Drills and Formations - Youngstown Youth Flag Football Association
Drills and Formations - Youngstown Youth Flag Football Association Drills and Formations - Youngstown Youth Flag Football Association
Youngstown Youth Flag Football Drills: Overview Drill #1: Warm-Up Drill: "Jingle-Jangle" This is a good way to begin practice. After a short stretching period this drill gets players loose and warmed up, while also helping them practice their agility and footwork. Drill #2: Centre QB Exchange Purpose: To develop proper snapping technique. This is a relay race. The quarterback and centre on each team start the race. Drill #3: Passing Drill: Progressive QB This drill helps refine and improve passing technique by concentrating on proper arm and hand movement. Drill #4: Passing Purpose: To develop proper passing technique. Participants pass the football back and forth to their partner. Drill #5: Individual Pass Patterns Learn about the Yard Curl, Yard Out, Yard Post, Post Corner, Streak and the Yard Smash Drill #6: Passing and Receiving: Run & Shoot This drill helps players understand simple passing routes, from the perspective of both quarterback and receiver. Drill #7: Passing & Receiving Purpose: To develop running, passing, and receiving skills. This is a relay race. The object is for QB 1 to pass to WR 1, who has run to cone (A) to catch the ball. Drill #8: Passing & Receiving Purpose: For a WR to find an open area in order to catch a pass. The object is for the QB's to pass the football around until an opportunity arises to throw the football to the WR. Drill #9: Passing & Receiving Purpose: To develop proper pass patterns and defensive skills. The WR snaps the football to the QB and the WR runs a 5-yard "out" pattern. The cones are set out to indicate direction. Drill #10: Passing & Receiving Purpose: To develop proper receiving and passing skills. Teach participants how to spread out and use the entire field.
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<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> <strong>Drills</strong>: Overview<br />
Drill #1: Warm-Up Drill: "Jingle-Jangle"<br />
This is a good way to begin practice. After a short stretching period this drill gets players loose <strong>and</strong> warmed up, while<br />
also helping them practice their agility <strong>and</strong> footwork.<br />
Drill #2: Centre QB Exchange<br />
Purpose: To develop proper snapping technique. This is a relay race. The quarterback <strong>and</strong> centre on each team start<br />
the race.<br />
Drill #3: Passing Drill: Progressive QB<br />
This drill helps refine <strong>and</strong> improve passing technique by concentrating on proper arm <strong>and</strong> h<strong>and</strong> movement.<br />
Drill #4: Passing<br />
Purpose: To develop proper passing technique. Participants pass the football back <strong>and</strong> forth to their partner.<br />
Drill #5: Individual Pass Patterns<br />
Learn about the Yard Curl, Yard Out, Yard Post, Post Corner, Streak <strong>and</strong> the Yard Smash<br />
Drill #6: Passing <strong>and</strong> Receiving: Run & Shoot<br />
This drill helps players underst<strong>and</strong> simple passing routes, from the perspective of both quarterback <strong>and</strong> receiver.<br />
Drill #7: Passing & Receiving<br />
Purpose: To develop running, passing, <strong>and</strong> receiving skills. This is a relay race. The object is for QB 1 to pass to WR<br />
1, who has run to cone (A) to catch the ball.<br />
Drill #8: Passing & Receiving<br />
Purpose: For a WR to find an open area in order to catch a pass. The object is for the QB's to pass the football around<br />
until an opportunity arises to throw the football to the WR.<br />
Drill #9: Passing & Receiving<br />
Purpose: To develop proper pass patterns <strong>and</strong> defensive skills. The WR snaps the football to the QB <strong>and</strong> the WR runs<br />
a 5-yard "out" pattern. The cones are set out to indicate direction.<br />
Drill #10: Passing & Receiving<br />
Purpose: To develop proper receiving <strong>and</strong> passing skills. Teach participants how to spread out <strong>and</strong> use the entire field.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> <strong>Drills</strong>:<br />
Overview Continued<br />
Drill #11: Pass Pattern Combinations<br />
Learn about the Streak Out, Streak Curl, Post Out, Corner Smash, Curl Post Corner <strong>and</strong> the Twin Curl.<br />
Drill #12: Tosses<br />
Purpose: To develop proper tosses or pitches. Set out a 20 x 20-yard area. Divide teams into even groups <strong>and</strong> place<br />
players opposite each other across the line about 5 yards apart.<br />
Drill #13: Running with the Ball<br />
Purpose: To develop running skills. This is a relay race between teams. The first participant in each line has a football<br />
<strong>and</strong> will run with the football around each cone <strong>and</strong> then come back to the beginning of his/her line.<br />
Drill #14: Running with the Ball<br />
Purpose: To develop running skills <strong>and</strong> avoid having the flag pulled. Relay race between teams. Drill is completed<br />
when all RBs have run through the mini end zone once.<br />
Drill #15: Running with the Ball<br />
Purpose: To develop running skills <strong>and</strong> avoid having the flag pulled. Pair players up – one as a RB <strong>and</strong> one as a DB.<br />
The DB is in back of the RB <strong>and</strong> chasing the RB from behind.<br />
Drill #16: Defense<br />
Purpose: To develop defensive back skills. The object is for the RB to run along the line of scrimmage <strong>and</strong> select an<br />
area between the cones to run through.<br />
Drill #17: Defense<br />
Purpose: To develop running skills <strong>and</strong> avoid the DB. Also teaches RBs to run to an open area. The object is for the<br />
RBs to run past the DBs to the opposite end zone without getting their flags pulled.<br />
Drill #18: Defense<br />
Purpose: To develop the defensive skills of pulling the flag <strong>and</strong> following a WR. This is a mirror drill. Players must<br />
"mirror" <strong>and</strong> stay with the player lined up across from them.<br />
Drill #19: Defense<br />
Purpose: To develop defensive skills of backpedaling <strong>and</strong> pulling the flag. Pair up kids – one group is WRs, the other<br />
DBs. Each DB will backpedal <strong>and</strong> "mirror" the WR. All players will start in slow motion on the instructor's<br />
comm<strong>and</strong>.<br />
Drill #20: NFL Ultimate<br />
Purpose: To develop awareness <strong>and</strong> feel for the flag football concept. The concept is for the team with the football to<br />
pass the ball to teammates without dropping the ball, all the while moving the ball toward the end zone.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> <strong>Drills</strong>: #1<br />
Warm-Up Drill: "Jingle-Jangle"<br />
This is a good way to begin practice. After a short stretching period, this drill gets players loose <strong>and</strong><br />
warmed up, while also helping them practice their agility <strong>and</strong> footwork.<br />
Developmental Goals: Improve balance, footwork, <strong>and</strong> change of direction.<br />
Drill Outline:<br />
Place cones at corners of 15-yard square. Line up players at one corner of square. Players then:<br />
1. Sprint to first cone<br />
2. Side-step to second cone<br />
3. Backpedal to third cone<br />
4. Sprint back to beginning of line.<br />
Throw a football to each player as he or she finishes the drill. Repeat drill to other side after<br />
everyone has had a turn.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #2:<br />
Developmental Goals: To develop proper snapping technique.<br />
Centre QB Exchange<br />
Set Up: Set out a 20 x 20-yard area. Divide teams into even groups <strong>and</strong> place in even lines. Place<br />
cones in middle of drill four yards apart. One football per team; the entire class can participate.<br />
Drill Outline:<br />
This is a relay race.<br />
The quarterback (A) <strong>and</strong> centre (B) on each team start the race.<br />
The centre (B) snaps directly to the QB (A). The centre will st<strong>and</strong> still while the QB runs to<br />
the next cone.<br />
The previous (A) snaps to (B), then (B) snaps to (A) <strong>and</strong> so on, until course is completed.<br />
The race is continued until each participant gets a turn.<br />
Progression: Shotgun snap.<br />
Key Coaching Points:<br />
Center must place the ball on the ground before snapping.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #3:<br />
Passing Drill: Progressive QB<br />
This drill helps refine <strong>and</strong> improve passing technique by concentrating on proper arm <strong>and</strong> h<strong>and</strong><br />
movement.<br />
Developmental Goals: Perfect throwing motion while using only the throwing arm.<br />
Set Up: Pair off participants into two parallel lines. Players start on both knees, throwing to their<br />
partners five yards away. Show players how to follow through with their arm, so that their thumbs<br />
end up pointing down. Have each player begin with football held above his or her waist.<br />
Demonstrate how to throw from no higher than their ear.<br />
Progressions: After several throws, have players switch to kneeling on right knee. Then after several<br />
throws that way, have them switch to left knee. Next, have them throw st<strong>and</strong>ing up with feet<br />
together. Finally, have them practice a three-step drop, then a five-step drop before throwing.
Developmental Goals: To develop proper passing technique.<br />
Passing<br />
Set Up: Set out a 20 x 20-yard area. Divide teams into even groups <strong>and</strong> place players opposite from<br />
each other about 3 yards apart. The entire class can participate if there are enough footballs. With a<br />
limited amount of footballs, place students behind each other <strong>and</strong> have them wait for a turn or pass<br />
the footballs available in a zig-zag pattern. (Shown above.)<br />
Drill Outline: Participants pass the football back <strong>and</strong> forth to their partner.<br />
Progression:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #4:<br />
Begin with the participants on both knees facing each other.<br />
Kids throwing from their knees will focus on the throwing motion without the use of their<br />
legs.<br />
Progress to right knee up <strong>and</strong> then switch to left knee up.<br />
Next, have players st<strong>and</strong> straight up <strong>and</strong> pass with feet apart.<br />
Key Coaching Points:<br />
Passing motion is the same as throwing a baseball, javelin, or h<strong>and</strong>ball.<br />
The h<strong>and</strong> without the football points to the target or the receiver.<br />
Make sure kids follow through on their throws.<br />
Point - step - throw.<br />
The receiver forms a target with both h<strong>and</strong>s, palms facing out with thumbs <strong>and</strong> pointing<br />
fingers touching.<br />
The receiver's fingers should form a triangle.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #5:<br />
5 Yard Curl:<br />
The WR runs up<br />
the field 5<br />
yards, stops, <strong>and</strong><br />
returns back<br />
towards the QB.<br />
Streak:<br />
The WR runs<br />
straight up the<br />
field as fast as<br />
possible.<br />
5 Yard Out:<br />
The WR runs up<br />
the field 5 yards<br />
<strong>and</strong> cuts to the<br />
sideline.<br />
Post Corner:<br />
The WR runs up<br />
the field. At 8<br />
yards he cuts<br />
toward the<br />
centre of the<br />
field <strong>and</strong> after 2<br />
yards runs<br />
towards the<br />
corner of the<br />
end zone.<br />
Individual Pass Patterns<br />
8 Yard Post:<br />
A WR runs up<br />
field 8 yards <strong>and</strong><br />
cuts toward the<br />
centre of the<br />
field on a 45degree<br />
angle<br />
5 Yard Smash:<br />
The WR runs up<br />
the field 5 yards<br />
<strong>and</strong> then turns<br />
toward the QB<br />
<strong>and</strong> side<br />
shuffles with<br />
body facing the<br />
QB.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #6:<br />
Passing <strong>and</strong> Receiving: Run & Shoot<br />
This drill helps players underst<strong>and</strong> simple passing routes, from the perspective of both quarterback<br />
<strong>and</strong> receiver.<br />
Development Goals:<br />
Passers: Accuracy <strong>and</strong> how to lead receivers<br />
Receivers: How to run pass routes<br />
Defensive Backs: How to watch receivers <strong>and</strong> cut to the ball.<br />
Set Up: Divide your team into three groups. The first player in line is the first passer; the second<br />
goes out to play defensive back; the third is the receiver. The outside groups run simple 10-yard<br />
square-out patterns, while the middle group runs 10-yard turn-ins or buttonhooks.<br />
Rotate each line this way: After passing, the quarterback becomes the next receiver; the next player<br />
in line becomes the passer; the first receiver becomes the defensive back; <strong>and</strong> the first defensive back<br />
moves on to the next group. Make sure players get chances at all three positions.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #7:<br />
Purpose: To develop running, passing, <strong>and</strong> receiving skills.<br />
Passing & Receiving<br />
Organization: Set out a 20 x 20-yard area <strong>and</strong> divide the team into even groups. Set cones 5 yards<br />
from each end line <strong>and</strong> 10 yards apart. Each team requires one football so the entire class can<br />
participate.<br />
Drill Outline:<br />
This is a relay race.<br />
The object is for QB 1 to pass to WR 1, who has run to cone (A)to catch the ball.<br />
The second participant in line is WR 2.<br />
WR 2 runs to cone (B) <strong>and</strong> repeats the drill.<br />
The drill is repeated until every participant has a turn.<br />
If the ball is dropped, the WR picks it up <strong>and</strong> continues with the drill.<br />
Key Coaching Points:<br />
WR must stop <strong>and</strong> completely turn around giving the QB a big target.<br />
WR must give a solid h<strong>and</strong>off to the QB when returning to line.<br />
After each relay race, a WR becomes the new QB.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #8:<br />
Purpose: For a WR to find an open area in order to catch a pass.<br />
Passing & Receiving<br />
Organization: Set out a 10 x 10-yard area. Divide the players into groups of six, five players on<br />
offense <strong>and</strong> a single player on defense. Station four players in the corners of the area <strong>and</strong> a lone<br />
receiver, shadowed by a defender inside the area. This can be duplicated to allow full participation<br />
for entire class. One football is needed per group.<br />
Drill Outline:<br />
The object is for the QB's to pass the football around until an opportunity arises to throw the<br />
football to the WR.<br />
The length of the drill is 30 seconds. Six points are awarded for each reception <strong>and</strong> the defense<br />
is awarded three points for an interception.<br />
Either switch to a whole new group of players at QB, WR, <strong>and</strong> DB. Or, switch kids on the<br />
field into new positions or bring new kids into game.<br />
Progression:<br />
Lower drill time to (20) seconds in length.<br />
Add an additional DB to the field.<br />
If the football is intercepted, put the QB who threw the interception on defense.<br />
Key Coaching Points:<br />
How WR <strong>and</strong> QB communicate.<br />
Defenders should focus on WR hips not shoulders.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #9:<br />
Purpose: To develop proper pass patterns <strong>and</strong> defensive skills.<br />
Passing & Receiving<br />
Organization: Set out a 20 x 20-yard area <strong>and</strong> place two sets of cones on either end of the drill, 5<br />
yards off the end line. Divide into two equal teams. One half of each team starts on offense, the other<br />
half starts on defense. Each team has a football. Use the entire class in one drill.<br />
Drill Outline:<br />
The WR snaps the football to the QB <strong>and</strong> the WR runs a 5-yard "out" pattern. The cones are<br />
set out to indicate direction.<br />
When the ball is snapped, the DB runs to the area where the WR will try to catch the football.<br />
If a catch is made, the WR must then try to run past the DB <strong>and</strong> score without having his/her<br />
flag pulled.<br />
The WR then goes to the end of the DB line <strong>and</strong> the DB goes to end of the offensive line on<br />
their own team.<br />
The WR will give the football to the DB after the drill. The DB will h<strong>and</strong> the football to the<br />
QB in the DB's new line.<br />
6 points are awarded for each TD. The coach keeps score.<br />
Key Coaching Points:<br />
QB passes to where the WR will be at end of his/her pattern. WR looks back for football when<br />
he makes the turn to the second cone.<br />
DB watches WR's hips for any fakes, not the shoulders or head.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #10:<br />
Passing & Receiving<br />
Purpose: To develop proper receiving <strong>and</strong> passing skills. Teach participants how to spread out <strong>and</strong><br />
use the entire field.<br />
Organization: Set out a 40 x 40-yard area. Divide teams into even groups <strong>and</strong> place players opposite<br />
each other across the field. The entire class can participate.<br />
Drill Outline:<br />
Eight to ten participants start on the field, the remaining players st<strong>and</strong> on the sidelines.<br />
This game concept <strong>and</strong> playing area is similar to basketball, but without the baskets or<br />
dribbling.<br />
The ball starts with one player at the center of the field.<br />
The object is to throw the football to a teammate in the circle or goal.<br />
The player with the ball has to pass to his/her teammates inside the game or can get assistance<br />
from teammates on the sidelines.<br />
The player with the ball can only take two steps, similar to basketball. The players in the<br />
playing area without the ball are free to move around.<br />
The ball must be passed within 10 seconds or the other team gets possession of the ball.<br />
The idea is to try to knock down or intercept a pass. If the ball is dropped or intercepted, the<br />
team on defense is awarded possession of the football.<br />
6 points are awarded each time the ball is passed to a player in the goal area. The player in the<br />
goal cannot leave that area.<br />
Key Coaching Points:<br />
Stress the importance of spreading out <strong>and</strong> being in position to receive a pass from a<br />
teammate. In a game situation, the offense has an advantage when there is more room to move.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #11:<br />
Streak Out:<br />
#1 WR runs a 5-yard out toward<br />
the sideline <strong>and</strong> WR #2 runs a<br />
streak.<br />
Corner Smash:<br />
WR #1 runs a corner <strong>and</strong> WR #2<br />
runs a 5-yard smash.<br />
Streak Curl:<br />
#1 WR runs a streak <strong>and</strong> #2 WR<br />
runs a 5 yard-curl inside.<br />
Curl Post Corner:<br />
WR #1 runs a 5-yard curl <strong>and</strong><br />
WR #2 runs a post.<br />
Pass Pattern Combinations<br />
Post Out:<br />
WR #1 runs a post <strong>and</strong> WR #2<br />
runs a 5-yard out.<br />
Twin Curl:<br />
WR #1 <strong>and</strong> WR #2 both run 5yard<br />
curls. This play is used in<br />
short-yardage situations.<br />
*On all these patterns, #1 is an option if #2 is covered, <strong>and</strong> vice versa.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #12:<br />
Purpose: To develop proper tosses or pitches.<br />
Tossing The Ball<br />
Organization: Set out a 20 x 20-yard area. Divide teams into even groups <strong>and</strong> place players opposite<br />
each other across the line about 5 yards apart. Players on Team A are the quarterbacks. The players<br />
on the B team are running backs. They will switch positions after each turn. <strong>Football</strong>s for each pair<br />
are recommended <strong>and</strong> the entire class can participate if space permits.<br />
Drill Outline:<br />
The QBs will have their backs to the RBs.<br />
The first several practices, the instructor will call the cadence, "SET GO." The instructor will<br />
then choose a QB to call out the cadence.<br />
Each QB holds the football in front of them with their knees bent <strong>and</strong> their feet apart.<br />
On the QB's "SET GO" the RB moves to the right to take the pitch from the QB at a distance<br />
of 3-5 yards.<br />
The first time through the drill, have players move in slow motion to get the feel of the drill.<br />
Switch positions; the QBs are now RBs <strong>and</strong> vice versa.<br />
The players now run half speed through the drill to the left.<br />
The players switch positions again <strong>and</strong> run through the drill at full speed.<br />
Key Coaching Points:<br />
The QB will look at the stomach area of the RB when making the pitch it to that area.<br />
The toss or pitch is similar to passing in Rugby.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #13:<br />
Purpose: To develop running skills.<br />
Running The Ball<br />
Organization: Set out a 20 x 20-yard area. Cones are set 8 yards apart to simulate a mini-end zone.<br />
One ball per team. The entire class can participate. If cones are limited, use t-shirts, shoes, or tape on<br />
the floor as markers.<br />
Drill Outline:<br />
This is a relay race between teams.<br />
The first participant in each line has a football <strong>and</strong> will run with the football around each cone<br />
<strong>and</strong> then come back to the beginning of his/her line.<br />
When the participant returns to the line, they will h<strong>and</strong> off to the next participant at the front of<br />
the line, then go to the back of the team's line.<br />
The race is won by the first team to have each participant complete the race.<br />
Progression: Have players backpedal or hop over the cones.<br />
Key Coaching Points:<br />
Player switches arms carrying the football, with the football always carried in the arm nearest<br />
the sideline.<br />
Players cut on their outside foot, not crossing their legs over when they go around a cone.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #14:<br />
Purpose: To develop running skills <strong>and</strong> avoid having the flag pulled.<br />
Running The Ball<br />
Organization: Set out a 40 x 40-yard area. Place cones 8 yards apart to simulate a mini-end zone;<br />
one ball per team. The entire class can participate in one drill, or duplicate the cone set-up if space<br />
permits.<br />
Drill Outline:<br />
Relay race between teams. Drill is completed when all RBs have run through the mini end<br />
zone once.<br />
There are 3 mini-end zones for the RB to run through.<br />
Offensive team has to play against the other team's defense.<br />
RB has to run through three mini-end zones <strong>and</strong> avoid the defenders in each.<br />
The DB attempts to pull the RB flag <strong>and</strong> stop him/her from scoring.<br />
DB's are awarded 3 points for each flag pulled. Points are counted after the race.<br />
The RB is awarded 6 points for each successful TD.<br />
The RB must run directly to the end of the line after h<strong>and</strong>ing off the football to a teammate on<br />
the other side of the drill.<br />
Offensive <strong>and</strong> defensive players are switched after each relay race is completed.<br />
If both RBs flags are removed before reaching the last DB, the RBs run back to the next RB in<br />
line <strong>and</strong> h<strong>and</strong>s off the ball.<br />
Key Coaching Points:<br />
RB plays with head up.<br />
DB watches the movement of RB's hips, not the head or shoulders.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #15:<br />
Purpose: To develop running skills <strong>and</strong> avoid having the flag pulled.<br />
Running The Ball<br />
Organization: Set out a 40 x 40-yard area. Place cones 2 yards apart to simulate a mini-end zone.<br />
Recommended for six pairs of players, the maximum number of kids is 20. If cones are not available,<br />
marks on the ground or floor, t-shirts, or tape can be used. Balls are optional.<br />
Drill Outline:<br />
Pair players up - one as a RB <strong>and</strong> one as a DB. The DB is in back of the RB <strong>and</strong> chasing the<br />
RB from behind.<br />
RB's should carry a football (if available).<br />
Each RB starts off on the end line at either side of the playing area.<br />
The DBs start 5 yards behind the RBs.<br />
On the coach's whistle, the RBs attempt to cross through the mini-end zones without getting<br />
their flags pulled by the pursuing DBs.<br />
The DB must chase the RB.<br />
Both flags are pulled, RB is out. If one flag pulled, the RB keeps going.<br />
Any end zone can be crossed <strong>and</strong> there is no order in which the end zones have to be crossed.<br />
The drill lasts 45 seconds <strong>and</strong> then you switch RB's to DB <strong>and</strong> DB's to RB.<br />
Progression: Shorten time to 30 seconds.<br />
Key Coaching Points:<br />
RBs run plays with their heads up.<br />
DB watches the movement of RB's hips, not his/her head or shoulders.
Purpose: To develop defensive back skills.<br />
Defense<br />
Organization: Set out a 10 x 20-yard area. Place the cones five yards apart. One football is needed.<br />
The entire class can participate in this drill which, can be duplicated for more players if space<br />
permits.<br />
Drill Outline:<br />
The object is for the RB to run along the line of scrimmage <strong>and</strong> select an area between the<br />
cones to run through.<br />
RB starts with the football. On coach's signal, RB begins running. The DB must mirror the RB<br />
<strong>and</strong> attempt to capture the RB's flag before the RB selects a hole between the cones.<br />
This drill simulates making a one-on-one flag capture. Progression: Progress to two defensive<br />
players.<br />
Key Coaching Points:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #16:<br />
RB must keep head up <strong>and</strong> the football firmly tucked away.<br />
DB must keep shoulders square <strong>and</strong> head <strong>and</strong> eyes looking upfield.<br />
DB watches the RB's hips.
Purpose: To develop running skills <strong>and</strong> avoid the DB. Also teaches RBs to run to an open area.<br />
Organization: Set out a 20 x 20-yard area. 10 players start at one end zone, each with a football (if<br />
available). Two DBs are stationed in the middle of the field.<br />
Drill Outline:<br />
The object is for the RBs to run past the DBs to the opposite end zone without getting their<br />
flags pulled.<br />
If a RB has his/her flag pulled, he/she sits out.<br />
Stop the drill after RBs reach the opposite end zone. Identify kids with pulled flags <strong>and</strong> allow<br />
players to catch their breath.<br />
The drill continues then by changing direction until there is one RB remaining.<br />
Progression: Instead a RB sitting out after his/her flag is pulled, have him switch to a DB <strong>and</strong> assist<br />
in pulling other RB's flags.<br />
Key Coaching Points:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #17:<br />
Defense<br />
DBs should run to where the RB is going, not to where they are.<br />
Watch RB's waist, not his/her head or shoulders.
Purpose: To develop the defensive skills of pulling the flag <strong>and</strong> following a WR.<br />
Organization: Set out a 20 x 20-yard area. Pair up 10-12 participants. The coach gives each team a<br />
name. The entire class can play, or duplicate drill if space permits.<br />
Drill Outline:<br />
This is a mirror drill.<br />
Players must "mirror" <strong>and</strong> stay with the player lined up across from them.<br />
When the coach calls out a team name, that team becomes the offense <strong>and</strong> tries to score in the<br />
defensive team's end zone. A score is worth 6 points.<br />
If a player has his/her flag pulled they are out for that one drill.<br />
Defensive players can go after other offensive players if they have pulled the flag of their<br />
partner.<br />
Offensive players have 45 seconds to score. Each score is worth 6 points.<br />
Progression: Coach will lower the time limit to 30 seconds. Coach keeps track of offensive player<br />
scores <strong>and</strong> subtracts 3 points for players who had their flags pulled.<br />
Key Coaching Points:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #18:<br />
Defense<br />
DB practices staying in front of offensive player.
Purpose: To develop defensive skills of backpedaling <strong>and</strong> pulling the flag.<br />
Organization: Set out a 20 x 20-yard area. Pair up 10-12 participants or as many as space allows.<br />
Drill Outline:<br />
Pair up kids - one group is WRs, the other DBs.<br />
Each DB will backpedal <strong>and</strong> "mirror" the WR. All players will start in slow motion on the<br />
instructor's comm<strong>and</strong>.<br />
Switch, making WRs play as DBs. Progress to half speed.<br />
Switch positions again. Now go to full speed. On the instructor's whistle, the WRs will try to<br />
run past the DBs, who are backpedaling.<br />
During the drill, the instructor calls out "GO", the DB is now allowed to pull the flag of the<br />
WR who is still running for the end zone.<br />
The "GO" simulates the WR catching the football.<br />
Progression: The coach will pass a football to an open offensive player when "GO" is called.<br />
Key Coaching Points:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #19:<br />
Defense<br />
DB stays in front of offensive player.<br />
DB watches WR's waist <strong>and</strong> hips.
Purpose: To develop an awareness <strong>and</strong> feel for the flag football concept.<br />
NFL Ultimate<br />
Organization: Set out a 20 x 40-yard area. Pair up 10 participants. Rotate players, or duplicate the<br />
drill if space permits.<br />
Drill Outline:<br />
The concept is for the team with the football to pass the ball to teammates without dropping<br />
the ball, all the while moving the ball toward the end zone.<br />
The player with the football has 10 seconds to pass or pitch the ball to a teammate.<br />
The ball can be passed or pitched forward, sideways, or backwards.<br />
The player with the ball can only take 2 steps after catching the ball.<br />
The offensive players without the ball can move anywhere on the field.<br />
The ball always has to be passed toward the end zone - 6 points are awarded for a touchdown.<br />
After a touchdown, the team that was on defense switches to offense <strong>and</strong> takes possession of<br />
the ball on their own 5 yard line.<br />
If the ball is dropped or intercepted, play continues with the other team in possession of the<br />
ball from the point of the turnover.<br />
Each defensive player must stay at arms length from the player with the ball. The defensive<br />
play is similar to that of basketball.<br />
Key Coaching Points:<br />
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Drill #20:<br />
WRs must work to get open <strong>and</strong> not bunch up.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> Warm ups:<br />
Stretches & Line <strong>Drills</strong><br />
Stretches: Form lines of 10 with one coach in charge of each line. Make sure that the line is straight<br />
with the older kids at the front of the line. Assign one of the older kids to a captain for that line.<br />
They are to assist you in keeping their line straight <strong>and</strong> paying attention.<br />
1. 15 Jumping Jacks<br />
2. St<strong>and</strong> with legs together <strong>and</strong> touch the ground for a count of 15<br />
3. St<strong>and</strong> with legs spread <strong>and</strong> touch your right foot for a count of 15<br />
4. St<strong>and</strong> with legs spread <strong>and</strong> touch your left foot for a count of 15<br />
5. St<strong>and</strong> with legs spread <strong>and</strong> touch the center for a count of 15<br />
6. Sit <strong>and</strong> with feet together Butterflys for a count of 15<br />
7. Sit with legs spread <strong>and</strong> touch your right foot for a count of 15<br />
8. Sit with legs spread <strong>and</strong> touch your left foot for a count of 15<br />
9. Sit with legs spread <strong>and</strong> touch the center for a count of 15<br />
10. 15 Sit Ups<br />
11. 15 Push Ups<br />
Line <strong>Drills</strong>: With existing lines already formed, have cones lined up approx. 20 yards apart.<br />
12. Knee Highs<br />
13. Rear Kicks<br />
14. Shuffle Left<br />
15. Shuffle Right<br />
16. Cherokee<br />
17. Back Petal<br />
18. Bear Crawl<br />
19. Crab Walk<br />
20. 50% Run<br />
21. Full Sprint
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> - Basic Routes:<br />
The Passing Tree<br />
The Passing Tree is a numbered system used for the passing routes. The passing tree system is<br />
designed so that all even-numbered routes (2,4,6,8) are run towards the middle of the field <strong>and</strong> all<br />
odd-numbered routes (1,3,5,7,9) are be run towards the sideline. These routes are used for all<br />
positions on the field. Since the ball is always placed in the middle of the field, the center faces the<br />
dilemma, <strong>and</strong> all of the center’s routes should be based on the play design.<br />
Quick<br />
Out (1):<br />
Slant<br />
(2):<br />
Deep<br />
Out (3):<br />
Drag/In<br />
(4):<br />
<strong>Flag</strong><br />
(5):<br />
Curl<br />
(6):<br />
Post<br />
Corner<br />
(7):<br />
Post<br />
(8):<br />
Fly<br />
(9):<br />
This is a 5-8 yard route then the receiver<br />
cuts out towards the sideline then looks<br />
for the ball.<br />
This is a 3-5 yard route forward then the<br />
receiver breaks towards the middle of the<br />
filed on a 45 degree angle <strong>and</strong> looks for<br />
the ball.<br />
This is a 10-15 yard route. It should be run<br />
exactly like the quick out only deeper.<br />
This is a 5-8 yard route forward then the<br />
receiver breaks into the middle of the filed<br />
on a 90 degree angle <strong>and</strong> looks for the<br />
ball.<br />
This is a 10-15 yard route forward then<br />
the receiver breaks at a 45 degree angle<br />
towards the sideline <strong>and</strong> looks for the ball.<br />
This is a 5-8 yard route forward then the<br />
receiver stops <strong>and</strong> turns to the ball.<br />
This is a 12-20 yard route forward then<br />
the receiver cuts on a 45 degree angle to<br />
the middle of the field for a few steps then<br />
the receiver cuts on a 45 degree angle<br />
towards the sideline <strong>and</strong> then looks for the<br />
ball.<br />
This is a 12-20 yard route forward then<br />
the receiver breaks on a 45 degree angle<br />
towards the middle of the field <strong>and</strong> looks<br />
for the ball.<br />
This route is run straight up the field with<br />
the receiver looking for the ball after he<br />
gets past about 15 yards.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> - Basic Routes:<br />
Running Back Routes<br />
While your backs may run any of the assigned routes on the primary passing tree, these routes have<br />
been designed as a high-percentage second option to complete a pass.<br />
These routes will not be numbered. You will always refer to them by name.<br />
Replace<br />
Arrow<br />
Stop<br />
Circle<br />
Out/In<br />
Flare<br />
This is a 8-15 yard route where the running<br />
back angles forward on a 45 degree angle <strong>and</strong><br />
then goes straight up the field <strong>and</strong> looks for<br />
the ball.<br />
This route the running back drives on a 45<br />
degree angle towards the sideline <strong>and</strong> looks<br />
back for the ball.<br />
Look for open space. Turn to the quarterback<br />
with your back to the defender. This should be<br />
a pass to the chest.<br />
This route starts toward the sideline <strong>and</strong> then<br />
circles back to in front of the QB.<br />
This route starts straight up the field then the<br />
running back breaks "out" or "in" depending<br />
on the play.<br />
Rounded off pattern in the backfield with the<br />
completion coming near or at the line of<br />
scrimmage. Usually executed by a running<br />
back being used as a second or third option. A<br />
pass option for a quarterback when his main<br />
options have been shut down.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> - Basic Formation:<br />
-<br />
Split T – Left Fly – Right Fly – H Flare Left – Center Stop<br />
Play Calling & The Split T<br />
Now you've read your passing tree <strong>and</strong> underst<strong>and</strong> the pass routes available, there are two options<br />
you have in play calling. The simple option is to use positions attached to route names. The more<br />
advanced option is to use the passing tree numeric system.<br />
There will be a few constants when calling plays.<br />
1. You will always call the formation first, including the alignment (left or right, if necessary).<br />
You’ll call an alignment in an unbalanced formation (anything but a Split T)<br />
2. You will always call your receiver pass routes from left to right (then your Halfback (H) route,<br />
followed by the Center route)<br />
We will work with the underst<strong>and</strong>ing that there are three basic formation calls: Split T, Twins <strong>and</strong><br />
Trips.<br />
We will begin learning our formations by teaching the most basic formation, the Split T, where one<br />
receiver is on either side of the ball, split out approximately 10-12 yards from the center, with a<br />
single running back set behind the quarterback. This is a balanced formation with no strongside,<br />
therefore we will not have a call side (no right or left). The formation when set looks like the letter<br />
"T.”<br />
Design 3 plays from this formation. Teach these plays going to both the left <strong>and</strong> the right side.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> - Basic <strong>Formations</strong>:<br />
The Twins Formation<br />
In our next series of plays we will run out of Twins, where two receivers are on either side of the<br />
ball, split out approximately 8-10 yards from the center, with or without a single running back set<br />
behind the quarterback. This gives a strong side to the call side of the formation.<br />
There is the option to have a single back or no backs.<br />
Based on the passing tree routes, <strong>and</strong> using our formula of calling your receiver routes from left to<br />
right followed by the running back route then the center route, the following play would be called:<br />
Twins Right – Single Back – Left Fly – Right Fly – H Flare Left – Center Stop<br />
Design 3 plays from this formation. Teach these plays going to both the left <strong>and</strong> the right side.
<strong>Youngstown</strong> <strong>Youth</strong> <strong>Flag</strong> <strong>Football</strong> - Basic <strong>Formations</strong>:<br />
The Trips Formation<br />
In our final series of plays we will run out of Trips, where three receivers are on either side of the<br />
ball, split out approximately 6-8 yards from the center, without running back. This once again, gives<br />
a strong side to the call side of the formation.<br />
If you want a more advanced system to call plays, you can use the actual numbers attached to the<br />
routes There is on the the option passing to have tree a single to call back your or no receiver backs. routes (refer to passing tree for routes <strong>and</strong> the numbers<br />
associated with them). You are still calling your receiver routes from left to right. Instead of<br />
designating the receiver <strong>and</strong> the route he/ she will run, you call out a sequence of numbers that tells<br />
the receiver which route to run. The key to using this numeric system is to ensure that each receiver<br />
knows their position.<br />
The first number is the left receiver<br />
The second number is the middle receiver<br />
The third number is the right receiver<br />
Trips Right – 999 – Center Arrow<br />
Instead of:<br />
Trips Right – Left Fly – Middle Fly – Right Fly – Center Arrow<br />
Design 3 plays from this formation. Teach these plays going to both the left <strong>and</strong> the right side.