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( Hand to Hand: Martial Arts ) Aikido ( revised )

( Hand to Hand: Martial Arts ) Aikido ( revised )

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Level 4: Knock-Out/Stun on Natural 19-20, +3 damage.<br />

Level 5: +1 strike, parry, +2 roll with punch/fall/impact.<br />

Level 6: Death blow on Natural 20.<br />

Level 7: +1 Attack per Melee, Knock-Out/Stun on Natural 18-20.<br />

Level 8: +2 parry, maintain balance.<br />

Level 9: +2 body flip/throw (4D6), +1 crush/squeeze.<br />

Level 10: +1 Attack per Melee, Critical Strike on Natural 18-20.<br />

Level 11: +1 strike, +2 roll with punch/fall/impact, +2 damage.<br />

Level 12: Knock-Out/Stun on Natural 17-20.<br />

Level 13: Death Blow on Natural 19-20.<br />

Level 14: +2 strike, parry, +3 damage.<br />

Level 15: +1 Attack per Melee, +2 maintain balance.<br />

Why Study Ripclaw?<br />

Well, it's designed for the Bearmen, and it has spread among them rapidly, so it's pretty much the<br />

only game in <strong>to</strong>wn, so <strong>to</strong> speak.<br />

NOTE: There have been a few instances of non-Bearmen learning Ripclaw, but non-Bearmen suffer<br />

a -2 panalty <strong>to</strong> all the maneuvers.

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