Basic Guidelines for Screenwriting - Nisi Masa
Basic Guidelines for Screenwriting - Nisi Masa
Basic Guidelines for Screenwriting - Nisi Masa
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NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
<strong>Basic</strong> <strong>Guidelines</strong> <strong>for</strong> <strong>Screenwriting</strong><br />
by Fedor Sendak<br />
Introduction<br />
Believe it or not, but there are some rules and conventions you are expected to follow when writing<br />
a script <strong>for</strong> the NISI MASA Script Contest. You may ask “Why follow any rules, if screenwriting is<br />
about creativity?” Well, there is an answer to that:<br />
When you desire to have your script read to professional people from the film industry, you best try<br />
and follow these conventions as much as possible, always and whenever you submit your writings.<br />
How clueless they might seem to you, script readers (like: commissioning editors and producers)<br />
who have a pile of scripts on their desk might most likely throw "unconventionally" <strong>for</strong>matted and<br />
styled scripts into the trashcan without even reading them. Simply because in this way they<br />
separate the newbie’s from the (may be upcoming) professionals. It saves them a lot of time. Since<br />
we want to raise the professionalism of new talent, let's start today with getting you familiar with<br />
these professional standards. At the same time, this <strong>for</strong>mat will give our jury a better opportunity to<br />
compare and read your script without any confusion in the lay out.<br />
The lay out of your script<br />
A script layout should look something like this:<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
Length and <strong>for</strong>mat<br />
There are certain standards in <strong>for</strong>matting who will help to gauge more or less how long a film a<br />
script will make. This is very useful <strong>for</strong> producers. With a well written script, these standards allow<br />
us to measure a script's length by saying that: "a page of script equals roughly a minute of screen<br />
time". This is a very rough guide and not to be completely trusted. For instance action films scripts<br />
often are short but take longer on screen compared to a dialogue based script.<br />
Since the NISI MASA Script Contest is a competition to write a short film, it is important to -more or<br />
less- be able to judge how many pages you write. So when you follow the standard <strong>for</strong>mat <strong>for</strong><br />
scripts, it ensures the same amount of “screen action” is covered by each page (on average). In<br />
standard <strong>for</strong>mat, a page is roughly equal to a minute of screen time. So by looking at your page<br />
numbers we should be able tell how long your film is. There<strong>for</strong>e also don’t <strong>for</strong>get to number your<br />
pages, and start at 1 on the first page with a scene on it.<br />
Standard Format Rules<br />
Here is a basic list of how your script should be <strong>for</strong>matted.<br />
Typeface: Courier size 12<br />
To achieve the standard <strong>for</strong>mat, always use Courier (or New Courier) Size 12.<br />
This is a fixed-width font.<br />
Margins<br />
Left margin should be 4 cm<br />
Right is 1.3 cm<br />
Top and Bottom<br />
Make them 2.5 cm each.<br />
Dialogue<br />
6.5 cm from the left<br />
will be about 7.5 to 9 cm wide<br />
shouldn't extend more than 15 cm from the left.<br />
Please, never make the mistake to CENTRE dialogues or character names!<br />
Character's Name<br />
at 9.5 cm and above the dialogue.<br />
Page Numbers<br />
should be located in the upper right hand corner and then double space and continue<br />
writing.<br />
See the sample script page (next page) and notice<br />
− the font used (Courier)<br />
− the size of margins all round<br />
− the number of lines on a page<br />
− the length of the lines of dialogue (always indented)<br />
− the spacing between scenes, etc.<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
Sample page (reduced)<br />
First Page<br />
A screenplay always begins with “FADE IN:” This has nothing to do with a fading transition on the<br />
screen, but it is an international custom <strong>for</strong> how you should start your script.<br />
Last Page<br />
At the end of your script you should type The End and centre it, or double space, to the far right of<br />
the page, and type FADE OUT. Again this “FADE OUT” has nothing to do with a fading transition<br />
on the screen, but it is just customary to end your script in this way.<br />
Scene Headings: Location<br />
INT/EXT: This refers to the location of the scene. If it is inside it is INT (<strong>for</strong> interior); if it is set<br />
outside it is EXT (<strong>for</strong> exterior). This should be followed by the location.<br />
Scene Headings: Time<br />
DAY/NIGHT: This refers to whether the scene occurs in the day or night. This follows the location.<br />
Note: There is no such thing as EVENING or MORNING. Just use DAY or... NIGHT!!<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
Introducing your characters<br />
The first time a character appears in your script, you write the name in CAPITALS, followed by a<br />
'first impression'-description of the character. Please do not write only the age of this person. I<br />
mean, how can we ever see a person is 44 or... 45? Just use your screenwriting talent, and come<br />
up with something better. When you write: “JOHN a fragile, middle aged man” it is already better.<br />
Acting instruction under dialogues<br />
Avoid acting instructions under the dialogues as much as possible. The emotions should be clear<br />
from the context most of the time... don’t take the easy way by writing it under the dialogue. That<br />
will not make good cinema in the end!<br />
No numbering <strong>for</strong> scenes<br />
Avoid numbering scenes at this moment. Do not <strong>for</strong>get to number the pages though.<br />
You only number the scenes when it is a 'shooting script' which will only be seen by yourself or<br />
when actually shooting the film. Now, they make no sense, since scenes can still move within the<br />
script.<br />
Don't direct inside the script.<br />
An often seen mistake is to include camera movements in your script. Although we admit there are<br />
occasions that this can't be avoided, in 99% of the cases it shouldn’t be there. This should be the<br />
job of the director, not the writer. Directing terms includes “CUT TO”, “WIDEN SHOT”, “PAN<br />
ACROSS”. You only use these – very very rarely - when the moment will be completely<br />
misunderstood without it. In general these are terms only <strong>for</strong> the shooting script. This is why you<br />
might see them in some professional scripts. Those scripts are not meant to be read by people like<br />
from a jury. Actually it will “clog up” and distract the read. Your script should flow smoothly as a<br />
readable piece, not a series of instructions.<br />
Some <strong>for</strong>mat difficulties can be easily solved by using screenwriting software.<br />
Check out the next pages to find the right program to use <strong>for</strong> your script!<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
ABOUT SCREENWRITING SOFTWARE<br />
There is software available that helps you getting your script into the right <strong>for</strong>mat.<br />
Below some of the most know programs <strong>for</strong> screenwriting including their websites.<br />
Many screenwriting programs are standalone desktop applications. Others are web applications<br />
and run in a web browser, so no need to install any software. These work with a personal log in.<br />
There are also applications available as add-ins <strong>for</strong> generic word processors such as Microsoft<br />
Word. Sometimes screenwriting programs also incorporate production scheduling and budgeting<br />
capabilities or provide additional collaborative editing tools.<br />
REMARK: We haven’t tested all these programs. If you have any experience or<br />
recommendation, please let us know. Write me at fedor@meccapanza.eu and I will<br />
implement all valuable in<strong>for</strong>mation you give me.<br />
SCREENWRITING SOFTWARE FOR FREE<br />
Page 2 Stage<br />
Plat<strong>for</strong>m: Windows<br />
Page 2 Stage is designed expressly <strong>for</strong> people writing screenplays, scripts, and plays.<br />
The program is available in 30 languages. Page 2 Stage is now free.<br />
However, you must enter a username and password to unlock Page 2 Stage. Otherwise the<br />
scripts you create in demo mode will always be marked 'demo'.<br />
http://www.page2stage.com<br />
ScriptBuddy (free version)<br />
Plat<strong>for</strong>m: Internet application<br />
ScriptBuddy is Web-based. In order to use it, you need an account with ScriptBuddy. Your<br />
screenplays are stored in your account so no one else can access them.<br />
http://www.scriptbuddy.com<br />
ScriptTeX<br />
ScriptTeX is a free macro package <strong>for</strong> TeX to <strong>for</strong>mat screenplays and other scripts.<br />
http://www.aidtopia.com/software/scripttex<br />
Sophocles<br />
Plat<strong>for</strong>m: Windows<br />
A standalone word processor <strong>for</strong> writing screenplays and other dramatic scripts. It provides<br />
customizable, industry-standard support <strong>for</strong> feature film and television <strong>for</strong>mats, along with<br />
advanced, fully automated revision handling <strong>for</strong> screenplays in production. Sophocles also<br />
provides a number of unique tools to help you visualize your story’s overall structure.<br />
http://download.cnet.com/Sophocles-<strong>Screenwriting</strong>-Software/3000-2079_4-10030931.html<br />
Zhura<br />
Plat<strong>for</strong>m: Internet application<br />
Zhura is a free web-based screenwriting software application <strong>for</strong> writing and <strong>for</strong>matting screenplays<br />
to the film industry standard, as well as other <strong>for</strong>mats. Zhura allows users to collaborate on scripts<br />
in public or in private groups.<br />
http://www.zhura.com<br />
Scripped<br />
Plat<strong>for</strong>m: Internet application<br />
Scripped is an online screenplay services company offering three services: script writing, script<br />
registration, and script coverage. Scripped currently does not facilitate collaboration among<br />
screenwriters.<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
http://scripped.com<br />
SCREENWRITING SOFTWARE FOR SALE<br />
Script Wizard<br />
Plat<strong>for</strong>m: Windows<br />
Full service script writing add-on to Microsoft® Word. (PC only).<br />
Tools to write, <strong>for</strong>mat, page break, scene number, edit, proof, print and deliver scripts via fax or<br />
email. Ideal <strong>for</strong> both professionals and students working in Microsoft Office environments.<br />
Script Wizzard is not <strong>for</strong> free. Check out the website.<br />
http://www.warrenassoc.com/sw_overview.php<br />
http://www.warrenassoc.com<br />
Final Draft<br />
Plat<strong>for</strong>m: Windows and Mac<br />
Final Draft is a word processor specifically designed <strong>for</strong> writing movie scripts, television episodes<br />
and stage plays. It combines word processing with professional script <strong>for</strong>matting in one package.<br />
http://www.finaldraft.com<br />
Movie Magic Screenwriter<br />
Plat<strong>for</strong>m: Mac<br />
The program is designed to automate the <strong>for</strong>matting of Action, Character Name, Dialog and other<br />
elements associated with writing screenplays using Command line completion. This is done mainly<br />
via the Tab and Enter/Return keys.<br />
http://www.screenplay.com<br />
Movie Outline<br />
Plat<strong>for</strong>m: Windows and Mac<br />
Movie Outline was created by a produced writer to take the complexity out of the screenwriting<br />
process. Its intuitive design is based on the principle of step-outlining which allows you to plan your<br />
cinematic structure, develop characters and <strong>for</strong>mat your screenplay scene by scene.<br />
http://www.movieoutline.com<br />
Montage<br />
Plat<strong>for</strong>m: Mac<br />
Montage is screenwriting software developed <strong>for</strong> Mac OS X. Montage allows the creation, editing,<br />
and management of screenplays on Macintosh computers. Montage can import Final Draft<br />
documents. text and RTF <strong>for</strong>matted files, it includes custom, pre-<strong>for</strong>matted templates <strong>for</strong> film, TV,<br />
and theater.<br />
http://www.marinersoftware.com/sitepage.php?page=104<br />
http://www.marinersoftware.com<br />
DreamaScript<br />
Plat<strong>for</strong>m: Windows and Mac<br />
DreamaScript <strong>Screenwriting</strong> Software allows you to use templates and methods.<br />
MAC/PC<br />
http://www.dreamascript.com<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
GENERAL ADVICE FOR WRITERS OF SHORT SCRIPTS<br />
Short film means short story<br />
First and <strong>for</strong>emost be aware that you are writing a short film. Make sure you write a story which<br />
can be completed in a couple of minutes. That might exclude some stories you want to tell. You will<br />
have to save these <strong>for</strong> later.<br />
Keep it Simple if Possible<br />
When your script is easy to shoot from a production point of view, the better its production values<br />
will be. This because the time, energy and money can be spent on doing it well rather than to just<br />
managing to do it. So be smart! We advice you to use a maximum of 3-4 main characters (i.e.,<br />
those who and take a major part in the story). Your audience has only ten minutes to get to know<br />
and understand your characters, so the fewer you present the easier it will be <strong>for</strong> them to make an<br />
impact. Notice that it is not compulsory. We also advice to use a maximum of three locations, but<br />
of course you are free to ignore our advice in this.<br />
Dialogues<br />
The screen is first and <strong>for</strong>emost a visual medium. Find ways of telling visually what is<br />
happening or what is important. Sound-&-vision scenes in place of dialogue will move the<br />
action <strong>for</strong>ward and can cover a lot of ground quickly. Where possible, show it rather than explain it<br />
in the dialogue. With dialogue, avoid long speeches unless there is a particular reason <strong>for</strong> one -<br />
short sharp exchanges can work better than long discussions. Try to use rich and interesting ones<br />
rather than the mundane speech we might hear every day.<br />
A thing to keep emphasizing on is that scripts are the basis of the visual medium of film. Don’t say<br />
what you can show instead. If the character is upset don't have him say "I'm really upset!” just<br />
show it to us, cinematographically. E.g. have him smash a cup on the table instead.<br />
First Draft<br />
Realize your first draft can be full of mistakes and errors! Yes! It is just a sketch! Just get that story<br />
out. Put it on paper as quick as possible. No worry, it might be not visual enough. This is not a<br />
problem <strong>for</strong> the first version of your artwork. You can correct all this later. You can still improve on<br />
it until you send it. Read our tips again, and you can still then change things that appear not good<br />
enough. Writing is rewriting!<br />
Style and Visual storytelling<br />
Try to see each sentence (or sometimes paragraph) as a shot. Write down only pieces of visual<br />
in<strong>for</strong>mation... things we can actually see. Beautiful prosaic sentences don't belong here. That's <strong>for</strong><br />
a novel. You are writing a blueprint <strong>for</strong> a film at the moment. Find your style. A script should be<br />
easy to read. Images have to appear when one reads it. A dry and clear style will have the best<br />
result.<br />
Order of In<strong>for</strong>mation<br />
What you see first, you write first. Write it the way it appears on the screen. So if you have written<br />
something we cannot actually see... think it over. Try to tell the thing in a visual (or aural) way.<br />
Credibility<br />
Literally everything can happen in the universe of cinema. But when you involve people in your<br />
story, make their decisions credible. If you want your characters to do something unusual or<br />
unlikely, then give them the motivation to do it. That's all it takes to make your audience believe<br />
and go along with the story. But also remember, the imagination of people is also huge! Use it...<br />
People lose interest only when a character does something they can not imagine that someone<br />
would do ever do that. Even in a science fiction piece, characters should behave credibly within the<br />
terms of the story - i.e., “In that situation, yes, he or she would do that . . .” Anyone who knows<br />
about acting and writes should try to ask themselves: “How would it be to play this as an actor?”. It<br />
will make you write a playable and solid, credible script.<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg
NISI MASA Script Contest 2009 - European short film Competition – A Short Scriptwriting Guide<br />
Conflict and crisis<br />
Drama is mostly about conflict and crisis – not about people wanting the same things or agreeing<br />
with each other. A scene will often work best if characters want opposite things at the same time.<br />
And a attractive script often begins with a character at an emotional crossroads, and the decision<br />
they take leads to the story most of the time. Screen your ideas and writings on this.<br />
Indirect In<strong>for</strong>mation<br />
As remarked be<strong>for</strong>e, people have a huge imagination. Also people are socially and psychologically<br />
smarter then you might think. There<strong>for</strong>e it is recommended to keep the audience busy with<br />
thinking, while they are watching your film. If not, they might get bored easily and you will loose<br />
their attention! One way to do this is to check your script on how the in<strong>for</strong>mation gets to your<br />
audience. Do they have to make their conclusions themselves, or are you making them <strong>for</strong> them. If<br />
they have to think, they will get more involved, and you will reach their heart more easily.<br />
USEFULL TIPS:<br />
� Make sure your story is a suitable story <strong>for</strong> a short film.<br />
� Write visually, since the primary quality of film is visual storytelling.<br />
� Give in<strong>for</strong>mation indirectly, to make the audience actively go along with the story.<br />
� Use dialogue imaginatively and only <strong>for</strong> what is not possible to express in images or sound.<br />
� Make your character's actions and decisions credible, so the audience can identify<br />
themselves with them, or at least imagine a person who acts like that, could exist.<br />
� Write a producible script. A script which can be shot easily and in a short time.<br />
� Preferably use a maximum of 3-4 main characters.<br />
� Preferably use a maximum of 3 locations.<br />
� Remember variety in people, places and scenes makes your film more vivid.<br />
� Rewrite your script and keep improving it.<br />
USEFULL CHECKLISTS<br />
Be<strong>for</strong>e you start<br />
These questions might be helpful to ask yourself about character be<strong>for</strong>e you start your screenplay.<br />
� Who is your story about?<br />
� What kind of trouble are my characters in?<br />
� What does your character want and what will your character do to get it?<br />
� What is your character most afraid of (his/her ghost)?<br />
� What's the big question the audience will be wondering about throughout the movie?<br />
While writing<br />
These questions might be helpful to ask yourself when you are in the middle of writing a<br />
screenplay, or when (you think) you are finished.<br />
� Is there an opening hook?<br />
� Can you put the primary conflict more up front?<br />
� Do you set the Genre and Tone of the film from the start?<br />
� Did you introduce the protagonist in a unique and interesting way?<br />
� Why does the story start at the point it starts?<br />
� What is your movie really about?<br />
Our last advice<br />
Please realise "Writing is re-writing". The first draft won’t be as good as you wish it would be. Of<br />
course it is not good! A first draft never is. It is in the refining, re-writing, re-plotting and fine-tuning<br />
that great scripts get made. So our advice: don’t think too much. To get started is important, since<br />
you will make the script by writing it, not by thinking about writing it a thousand times.<br />
A Short <strong>Screenwriting</strong> Guide © 2006-2009 by Fedor Sendak Limperg