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Kundenorientierte Gestaltung und Vereinbarung standardisierter IT ...

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these principles to the realm of <strong>IT</strong>-services. Some<br />

principles from the original paper focus rather on<br />

economics than on business issues and are therefore<br />

omitted.<br />

The application of specialized skills and<br />

knowledge is the f<strong>und</strong>amental unit of exchange.<br />

Traditionally <strong>IT</strong> service providers have provided hardand<br />

software that has been used within an organization.<br />

In a service dominant logic, the units of exchange are<br />

not hardware and software but skills and knowledge<br />

(related to information technology), that help<br />

customers to reach their goals. <strong>IT</strong> service providers<br />

have to focus on skills and knowledge and use hardand<br />

software as means of delivering these services.<br />

Goods are distribution mechanisms for service<br />

provisioning. Even though hard- and software are not<br />

at the center of attention anymore in a service<br />

dominant logic, they are still of some importance.<br />

While hard- and software are not the f<strong>und</strong>amental unit<br />

of value exchange, they are the distribution mechanism<br />

for services and are therefore essential for delivery<br />

from the service provider�s perspective. From the<br />

customer�s perspective, hard- and software are of little<br />

interest since users care only for the delivery of certain<br />

services.<br />

The customer is always a co-producer. When<br />

shifting from the perspective of creating value through<br />

exchange of goods to a perspective where value is<br />

created by applying certain skills and knowledge<br />

provided through a service for the customer, the<br />

customer becomes a co-producer of value. With<br />

customers as co-producers, knowledge about the<br />

customer�s processes becomes extremely important in<br />

order to provide services that can be applied within the<br />

customer�s processes.<br />

Primary unit of<br />

exchange<br />

The enterprise can only make value propositions.<br />

With customers being co-producers, it is obvious that<br />

without the customers� interactions no value can be<br />

created. This also leads to the realization that<br />

organizations can only make value propositions. It<br />

depends on the customers to determine the value of the<br />

service and realize it in a process of co-creation.<br />

A service centered view is customer oriented and<br />

relational. The shift from a goods dominant logic to a<br />

service dominant logic also affects the <strong>und</strong>erstanding<br />

of business relationships for <strong>IT</strong> service providers.<br />

Traditionally, goods-dominant logic is transactionoriented<br />

while service-dominant logic requires<br />

customer- and relation orientation. This requires<br />

service providers to identify and define necessary<br />

processes, that facilitate this change in the business<br />

relationship (i.e. sophisticated controlling systems to<br />

implement pay-per-use models).<br />

These principles form the basis for a mind-change<br />

within <strong>IT</strong>-service providers towards service<br />

orientation. Table 1 is based on [9] and shows more<br />

clearly the change in perspective when moving from a<br />

goods-dominant logic to a service-dominant logic.<br />

The change in perspective and the shift to a new<br />

dominant logic are essential steps towards customeroriented<br />

service descriptions. By focusing solely on<br />

services and how they are delivered to the customer,<br />

the focus shifts from single instances of hardware and<br />

software towards the total combination of hardware<br />

and software that is used to deliver a service. This also<br />

leads to a change in <strong>und</strong>erstanding of service delivery<br />

responsibility which we call the end-to-end perspective<br />

of the <strong>IT</strong> service delivery chain.<br />

Table 1: Comparison of goods based versus service based <strong>IT</strong> providers.<br />

Traditional perspective of goodscentered<br />

<strong>IT</strong> service providers<br />

Hardware Products and Software<br />

Licenses.<br />

Role of goods Hardware and Software are developed,<br />

configured and installed.<br />

Role of customer<br />

/ user<br />

Determination<br />

and meaning of<br />

value<br />

Firm-customer<br />

interaction<br />

Proceedings of the 42nd Hawaii International Conference on System Sciences - 2009<br />

Customers are the receivers and users of<br />

hardware and software.<br />

Value is created through the exchange of<br />

hardware, software and project<br />

deliverables.<br />

Customers are acted upon. Hardware and<br />

Software is delivered and support is given<br />

to the customer.<br />

Emerging perspective of service-centered <strong>IT</strong> service<br />

providers<br />

Knowledge and skills (possible embedded in hardware,<br />

software) are applied in the form of services.<br />

Hardware and Software are used to deliver services but<br />

provide no value in themselves.<br />

Customers are co-producers who create value by using<br />

the service in their processes.<br />

Value is co-created in a co-production process between<br />

<strong>IT</strong>-service provider and customer. Value can only be<br />

determined by customers and realized in their process.<br />

The services are continuously provided to enable the<br />

customer�s processes. Customers are operant; they<br />

participate in delivery of the service through its use.<br />

4

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