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Mitac 8080 Service Manual - laptop schematics, notebook ...

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<strong>8080</strong> N/B Maintenance<br />

- 8-bit, 16-bit, and 32-bit color<br />

- ROP support<br />

- DIB translation and Linear/Title addressing<br />

- 3D Graphics Engine<br />

- 3D Setup and Render Engine<br />

- Viewpoint Transform and Perspective Divide<br />

- Triangle Lists, Strips and Fans support<br />

- Indexed Vertex and Flexible Vertex formats<br />

- Pixel accurate Fast Scissoring and Clipping operation<br />

- Back-face Culling support<br />

- DirectXTM and OGL Pixelization rules<br />

- Anti-Aliased Lines support<br />

- Sprite Points support<br />

- Zone Rendering<br />

- Provides the highest sustained fill rate performance in 32-bit color and 24-bit W mode<br />

- High quality performance Texture Engine<br />

- 266 MegaTexel/speak performance<br />

- Per Pixel Perspective corrected Texture Mapping<br />

- Single Pass Texture Composting (Multi-Texture) at rate<br />

- Enhanced Texture Blending functions<br />

- Twelve Level of Detail MIP Map Sizes from 1x1 to 2Kx2K<br />

- Numerous Texture formats including 32-bit RGBA<br />

- Alpha and Luminance Maps<br />

- Texture Chromakeying<br />

14

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