Ca<strong>to</strong>ngi This is the martial art that is practiced by all Calemora.Most Calemora enter combat with a steady, dedicated approach, waiting <strong>to</strong> see what the opponent's first move will be. They will then try <strong>to</strong> counter with opposite techniques. Entrance Requirements: Must be Calemoran Skill Cost: 12 years Costume: None Stance: Feet about shoulder's width apart, arms hanging loosely at sides. CHARACTER BONUSES Add 3 <strong>to</strong> P.S. Add 1 <strong>to</strong> P.P. Add 2 <strong>to</strong> P.E. Add 5 <strong>to</strong> Spd. Add 30 <strong>to</strong> S.D.C. COMBAT SKILLS Attacks per Melee: 4 Escape Moves: Roll with Punch/Fall/Impact Basic Defense Moves: Dodge, Parry, Au<strong>to</strong>matic Parry Advanced Defenses: Au<strong>to</strong>matic Dodge, Multiple Dodge, Cirular Parry. <strong>Hand</strong> Attacks: Strike ( Punch ), Knife <strong>Hand</strong>, Power Punch, Palm Strike, Double Fist Punch Basic Foot Attacks: Kick Attack, Snap Kick, Roundhouse Kick, Wheel Kick, Crescent Kick, Axe Kick Jumping Foot Attacks: Jump Kick, Flying Jump Kick, Flying Reverse Turn Kick Special Attacks: Death Blow, Body Flip/Throw, Knee, Elbow, Body Block/Tackle, Choke, Crush/Hug Modifiers <strong>to</strong> Attacks: Pull Punch, Knock-out/Stun, Critical Strike, Critical Strike from Rear Multiple Attackers: As many as necessary Preferred Range: Combat SKILLS INCLUDED IN TRAINING <strong>Martial</strong> Art Powers: Select a <strong>to</strong>tal of 5 powers from among Body Hardening Exercises, Chi Mastery, <strong>Martial</strong> Art Techniques, or Specialty Katas Philosophical: Code of the Dragon LEVEL ADVANCEMENT BONUSES Level 1: +1 <strong>to</strong> strike/parry, Knock-Out/Stun on a Natural 20 Level 2: +3 <strong>to</strong> damage Level 3: +2 <strong>to</strong> Roll with Punch/Fall/Impact and Dodge Level 4: +1 strike/parry, Knock-Out/Stun on Natural 19-20 Level 5: +1 attack per melee Level 6: +1 strike/parry, Death Blow on a Natural 20 Level 7: +3 <strong>to</strong> damage Level 8: +2 <strong>to</strong> Roll with Punch/Fall/Impact Level 9: Double Existing Chi Level 10: +1 attack per melee Level 11: +2 strike, Knock-Out/Stun on Natural 16-20 Level 12: +1 parry, Death Blow on Natural 19-20 Level 13: +3 damage, Gain Muay Thai " Lightning Form" kata
Level 14: +1 attack per melee Level 15: +1 attack per melee, Double Existing Chi, Death Blow on Natural 17-20 Why Study Ca<strong>to</strong>ngi? Well, if you are Calemora, there's not much choice.