />

A very tall player will stoop too much with a standard-length club, while a very short player will stand too<br />

upright. You’ll perform a great service for uncommonly taller and shorter players by custom-fi tting them<br />

with club lengths that fi t.<br />

Good athletic posture.<br />

The fi rst step to choosing the proper club length is to ask the player about his current club length — is it<br />

standard, shorter than standard, or longer than standard? Regardless of his height, start him in the length<br />

of his current clubs — otherwise the club will feel extremely uncomfortable. After taking into account<br />

his address position, swing mechanics, ball-striking and shot pattern, decide whether to try a longer or<br />

shorter length.<br />

– 27 –


If the player doesn’t know the length of his clubs, refer to the chart below.<br />

Height Wrist-to-Floor Recommended<br />

Measurement Club Length<br />

> 6’ 8” > 42” + 2”<br />

6’ 6” - 6’ 8” 41” - 42” + 1.5”<br />

6’ 4” - 6’ 6” 40” - 41” + 1”<br />

6’ 2” - 6’ 4” 38.5” - 40” +.5”<br />

6’1 - 6’2” 37” - 38.5” +.25”<br />

5’ 7” - 6’ 1” 34” - 37” standard<br />

5’ 4” - 5’ 7” 32” - 34” - .25”<br />

5’ 2” - 5’ 4” 29” - 32” - .5”<br />

5’ - 5’ 2” 27” - 29” - 1”<br />

4’ 10” - 5’ 25” - 27” - 1.5”<br />

< 4’ 10” < 25” - 2”<br />

DYNAMIC<br />

It’s crucial that you verify the accuracy of the player’s height and wrist-to-fl oor measurement, as both<br />

are key to determining proper club length. Additionally, you may want to take into account the player’s<br />

clubface impact pattern. Determine the impact pattern by positioning iron impact tape on the face of the<br />

6-iron and having the player hit fi ve or six shots. Observe the impact locations and refer to the chart below<br />

for recommendations.<br />

Consider a shorter length; consider<br />

replacing long irons with Rescue<br />

clubs.<br />

Try shorter length irons; have the<br />

player stand farther from the ball.<br />

No change necessary.<br />

Try longer length irons; have the<br />

player stand closer to the ball.<br />

NOTE: If the player demonstrates consistent impact toward either the toe or heel, it could be the effect of<br />

playing irons with an improper lie angle for a long period.<br />

– 28 –


Final step in choosing length:<br />

Keep in mind during the rest of the fi tting process how club length affects ball fl ight, and be prepared to<br />

make adjustments. Longer length clubs typically generate a higher spin-rate and higher ball fl ight, while<br />

shorter length clubs typically generate a lower spin-rate and lower ball fl ight.<br />

Lie Angle<br />

STATIC<br />

Research indicates that lie angle is most effectively measured dynamically. However, it can be generalized<br />

that taller players require a more upright lie angle and shorter players a fl atter lie angle.<br />

DYNAMIC<br />

Lie angle at address doesn’t typically match lie angle at impact. That’s because the shaft normally<br />

“droops” at impact, bent by the forces of the downswing. Therefore the club’s lie angle at address can be<br />

misleading, and must be assessed at impact with a full swing.<br />

The Objective of Achieving Proper Lie Angle with Irons<br />

When fi tting for proper lie angle with irons, your objective is to ensure that the iron’s sole is fl ush with<br />

the ground at impact. If the lie angle is too upright or too fl at, accuracy and distance will suffer. If the<br />

clubhead is toe-up at impact — an indication that the lie angle is too upright — the heel will contact the<br />

ground fi rst. That makes it diffi cult, if not impossible, to achieve an impact location high enough on the<br />

center of the clubface to achieve maximum ball speed and spin-rate. Additionally, on fat shots the clubface<br />

will close before impact and the shot will go left.<br />

– 29 –<br />

Lie Angle Too Upright<br />

Heel portion of the sole<br />

contacts the ground<br />

Tilted (draw) spin axis<br />

Promotes shots to the left<br />

Promotes thin shots<br />

Calls for a fl atter lie angle<br />

If the clubhead is toe-up at impact it indicates that the lie angle is too upright. The tilt of the clubhead<br />

creates a left-bias that promotes shots that go left. The heel will contact the ground fi rst, making it<br />

diffi cult, if not impossible, to achieve solid impact and to achieve maximum ball speed and spin-rate.


– 30 –<br />

Correct Lie Angle<br />

Sole is fl ush to the ground at impact<br />

Promotes solid impact<br />

Level (straight) spin axis<br />

No lie angle adjustment necessary<br />

If the clubhead is consistently fl ush to the ground at impact, the lie angle is correct. A correct lie angle<br />

promotes a straight and accurate ball fl ight, as well as better results on off-center hits and thin and<br />

fat shots.<br />

Lie Angle Too Flat<br />

Toe portion of the sole contacts the<br />

ground<br />

Tilted (fade) spin axis<br />

Promotes pushed shots<br />

Calls for a more upright lie angle<br />

If the clubhead is toe-down at impact it indicates that the lie angle is too fl at. The tilt of the clubhead<br />

creates a right-bias that promote shots that go right. The toe will contact the ground fi rst, making it<br />

diffi cult, if not impossible to achieve solid impact and to achieve maximum ball speed and spin-rate.<br />

Additionally, on fat shots the clubface will open before impact.


HEEL<br />

TOE<br />

HEEL<br />

The traditional method of assessing lie angle is to apply lie tape to the club’s sole and have the<br />

player hit several shots off a lie board. Marks on the lie tape near the heel indicate that the lie is<br />

Additionally, on fat shots the clubface will close before impact.<br />

too upright; marks near the toe indicate that the lie is too fl at. Typically, for each quarter-inch the<br />

impact mark on the sole tape is away from the sole’s center, the lie angle should be adjusted one<br />

degree. If toward the toe, more upright; if toward the heel, fl atter.<br />

The Relationship Between Club Length and Lie Angle<br />

As mentioned earlier, taller players typically require a more upright lie angle than normal in their irons,<br />

and shorter players require a fl atter lie angle. However, other variables affect impact lie angle such as<br />

the player’s address posture and how his hands are positioned at address and impact, either high or low.<br />

Because of that, a suitable lie angle cannot always be properly prescribed based on the player’s height and<br />

wrist-to-fl oor measurement.<br />

It’s important that you understand that club length affects an iron’s effective lie angle. For every half-inch<br />

you add or subtract, the lie angle will be affected by one degree. For example, if you take a standardlength<br />

iron with a standard loft angle and increase the length by a half-inch, the lie angle effectively<br />

becomes one degree upright. Decrease the length by a half inch and the lie angle effectively becomes one<br />

degree fl at.<br />

In rare cases when the extreme lie angles of 4° upright or 4° fl at don’t allow the player to achieve level<br />

impact, try adjusting the shaft length.<br />

– 31 –<br />

TOE<br />

HEEL<br />

TOE


Wedges<br />

Because wedges are used to hit a wide variety of shots from a wide variety of lies, fi tting wedges is<br />

arguably the most diffi cult part of custom fi tting. We have broken down wedge-fi tting into a simple but<br />

effective process.<br />

Choosing Head Design<br />

STATIC<br />

Suggest a head design based on the player’s response to the following questions. In most cases, the choice<br />

of wedge design will be consistent with the design chosen for their irons.<br />

1. Which circle do you most often put the ball on a typical wedge shot?<br />

2. Which head design features are most important to you?<br />

Clubhead Design<br />

SECTION 7<br />

Player Type<br />

Distance / Forgiveness Improving<br />

Forgiveness / Spin Skilled<br />

Spin / Versatility Tour-Caliber<br />

– 32 –


Wedge features benefi cial to Improving players:<br />

> Larger head size<br />

> Wider Sole<br />

> Lower CG<br />

> Perimeter Weighting<br />

> Offset<br />

> Minimum to Moderate Bounce<br />

Wedge features benefi cial to Skilled players:<br />

> Moderate Head Size<br />

> Moderate Sole Width<br />

> Slight Perimeter Weighting<br />

> Slight Offset<br />

> Moderate Bounce<br />

Wedge features benefi cial to Tour-Caliber players:<br />

> Smaller Head Size<br />

> Narrow Sole<br />

> Softened Leading and/or Trailing Edges<br />

> Raised CG<br />

> Little to No Offset<br />

> Increased Loft Options<br />

> Moderate Bounce<br />

Effective Bounce<br />

Effective Bounce is a combination of the following design elements:<br />

> Bounce<br />

> Sole Width<br />

> Sole Camber<br />

> Leading and Trailing Edge Grinds<br />

Sole Camber: Camber is an important feature. The more camber a wedge has, the more effective bounce<br />

the wedge will have in the standard address position. The opposite is true when you open the wedge for<br />

a lofted shot. A cambered wedge will prevent the leading edge from sitting high off the ground when the<br />

face is opened.<br />

– 33 –


DYNAMIC<br />

Down Path/Angle of Approach<br />

The angle at which the player’s clubhead approaches the ball, also known as the angle of approach, is<br />

critical to fi tting him with the right wedge.<br />

Shallow Angle of Approach<br />

Improving players generally exhibit a shallow angle of approach,<br />

producing short and shallow divots, and sometimes no divot at all.<br />

Medium Angle of Approach<br />

Skilled players generally exhibit a medium angle of approach,<br />

producing divots of average size and depth.<br />

Steep Angle of Approach<br />

Tour-Caliber players generally exhibit a steep angle of approach,<br />

producing longer and signifi cantly deeper divots for shots that fl y<br />

lower with a higher degree of backspin.<br />

Lie Angle<br />

The lie of a player’s wedges should generally mirror that of his irons. Since the wedges are the most lofted<br />

clubs and produce the highest degree of spin — in the 10,000 rpm range — the correct lie angle is vital. For<br />

Tour-Caliber players, consider choosing the lie angle for each wedge based upon the most common shot he<br />

hits with that wedge.<br />

Club Length: Generally, the length of a player’s wedges should be consistent with the rest of his irons, i.e.,<br />

if his irons are a half-inch longer than standard, his wedges should be, too. However, some players prefer<br />

all of their wedges to be the same length. Other players prefer their wedges signifi cantly shorter in length<br />

to promote added clubhead control and accuracy.<br />

– 34 –


Shaft Flex: Generally, the wedges’ fl ex should be consistent with that of the rest of the irons. However,<br />

many tour pros favor the feel of a slightly softer fl ex in their wedges. For players who prefer to make<br />

short, abrupt wedge swings, a stiffer fl ex promotes increased control and accuracy.<br />

Distance Gapping<br />

<strong>Fitting</strong> a set of wedges based on loft gaps is often effective, however the ideal way to fi t a wedge is to ask<br />

the player what kind of distance he wants to achieve with his wedges. Then have him try different lofts<br />

until you fi nd the ones that deliver his desired distances.<br />

According to the chart below, a player whose clubhead speed with driver is 100 mph hits his pitching<br />

wedge 120 yards. Suppose he wants one wedge that delivers 100 yards on a full swing and another that<br />

delivers 85 yards on a full swing. The chart indicates a 58° and 54° should fulfi ll his needs.<br />

– 35 –


Putters<br />

SECTION 8<br />

Many players don’t think it’s important to be fi t for a putter, yet when you consider that putts account for<br />

up to one-third of the strokes taken in a given round, it becomes clear that a well-fi t putter can make a<br />

signifi cant impact on a player’s scorecard.<br />

The objective when putter-fi tting is to recommend a club that 1) satisfi es the player in terms of look and<br />

feel; 2) that they have confi dence in aiming; 3) that feels right in terms of length and swing weight;<br />

4) whose sole lies fl ush against the putting surface at address; 5) that feels and sounds pleasing at impact;<br />

and 6) that launches the ball with forwardspin or minimal backspin to promote a smooth and accurate roll.<br />

Achieving all of the above means taking into careful account the putter’s head style, hosel confi guration,<br />

lie, loft, length and grip.<br />

Head style and hosel confi guration<br />

The most common putterhead styles include:<br />

> Blade<br />

> Mallet<br />

> High MOI<br />

Blade<br />

Blade-style putters generally feature a rectangular head shape that is<br />

fairly thin and incorporates a straight leading- and trailing-edge. The<br />

blade is the most common type of putter.<br />

Mallet<br />

Mallet putters generally feature a rounded rear edge that creates a<br />

half-moon shape when viewed at address.<br />

– 36 –


High MOI<br />

High MOI putters come in a variety of shapes and sizes. Most are engineered to deliver high MOI (moment<br />

of inertia), which promotes excellent stability and forgiveness on mis-hits.<br />

The CG of a High MOI putter is typically far back in the head, which promotes a high launch angle and<br />

lower spin-rate for a smoother roll. Be aware, however, that for that reason these types of putters are<br />

typically engineered with less loft than traditional putters in order to reduce the launch angle and<br />

promote forward roll. (As with all golf clubs, when loft is decreased, launch angle and backspin rate are<br />

reduced. A 7° driver delivers a lower launch angle and lower spin-rate compared to a 12° driver.)<br />

Hosels<br />

> The way the hosel is designed can help certain players square the clubface to the ball at impact.<br />

> The size and shape of the hosel contributes to the putter’s overall look.<br />

– 37 –


Face-Balanced vs. Toe-Down<br />

A putter is either “Face-Balanced” or “Toe-Down.” You can tell by balancing the putter on its shaft at its<br />

CG, then checking the orientation of the putterface. If the face is parallel to the ground, the putter is Face-<br />

Balanced. If the toe droops below the heel, the putter is Toe-Down. The hosel, depending on its shape, size<br />

and position, often affects whether the putter is face-balanced or toe-down. In general, the longer the<br />

hosel, the closer to balanced the face will be. As the hosel length increases, the shaft’s axis moves closer to<br />

the putterhead’s CG.<br />

<br />

Performance of Face-Balanced vs. Toe-Down<br />

> It’s easier to open and close the face of a Face-Balanced putter during the stroke because the shaft<br />

axis is closer to the center, or CG, of the putterhead. That’s an advantage for players who try to keep<br />

the putterface square to the target as they swing back and through. Conversely, it’s a disadvantage to<br />

players who open the putterface going back and release the putterface going through.<br />

> The farther the shaft axis is away from the CG of the putterhead, the more Toe-Down the putter will<br />

be. Toe-Down putters are harder to rotate open and closed during the stroke. That’s an advantage to<br />

players who open and close the putterface as they swing, and a disadvantage to players who keep the<br />

face square.<br />

– 38 –


Face Angle at Impact<br />

One of the most important goals of putter-fi tting is to help the player choose a putter with which he can<br />

consistently achieve a square face at impact. Rossa ® research indicates that face angle at impact plays a<br />

bigger role in determining the direction the putt rolls than swing path does.<br />

Players who leave the putterface open at impact (more then one degree) should try a Face-Balanced<br />

putter, the dynamics of which will help them rotate the face back to square.<br />

NOTE: Some players won’t be sensitive to whether the putter is Face-Balanced or Toe-Down.<br />

Swing Path<br />

The most important variable of putting is that the clubface must be square at impact. That’s more<br />

important than path. Path can be fl awed, but it’s critical that the putter you fi t the player into is one that<br />

he can square to the ball at impact consistently.<br />

Lie Angle<br />

The objective of fi tting for the proper lie angle is to get the putter’s<br />

sole into a fl ush position in relation to the ground, so that neither the<br />

toe nor the heel is raised off the ground.<br />

> Toe Up — If the toe of the putter points up at address, the lie<br />

angle is too upright, which can promote missing to the left.<br />

> Toe Down — If the heel is off the ground at address, the lie angle<br />

is too fl at, which can promote missing to the right.<br />

Loft<br />

The putter’s shaft angle at impact is critical to achieving favorable<br />

loft at impact. The more that a player forward presses with his hands<br />

(moves his hands ahead of the ball before starting the backswing),<br />

the more the putter is de-lofted at impact. Conversely, the<br />

farther a player positions his hands behind the ball (backward press),<br />

the more loft is added before impact. Both situations affect the way<br />

the ball comes off the putterface. The player who forward presses<br />

may require more loft. Conversely, the farther behind the ball the<br />

player’s hands are at impact, the less putter-loft he may require.<br />

– 39 –


Length<br />

To fi t the player for correct putter length, have him assume his address position without a club, with his<br />

eyes over the ball and his arms hanging naturally, in a position where he can move his shoulders and<br />

his arms in a connected and pendulum-like motion. The correct length is whatever fi ts naturally into<br />

this stance. Standard putter lengths vary from 33 to 35 inches, however some players may crouch more,<br />

dictating a shorter shaft, or stand taller, dictating a longer shaft.<br />

Remember that putting set-ups and styles vary greatly from player to player. It’s up to you to recommend<br />

whether he will benefi t from a length similar to what he’s been using, or whether he’ll make a better<br />

stroke and improve his putting by switching to something longer or shorter.<br />

Grip<br />

The style of the putter grip is mostly a matter of player preference. However, grip size can affect stroke<br />

mechanics. Players interested in minimizing their wrist action should try a thicker grip. Players who tend to<br />

block the release of the putterhead, leaving the face open at impact, can activate their wrist action with a<br />

smaller grip diameter.<br />

– 40 –


SECTION 9<br />

<strong>Fitting</strong> Protocol Summary<br />

Driver<br />

Determine the golfer’s skill level and investigate his current driver.<br />

> Note the model, loft, shaft, shaft fl ex and length.<br />

> Find out how it performs for him to determine what type of driver will improve the quality<br />

of his shots.<br />

Choose the <strong>Taylor</strong><strong>Made</strong> driver that’s closest to his gamer.<br />

Determine whether the loft is correct.<br />

Optimum launch angle is between 12º and 15º, depending on his ball speed. The slower the ball speed, the<br />

more spin is needed to keep the ball in the air. The faster the ball speed, the less spin is needed.<br />

Choose the correct shaft fl ex and dynamics.<br />

> Flex can be determined by the distance the player hits his driver.<br />

> Dynamics consist of the weight, kick point and torque. Refer to the corrective ball fl ight chart below.<br />

Change the MWT cartridge confi guration to adjust the launch angle, spin-rate and<br />

shot direction.<br />

Choose the proper length according to the player’s preference, height and wrist-to-fl oor<br />

measurement.<br />

Corrective Ball Flight Chart<br />

Too High/Too Much Spin<br />

Lower Loft<br />

Heavier shaft<br />

Stiffer tip less torque<br />

Too High/Not Enough Spin<br />

Lower loft<br />

Lighter shaft<br />

Softer shaft fl ex<br />

Too Far Right<br />

More MWT cartridge weight in the heel<br />

Softer shaft fl ex<br />

Too Low/ Too Much Spin<br />

Higher loft<br />

Heavier shaft<br />

Adjust tee height<br />

Too Low/Not Enough Spin<br />

Higher loft<br />

Lighter shaft<br />

Softer shaft fl ex<br />

Lower kick point more torque<br />

Too Far Left<br />

More MWT cartridge weight in the toe<br />

Softer shaft fl ex<br />

– 41 –


Irons<br />

Get to know the player’s preferences and handicap level.<br />

> Does he want to hit the ball high or low? Draw, fade or straight?<br />

> Let him choose a clubhead design that he likes looking at, then guide him into a clubhead design<br />

that will help him hit the type of shot he prefers.<br />

Allow him to choose the shaft material.<br />

Explain the features and benefi ts of graphite and steel, emphasizing which material will allow him to<br />

accomplish his desired objectives, including ball fl ight.<br />

Choose a shaft fl ex based on how far he hits his irons.<br />

> Watch his ball fl ight to make sure he’s in the proper fl ex.<br />

> Right-to-left ball fl ight means the fl ex is too soft, while left-to-right means the fl ex is too stiff.<br />

> If his ball fl ight is too high and spin-rate is too high then the shaft is too soft; if his ball fl ight is<br />

too low and spin-rate is too low then the shaft is too stiff.<br />

Determine the proper club length according to what the player is accustomed to and/or refer to<br />

the wrist-to-fl oor ruler on the cart.<br />

> For every ½" added to the shaft, the club will play 1 degree more upright; for every ½"<br />

subtracted from the shaft, the club will play 1 degree fl atter.<br />

Determine the proper lie angle by using the lie board.<br />

> If the mark is toward the toe, the lie angle needs to be more upright (ball fl ight will move right).<br />

> If the mark is toward the heel, then the lie angle needs to be fl atter (ball fl ight will move left).<br />

Choose the proper grip size by having a player grip a standard grip.<br />

> The fi ngertips of his top hand should lightly touch the pad at the base of his thumb. A gap indicates<br />

that the grip is too large; if the fi ngertips rest too snugly against the pad, the grip is too small.<br />

> Watch his ball fl ight — a grip that’s too large promotes a slice, while a grip that’s too small<br />

promotes a hook.<br />

– 42 –


<strong>Taylor</strong><strong>Made</strong> <strong>Golf</strong> Company, Inc.<br />

5545 Fermi Court<br />

Carlsbad, California 92008

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