20.11.2013 Aufrufe

Download (2495Kb) - tuprints - Technische Universität Darmstadt

Download (2495Kb) - tuprints - Technische Universität Darmstadt

Download (2495Kb) - tuprints - Technische Universität Darmstadt

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English summary<br />

Modelling and implementation of holographic projection screens<br />

Today projection displays have gained wide acceptance in the professional sector (replacing<br />

the overhead slide projector), as well as in the hobby sector. Especially here more and<br />

more ”home cinemas” and other wide-screen applications have become popular due to<br />

enhancements in projection technology and dropping prices.<br />

One of the main drawbacks of front- and rear-projection systems, however, is the drop in<br />

contrast ratio and color saturation caused by ambient light. Typical light levels of darkened<br />

conference rooms (around 80 lux) are already sufficient to decrease the contrast ratio of<br />

front projections down to values as low as 20:1.<br />

A possible solution for this problem is the projection onto a holographic screen. Basically,<br />

this is a large, image-plane hologram of a conventional projection surface. Due to the<br />

inherent spectral and angular selectivity of volume holograms, these can be optimized<br />

to scatter projected light into the direction of the observer, but let ambient light pass<br />

through unaltered. Since no such light is scattered to the observer, black or transparent<br />

screen surfaces can be produced which maintain the contrast ratio of the projector.<br />

Although screens based on holographic principles are already commercially available for<br />

rear-projection, the popular application of front-projection is not yet accessible for holographic<br />

screens. This is mainly due to the relatively small spectral bandwidth of reflection<br />

holograms (typically 10nm-20nm), which imposes major difficulties for efficiency and color<br />

rendition when replayed with broad-band projection sources. A second problem for holographic<br />

front and rear-projection screens is the recording process, which limits the size of<br />

those holograms to the order of less than 1m 2 .<br />

In this thesis an approach to overcome the stated problems and drawbacks of holographic<br />

front-projection screens is presented. The problem of wavelength selectivity is modelled<br />

by use of Kogelnik’s theory of coupled waves; numerical calculations employing measured<br />

projector spectra are used to estimate color rendition and efficiency of RGB holograms. The<br />

characteristics of holographic media are thoroughly investigated in order to be included<br />

into these calculations, yielding a set of recording instructions which can be used for the<br />

production of color saturated and efficient RGB front-projection screens.<br />

Chapter 1 starts off with an introduction into the principles of holographic projection<br />

screens and the required recording processes.<br />

In chapter 2, an introduction into holography and the analytical treatment for the description<br />

of volume holograms based on Kogelnik’s theory is given. Furthermore, the basics of<br />

scanned holographic exposures and the reproduction and measurement of color are explained.<br />

Chapter 3 conducts a detailed investigation of holographic recording materials (silver halides<br />

and photopolymers) regarding sensitivity, film speed, thickness, refractive index,<br />

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