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How to use Targeting Maths Lab 1 games - Pascal Press

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6<br />

Geometry diver<br />

Mathematical content<br />

This activity foc<strong>use</strong>s on the names and features of 2D shapes and<br />

3D objects. Content includes recognising rectangles, squares,<br />

triangles, cones, cylinders, spheres and cubes and also the<br />

numbers of sides and corners.<br />

<strong>How</strong> <strong>to</strong> play<br />

Use the arrows on the keyboard <strong>to</strong> move the diver up, down and<br />

forwards. The diver needs <strong>to</strong> collect the pearls hidden inside the<br />

clams. To collect the pearls your answers need <strong>to</strong> be correct.<br />

Be careful! Try <strong>to</strong> avoid the sea creatures as they can steal your pearls.

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