24.03.2013 Views

Martial Arts Of The World - Webs

Martial Arts Of The World - Webs

Martial Arts Of The World - Webs

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Each t’aek’kyŏn association in Korea has a slightly different approach<br />

to competition, but the differences are largely minor. <strong>The</strong>re are two varieties<br />

of the game. One is the kind of informal match that occurs in a gym<br />

as part of a class. <strong>The</strong> other is the more formal competition that takes place<br />

at tournaments. It is usually played on mats, identical to the kind typically<br />

used for jûdô. Players wear traditional white Korean clothes (hanpok).<br />

<strong>The</strong>re are no rounds. A match continues until a player loses or until a time<br />

limit elapses. <strong>The</strong> judges and referee then decide the winner. Hand techniques<br />

are restricted to pushes, grabs, and traps. Grabbing the opponent’s<br />

clothes is not allowed. Among the associations and even within them, a<br />

wide range of contact is permitted. It is typically medium contact, though<br />

using higher levels is usually not penalized. No protection of any kind, such<br />

as gloves or protective vests, is worn. <strong>The</strong>re are two ways of scoring. One<br />

is to cause the opponent’s knee or any part of the body above it to touch<br />

the ground. <strong>The</strong> other is a clean kick to the head or face. For a head kick<br />

to score, it must clearly cause the head to move. Only push kicks to the<br />

body are formally allowed. Such kicks do not score unless they directly<br />

cause the opponent to fall down.<br />

<strong>The</strong> most distinctive quality of t’aek’kyŏn in practice is its footwork,<br />

called pumbalki. Players continuously step in a triangular pattern, shifting<br />

their weight and position. <strong>The</strong> object of this footwork is never to have a<br />

foot in one place for long and to be prepared to move a foot from its position<br />

if it is attacked. Hence, t’aek’kyŏn footwork has a rhythmic, dancelike<br />

quality. Another reason for this footwork is to facilitate evasive movements<br />

in all directions. T’aek’kyŏn has very few blocking skills; evasion is preferred.<br />

<strong>The</strong> feet should be kept close, since wide steps provide more opportunities<br />

for attacks, particularly sweeps. <strong>The</strong>re are many kinds of<br />

sweeps and kicks. A distinctive feature of all kicks in t’aek’kyŏn, besides<br />

the front thrust kick, which is not allowed in competition, is that they are<br />

performed with pushing rather than striking power.<br />

<strong>The</strong> preferred response to kicks is to trap them, then follow with a<br />

sweep to the opponent’s supporting leg. Trapping is accomplished by bringing<br />

the hand over or underneath the kick, going with its force. <strong>The</strong> parts of<br />

the body subject to grabs are usually the neck and the shoulders. If a sweep<br />

is attempted, a player pulls the opponent’s neck in the opposite direction of<br />

the sweep. When attempting a throw, a player grabs an opponent around<br />

the neck with one hand, pressing the arm to the side at the elbow with the<br />

other hand. <strong>The</strong>re are also pushing moves, usually around the shoulders<br />

and ribs; however, the two most common pushes are against the throat.<br />

<strong>The</strong> old hand strikes come in two categories: strikes against the face<br />

and head and against the body. With one exception, strikes to the head are<br />

all open-handed. Targets include the nose, front and side of the jaw, cheeks,<br />

T’aek’kyŏn 607

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!